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Model Distortion During The Cannibal's Mori
SUMMARY OF THE ISSUE: During his mori animation, The Cannibal's torso and head are malformed. The arms and legs appear normal, but the body of the killer is tilted backwards. It looks very strange.
PLATFORM: PC (Steam)
STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: There doesn't appear to be any specific criteria. It's occurred every time either me or my friend has used the mori. Regardless of map, position, The Cannibal's cosmetics, or the survivor's model.
PHOTOS:
PLAYER LOGS:
- Player logs are required from PC players only.
Comments
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SUMMARY OF THE ISSUE:killing animation
PLATFORM:playstation 5
STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: the killing animation completely broke dislocating the body and breaking it completely
VIDEO:
PLAYER LOGS: i dont have a video because i wasnt recording at the moment D:
- Player logs are required from PC players only.
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I think I know the cause. When killer moris that had first person versions for the killer's POV were changed so they're third person for both killer and survivor (I dislike this change, personally), for some reason, Leatherface's mori was the only one that kept first-person for a long time.
Seems this patch was the one that changed it to third person, and I assume what we're seeing is the killer's first person model/animation (which has to get all deformed and stuff so it looks ok from the killer's perspective) being viewed from third person, hence the extreme distortion.
I.E. what has to be done is they switch the killer to use the third person animation while also switching the camera to third person, and when they made this change, I bet they only switched the camera but forgot to switch the animation, too.
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