http://dbd.game/killswitch
The criteria for kill switch use needs to be revised
I don't know what your current criteria for using it is, all I know is that you guys have a specific list of things that must be met before you'll activate the kill switch, and whatever those criteria are they are not good.
Streetwise is currently absolutely insanely busted. Sure the game isn't ruined by any means, but this bug has severely altered the balance of the game in a way that straight up makes it not fun to play killer against.
I don't know what your criteria for using the kill switch should be, but this isn't the first time you guys have been very slow to kill switch or refused to kill switch a severly bugged element of the game, that is widely known and easily abuseable. The kill switch needs to be used more liberally and more quickly
Comments
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man I’m just having fun with both sides.
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It's quite noticeable that the devs will rapidly killswitch entire killers, but now that it's a surv perk that's broken, neither the surv nor the perk are killswitched.
The partiality is obvious.
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This is exactly what I'm talking about. If streetwise is not currently meeting the criteria for the kill switch then the current criteria completely arbitrary and ineffective. Anyone with any significant amount of experience knows how game breaking this is. Medkits and toolboxes are very specifically tuned around how much they can be used and being able to completely ignore that restriction is game breaking. You CANNOT win against a team abusing this bug. It is not possible. You cannot compete with 40 second generators. You cannot compete with infinite 12 second heals.
The bug is not hard to do nor time consuming. One stop at a chest enables the bug for the rest of the match.
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What do they even lose by killswitching it? It's a free perk from a free character. Just killswitch it.
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nobody other than exploiters ask to keep it. everyone is freaking out because how tone deaf they are. I don't usually post in this forum, but it's absolutely insane to keep it as it is! 33 seconds of SOLO GENERATOR, MORE THAN HALF OF WHAT IT IS!
this person is a community manager, they are not the blame. but whoever in charge of killswitch mechanic, a simple question for you - WHY WE EVEN HAVE THIS SYSTEM IN GAME IF IT'S NEVER GOING TO BE USED?
only crashes and things that trigger health problems? this effectively triggers my mental health because how stupid it is. do you ask community to use streetwise to all matches so you start to take action? this perk is like one of the least picked perks in the game, it's from a free character, why are we doubling down on "this is not meeting the creteria", just killswitch it and make the community happy it's absolutely crazy, everybody is on board on this EXCEPT the one person who behind the system explains a lot.2 -
They kill switched a skull merchant addon a while ago as it could cause the skull merchant to break pallets, hit gens an vault faster an that was just one killer doing things faster, don't often see a skull merchant.
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If it ain't X O then it gotta go.
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