So sad that people actually justify playing swf
Comments
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@Dreamnomad said:
@ColonGlock said:
Give killers more bp for dealing with that crap.Killers already get way more bloodpoints than survivors.
Killers who get destroyed by 3-4 man SWF are lucky to break 15k during those matches.
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@Meme said:
I get it, you are insecure about your own skills as a survivor,but always doing swf is so sad. Like my god can someone please tell me what the point of playing killer is if I'm versing 4 perfectly coordinated survivors.at least during the event I can dc so they don't get there 25 lunar points.People want to play dbd with there friends, if you don't like swf dodge, but its not worth it, swf is easily countered by running discordance for gens
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I always play solo, never understood that must-play-SWF thingy.
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megdonalds said:
I always play solo, never understood that must-play-SWF thingy.
Post edited by Dwight_Fairfield on4 -
ToxicFengM1n said:
@Meme said:
I get it, you are insecure about your own skills as a survivor,but always doing swf is so sad. Like my god can someone please tell me what the point of playing killer is if I'm versing 4 perfectly coordinated survivors.at least during the event I can dc so they don't get there 25 lunar points.People want to play dbd with there friends, if you don't like swf dodge, but its not worth it, swf is easily countered by running discordance for gens
2, discordance is only good until they realize you have it. Then they either will do gens individually, or use discordance to bait around the killer. Kinda like that distraction perk.
First time I ran legion that's exactly what they did.
I mean they are going to notice the killer going right for gens lit up by discordance1 -
It wouldn't be that bad if it wasn't for the toxic ones. If they play well and make it out good for them but then you get the toxic ones who tbag non-stop, use all the broken perks (which is on the devs, not them), and then stand at the exit gate tbagging expecting you to mess about walking around the map hitting them out. Then there is the "ez gg go take your own life" talk post game.
If it wasn't for those people I wouldn't be as bothered, but whenever 4 friends get together against a stranger they decide its funny to be as nasty as possible just to show off to each other.
That's the post I got banned for too. Because I lost my ######### and ranted on the forums about thr devs not doing anything to tackle the problem. Which is funny because these forums are much more heavily moderated than the game is, the devs twitch streams are heavily moderated, yet the game is like the wild west. It feels like toxicity is ok as long as it isn't on their doorstep?
I'm normally against censorship but I really think DBD needs it. The least the devs could do is add a word filter to the game, the forums have it so why not the game. I can not think of a reason why you would ever need to tell someone to "K*** Yourself" - I'm sure you know what that means but I'm sure its censored here, which is the point, why is it censored on here but not in game?2 -
@JanTheMan said:
I'm sorry but people have friends...Some people have friends apparently the Op may not and is a salty little girl about it.
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@fcc2014 said:
@JanTheMan said:
I'm sorry but people have friends...Some people have friends apparently the Op may not and is a salty little girl about it.
Again with the straw man. It is not about you playing with your friends. It is about the unfair advantage of sharing information during the match making it much more difficult for the killer. Fun for you and horrible for this random person who feels like ######### even if they win. I know you do not care and love having the advantage but the issue will continue to come up as the SWF experience on the killer side is terrible.
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@ColonGlock I play against SWF all the time and the experience is not terrible it can be challenging, predictable and rewarding. I guess it comes down to personality types.
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Who is your god?... I need to know before I can like them.
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Oh yes. Heaven forbid anyone play online with their friends. While there are groups who can wipe the floor with killers, the majority of SWF is just friends wanting to play together. I know you can go to KYF, but some groups might not like playing as killer and actually want bloodpoints for playing. Quit your whining, bud, and grow a pair.
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@fcc2014 said:
@ColonGlock I play against SWF all the time and the experience is not terrible it can be challenging, predictable and rewarding. I guess it comes down to personality types.Rewarding is not what I would call it. If you enjoy being at a disadvantage good for you. The same type of person who plays killers without add-ons or perks for added challenge. I just want killers to get additional BP for the trouble.
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SWF swat squads exists but are few and far in-between. It is the same when people complain about Killer OP addons or Moris , it isn't every game. If it bothers you so much play something else.
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@fcc2014 said:
SWF swat squads exists but are few and far in-between. It is the same when people complain about Killer OP addons or Moris , it isn't every game. If it bothers you so much play something else.Always the same bull. You will be dodged to oblivion.
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@TheMidnightRidr said:
Oh yes. Heaven forbid anyone play online with their friends. While there are groups who can wipe the floor with killers, the majority of SWF is just friends wanting to play together. I know you can go to KYF, but some groups might not like playing as killer and actually want bloodpoints for playing. Quit your whining, bud, and grow a pair.I like that statement, especially this part:
@TheMidnightRidr said:
some groups might not like playing as killerNow I know this is going to hit you like a truck but keep calm when you read it:
Some Killers might not like playing against you and your friends.
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@ColonGlock said:
@fcc2014 said:
@ColonGlock I play against SWF all the time and the experience is not terrible it can be challenging, predictable and rewarding. I guess it comes down to personality types.Rewarding is not what I would call it. If you enjoy being at a disadvantage good for you. The same type of person who plays killers without add-ons or perks for added challenge. I just want killers to get additional BP for the trouble.
I feel rewarded when i can keep them from escaping. Don't dodge, the more you play them the more efficient you become as a killer. Bloodpoints for killers are already good especially if you are running BBQ. They removed the end screen which helps the next is to not show offerings that are secret for either side.
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@ColonGlock said:
@fcc2014 said:
SWF swat squads exists but are few and far in-between. It is the same when people complain about Killer OP addons or Moris , it isn't every game. If it bothers you so much play something else.Always the same bull. You will be dodged to oblivion.
What exactly are you going to do when everyone loads in at the same time and you have very little chance to discern the difference between swf and and solo survivors. If they are not dressed alike or have similar names how do you plan to "play" around that?
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@ColonGlock said:
Always the same bull. You will be dodged to oblivion.Nah... There are plenty of killers that don't dodge. Maybe once or twice... but it isn't that much of an issue.
I like the dodging... Cause it increases those lobby dodging numbers for the Devs. One day they will look at that stat when it gets too high and there will be a crack down on lobby dodgers.
I think then those dodging killers are gonna get a rude wake up call. They might want to start gettin gud at Civ.
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@PiiFree said:
Now I know this is going to hit you like a truck but keep calm when you read it:
Some Killers might not like playing against you and your friends.
My point was KYF is not a viable alternative. Additionally, if you don't want to play against groups of people in general, why are you playing a matchmaking game? I promise you that if SWF was taken out of the game, DBD would die. I personally like to play with my friends. It makes the game more fun even though I survive less since they're less skilled. Same reason why I like playing Halo with friends, or GTA Online, or Destiny. Games are just more fun with friends. You can't make a blanket statement that all SWF are bad if there are a few bad apples in the bunch. I main killer and I still defend SWF and will as long as there isn't a better alternative.
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@fcc2014 said:
@ColonGlock said:
@fcc2014 said:
SWF swat squads exists but are few and far in-between. It is the same when people complain about Killer OP addons or Moris , it isn't every game. If it bothers you so much play something else.Always the same bull. You will be dodged to oblivion.
What exactly are you going to do when everyone loads in at the same time and you have very little chance to discern the difference between swf and and solo survivors. If they are not dressed alike or have similar names how do you plan to "play" around that?
Same thing I do now. I am rank 1 in both roles. Proud of getting rank 1 survivor solo. I play against SWF but I know the deck is stacked and do not like it.
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@TheMidnightRidr said:
My point was KYF is not a viable alternative. Additionally, if you don't want to play against groups of people in general, why are you playing a matchmaking game? I promise you that if SWF was taken out of the game, DBD would die. I personally like to play with my friends. It makes the game more fun even though I survive less since they're less skilled. Same reason why I like playing Halo with friends, or GTA Online, or Destiny. Games are just more fun with friends. You can't make a blanket statement that all SWF are bad if there are a few bad apples in the bunch. I main killer and I still defend SWF and will as long as there isn't a better alternative.At least you have an alternative. What's the Killers alternative if they don't want to play against people that communicate which each other?
It's not really about you playing with friends, it's about you guys communication with each other and exchaning important informations. This puts Killers at a disadvantage, so they try to avoid this from happening.
It's a very logical thing to do and I honestly can't get why people have so much trouble understanding that.
Not every SWF is toxic, not every SWF is high skilled but (a wild guess based on my experience) 95% of the SWFs use voice communication, so they will exchange important informations and this alone already puts them in a better position than the same people would be without voice communication.
They can't remove SWF but they could implement different game modes for "SWFs and Casuals" and for competitive players. I never claimed that all SWFs are bad, but most if not all of them are at an advantage that's not intended and not part of the game.
Voice communication is NOT part of the game. Playing with friends is.
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@TheMidnightRidr said:
@PiiFree said:
Now I know this is going to hit you like a truck but keep calm when you read it:
Some Killers might not like playing against you and your friends.
My point was KYF is not a viable alternative. Additionally, if you don't want to play against groups of people in general, why are you playing a matchmaking game? I promise you that if SWF was taken out of the game, DBD would die. I personally like to play with my friends. It makes the game more fun even though I survive less since they're less skilled. Same reason why I like playing Halo with friends, or GTA Online, or Destiny. Games are just more fun with friends. You can't make a blanket statement that all SWF are bad if there are a few bad apples in the bunch. I main killer and I still defend SWF and will as long as there isn't a better alternative.
SWF it not issue. CWF is and most SWF's are CWF.
I play CWF with just 1 friend and even duo feels like a god mode with voice coms. People just hate the fact that survi mains throw the argument "I'm sorry but people have friends..." which is most stupid thing to say when its clear to everyone the amount of advantages CWF offer.
Nobody wants SWF to be removed, it needs to be balanced out.
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It’s funny when people think voice comm = militar strategy to defeat the killer. I play with friends and while there are a few “hey, ######### come save me”, we mostly joke around and laugh at each other... but well5
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@Gorgonia said:
It’s funny when people think voice comm = militar strategy to defeat the killer. I play with friends and while there are a few “hey, ######### come save me”, we mostly joke around and laugh at each other... but wellNah you know it is more like "he is headed back to you", "he is on me", "I am opening a gate", "I found his totem", " I am almost finished with the last gen head to the gate", ect ect ect ect.
I have admit, SWF no longer being able to call out perks after they get killed is pretty cool.
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ColonGlock said:
@Gorgonia said:
It’s funny when people think voice comm = militar strategy to defeat the killer. I play with friends and while there are a few “hey, ######### come save me”, we mostly joke around and laugh at each other... but wellNah you know it is more like "he is headed back to you", "he is on me", "I am opening a gate", "I found his totem", " I am almost finished with the last gen head to the gate", ect ect ect ect.
I have admit, SWF no longer being able to call out perks after they get killed is pretty cool.
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@Gorgonia said:
It’s funny when people think voice comm = militar strategy to defeat the killer. I play with friends and while there are a few “hey, ######### come save me”, we mostly joke around and laugh at each other... but wellYou're doing exactly what you want Killers to stop doing; you generalize based on YOUR behaviour / experience.
Just because YOU don't abuse voice communication, doesn't mean NO SWF does it.
We all know that both situations are very realistic so trying to talk it down with the "I never do that, I just want to have fun with friends" isn't exactly going to solve the issue for Killers because THEY will still face Cancer squads.
While I appreciate that you don't abuse voice communication, it would be nice if you could look a little bit further than just your own monitor & think about the Killers that have to deal with other types of SWFs. Maybe, just maybe you can even start to develop some sort of empathy for those? And agree to the fact that Voice communication CAN and WILL be abused? And that in that case, it DOES provide a significant advantage?
Maybe you might even come to the conclusion that voice communication - after thinking about all the possibilities and advantages it brings - actually does require some nerfs and balance adjustments?
Instead of just saying "I never abuse it, therefore is must be fine!".
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PiiFree said:
@Gorgonia said:
It’s funny when people think voice comm = militar strategy to defeat the killer. I play with friends and while there are a few “hey, ######### come save me”, we mostly joke around and laugh at each other... but wellYou're doing exactly what you want Killers to stop doing; you generalize based on YOUR behaviour / experience.
Just because YOU don't abuse voice communication, doesn't mean NO SWF does it.
We all know that both situations are very realistic so trying to talk it down with the "I never do that, I just want to have fun with friends" isn't exactly going to solve the issue for Killers because THEY will still face Cancer squads.
While I appreciate that you don't abuse voice communication, it would be nice if you could look a little bit further than just your own monitor & think about the Killers that have to deal with other types of SWFs. Maybe, just maybe you can even start to develop some sort of empathy for those? And agree to the fact that Voice communication CAN and WILL be abused? And that in that case, it DOES provide a significant advantage?
Maybe you might even come to the conclusion that voice communication - after thinking about all the possibilities and advantages it brings - actually does require some nerfs and balance adjustments?
Instead of just saying "I never abuse it, therefore is must be fine!".
And empathy for killers? After the last couple of weeks of 1 hour lobby waits? Nah, thank you...2 -
@Gorgonia said:
At least voice comm gives me something to do while killers dodge by asuming everyone is SWF. And I didn’t generalize. I replied to a generalization by explaining my case.And empathy for killers? After the last couple of weeks of 1 hour lobby waits? Nah, thank you...
Where ignorance is bliss...
I hope you realize that you are the root of the problem you constantly face? And now you're basically asking Killers to have empathy with you for those waiting times.
Can't lie, I'm fascinated by that logic!
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PiiFree said:
@Gorgonia said:
At least voice comm gives me something to do while killers dodge by asuming everyone is SWF. And I didn’t generalize. I replied to a generalization by explaining my case.And empathy for killers? After the last couple of weeks of 1 hour lobby waits? Nah, thank you...
Where ignorance is bliss...
I hope you realize that you are the root of the problem you constantly face? And now you're basically asking Killers to have empathy with you for those waiting times.
Can't lie, I'm fascinated by that logic!
Well, I could say I’m fascinated by your logic too, because killers dodge everything they don’t like... swf, clothes, items, names, yet I have to endure such behavior on a daily basis, where’s that empathy.3 -
So sad that you think playing with friends is sad. I bet you never had a friend.
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Bias: look, everyone has got it, and we all can be affected by it. But there’s some points where it’s silly; like this post. If you can learn to play AROUND a SWF, it can be easier. It’s a you problem, not a them problem. If you can’t handle the slightest bit of a differential standpoint, you’re better of just not saying anything period.
SWF is a grey area. Sure you’ve got comms, but consider HOW they’re playing. Most SWF I’ve played against were both fun and friendly, but if take the teeniest percent and say it’s a majority, that’s an issue.2 -
@Gorgonia said:
I’m root to nothing, but whatever. My SWF games are 5 in 100. We hardly ever get a lobby so we disband and play solo while still on voice comm.Well, I could say I’m fascinated by your logic too, because killers dodge everything they don’t like... swf, clothes, items, names, yet I have to endure such behavior on a daily basis, where’s that empathy.
I never claimed Killers are saints, I'm just providing legit explanations as to why Killers try to avoid SWFs and solely that. Yes, by playing in SWFs you automatically became part of the problem.
I'd bet my secondary control unit that at least one Killer reconsidered their lobby behaviour and started to pay more attention to the players in the lobby after they faced you. Almost guaranteed. Whenever you completly destroy a Killer with a SWF, that Killer is going to look for excuses and they'll find it in your SWF.... and TADAAA; one more Killer that tries to avoid SWFs - that's how fast this problem spreads.
For the record, I never dodge a lobby because of SWFs because I myself sometimes play in one - but I often regret not dodging them. The difference in my SWFs is that we usually play WITH the Killer AGAINST each other instead of playing TOGETHER AGAINST the Killer.
We put the Killer in a neutral position while we make ourselves our biggest enemies. They have fun, we have fun, perfect.
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PiiFree said:
@Gorgonia said:
I’m root to nothing, but whatever. My SWF games are 5 in 100. We hardly ever get a lobby so we disband and play solo while still on voice comm.Well, I could say I’m fascinated by your logic too, because killers dodge everything they don’t like... swf, clothes, items, names, yet I have to endure such behavior on a daily basis, where’s that empathy.
I never claimed Killers are saints, I'm just providing legit explanations as to why Killers try to avoid SWFs and solely that. Yes, by playing in SWFs you automatically became part of the problem.
I'd bet my secondary control unit that at least one Killer reconsidered their lobby behaviour and started to pay more attention to the players in the lobby after they faced you. Almost guaranteed. Whenever you completly destroy a Killer with a SWF, that Killer is going to look for excuses and they'll find it in your SWF.... and TADAAA; one more Killer that tries to avoid SWFs - that's how fast this problem spreads.
For the record, I never dodge a lobby because of SWFs because I myself sometimes play in one - but I often regret not dodging them. The difference in my SWFs is that we usually play WITH the Killer AGAINST each other instead of playing TOGETHER AGAINST the Killer.
We put the Killer in a neutral position while we make ourselves our biggest enemies. They have fun, we have fun, perfect.
What should change tho is how solo and SWF work towards the goal. And what limits or handicaps you could add to SWF mode to keep it from having the same possibilities as a solo player.1 -
@Gorgonia said:
Still, SWF is not the problem, it is at least the means to another problem. Like I said before, my friends are bad and playing in SWF doesn’t make them any better. And good survivors will still be good even if playing solo. The problem is how some SWF groups use this feature. Blocking voice comms is stupid. I can pretty much make a voice chat on my phone and still talk to friends there. There’s no way to control that.
What should change tho is how solo and SWF work towards the goal. And what limits or handicaps you could add to SWF mode to keep it from having the same possibilities as a solo player.It's great to see this transformation.
You're absolutely right, SWF per se is not the problem but it's often related to it. You're also right that blocking voice communication, is simply not possible.
You said yourself that it should be adjusted regarding balance, but sadly that is not the case at the moment. The only possibilities Killers have to avoid the "possibly unfair SWFs" are:
- Dodge SWFs
- Equip strong add-ons to make up for the imbalance
- Don't care about it and risk getting destroyed on a regular base
People will run out of strong add-ons, so that's not constantly possible. People will start to get frustrated when they keep losing, so that's also not constantly possible. What's left is "Dodging SWFs".
It's the unfortunate reality and it sucks for a big part of the playerbase, Killers and Survivors alike. Lack of balance. That's the MAIN problem.
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SWF.
Both keeping the game alive, and killing it at the same time.2 -
@Dwight_Fairfield said:
megdonalds said:I always play solo, never understood that must-play-SWF thingy.
There's no such thing. People do it because they want to. Not because they must. Playing with friends on online multiplayer games promotes this thing wonderful thing called fun.
So this sounds like you don't or you can't have fun when playing solo? Well, that is your problem then. Ofc it can be more funny when you do some SWF matches with a streamer or whatever but i don't need SWF to have fun in general in this game.
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@fcc2014 said:
@ColonGlock I play against SWF all the time and the experience is not terrible it can be challenging, predictable and rewarding. I guess it comes down to personality types.Sure, some guys like facing those toxic squads, some prefer facing a depip squad but others prefer facing solo players and playing the game as it was orignially intended.
What I dont understand however is how everybody can deny the fact that the game must be balanced around voice comms
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megdonalds said:
@Dwight_Fairfield said:
megdonalds said:I always play solo, never understood that must-play-SWF thingy.
There's no such thing. People do it because they want to. Not because they must. Playing with friends on online multiplayer games promotes this thing wonderful thing called fun.
So this sounds like you don't or you can't have fun when playing solo? Well, that is your problem then. Ofc it can be more funny when you do some SWF matches with a streamer or whatever but i don't need SWF to have fun in general in this game.
Simple as that.0 -
@Meme said:
I get it, you are insecure about your own skills as a survivor,but always doing swf is so sad. Like my god can someone please tell me what the point of playing killer is if I'm versing 4 perfectly coordinated survivors.at least during the event I can dc so they don't get there 25 lunar points.The amount of edge is off the charts. Do us all a favor, if you don't like it, play something else.
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@Meme said:
I get it, you are insecure about your own skills as a survivor,but always doing swf is so sad. Like my god can someone please tell me what the point of playing killer is if I'm versing 4 perfectly coordinated survivors.at least during the event I can dc so they don't get there 25 lunar points.Do you play on PC xbox or Ps4?
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It feels like people don't look at the big picture when it comes to the issues SWF generates.
That SWFs aren't looking for red rank killers for the most part. They're looking for brown rank killers. The teens.
I mean, hello? Complaints about wait times in high ranks? It's because people aren't there, and that means the 70 percent of groups with SWF aren't there.
They're looking for the easy games against killers who don't have the SWF killer loadouts.
To BS, wait, typo, VS killers unaware of the sheer bullshit an SWF can put them through, or those that aren't as prepared to face it.
To look at a killer player and imagine them with dozens of addons and offerings to kill SWFs with and able to use your SWF killing loadout is just... not the reality here.
Like I said, most SWFs are looking for people who are still trying to get to where a lot of people that have less to no problems with SWFs are.
And while it is the communication and coordination that is the biggest problems, don't forget that these people are also smurfing, and depipping without having to actually depip.
It's akin to a depipping killer looking for easier matches. Infact it's basically the same, except a killer actually has to depip, and survivors can actually benefit a little when they do.
I don't approve of either unless there's ample amounts of chill involved. Holding back to a make use of your skills to put on a good show. I mean if you're that good, you don't have to go flat out, and rush, right?
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@PiiFree said:
Where ignorance is bliss...
I hope you realize that you are the root of the problem you constantly face? And now you're basically asking Killers to have empathy with you for those waiting times.
Can't lie, I'm fascinated by that logic!
I imagine them like this while reading :
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@pemberley said:
What is NOT okay is the groups that do try to make the killer miserable. Body blocking. Dsing. Blinds at the pallet. Wantonly tea bagging. 360ing. REFUSING TO LEAVE THE MAP AFTER THE GAME IS OVER AND GATES ARE OPENED. etc. And that needs to be resolved.DS is a thing and I have accepted that in nearly every game, there will be someone I have to catch one additional time. Or just ignore, especially if he is wearing flashy clothes and taunts me all the time. He is probably the one totally out of rank who is responsibe for keeping me occupied while his baby friends do gens.
Body blocking? That's okay, they trade me a free hit for an escape. Not even salty when that happens.The rest however? Real problems. Especially the last survivor walking all over the map to look for that extra 2k points from the hatch, instead of just leaving through the gate that has been open for ages and is on the other side of the map.
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Rank 1 Freddy/Myers/Doc here. There are definitely games that come up against SWF where I get trucked. It happens to me. It haplens to everyone.
That said, it doesn't happen to me every game. Most games I'm getting 2-3 kills. That seems balanced to me. Even on a 1k game I'm still likely going to more than likely black PIP, so who cares? As a killer I don't play for the 4k. I just want competitive games.
If you find yourself getting repeatedly trucked by SWF teams, then maybe you need to find a killer or loadout that works better for you.
If you're a killer that doesn't get trucked all the time by SWF, you just get annoyed on the occasions that it does happen, maybe you should just grow up a bit and realize that sometimes you're going to lose a game. And maybe be thankful that most games last about 8-10 minutes so it's not like you're stuck getting shat on for a half hour or more.
That's just my take. Admittedly I am a survivor main by about a 3:1 ratio. However, rank 1 at both with non-optimal killers (I play a lot).0 -
@TheMidnightRidr said:
I promise you that if SWF was taken out of the game, DBD would die.You DO realize that for its first few months, there was no SWF and at some time survivors would lobby-dodge until they wound up in the same game as their friends? SWF was introduced to stop that. Until then, there was no SWF mode. The game was balanced around being isolated.
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@Milkymalk said:
@TheMidnightRidr said:
I promise you that if SWF was taken out of the game, DBD would die.You DO realize that for its first few months, there was no SWF and at some time survivors would lobby-dodge until they wound up in the same game as their friends? SWF was introduced to stop that. Until then, there was no SWF mode. The game was balanced around being isolated.
No it wasn't, they stated a few streams ago when they released they only had time to do KYF or SWF, and they opted for KYF.
Stop spreading misinformation - SWF was always intended.
what wasn't intended is player being so poor at the game that they can't handle it.
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Milkymalk said:
@TheMidnightRidr said:
I promise you that if SWF was taken out of the game, DBD would die.You DO realize that for its first few months, there was no SWF and at some time survivors would lobby-dodge until they wound up in the same game as their friends? SWF was introduced to stop that. Until then, there was no SWF mode. The game was balanced around being isolated.
The balance of the game has been tweaked multiple times since launch and since SWF was added to the game.0 -
@SenzuDuck said:
No it wasn't, they stated a few streams ago when they released they only had time to do KYF or SWF, and they opted for KYF."few streams ago" is fine and all, but back when it was introduced, they said that the constant lobby-hopping was the reason behind the decision for SWF. It wasn't even announced before that. I experienced it all back then and it was unbearable. 10 or so people would leave your lobby (or the same person over and over again) until all 4 would stay and play.
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SWF? I'm okay with it. It's important for the game to have...
However...
If I see people running around together, I'll usually tunnel one and use the Altruism against them.
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