http://dbd.game/killswitch
need anti-bodyblock
Like Hawkins glass gen.
when finish this gen but killer is very near.
If survivor decide forced repair completed, will be body block by killer.
if teammate don't know killer is body block and open the escape gate.
This survivor is absolutely no chance to escape.
3 idle crow need 180c (1c/s)
but end game will give x0.25 multiplier. x0.5 Killer Proximity multiplier.(32m)
means need 1440s to get 3 idle crow to ignore body block from killer.
so need a multiplier that if killer is near 2m and not in locker will multiplier x50.
this will quick get 3 idle crow and ignore body block from killer.
Comments
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ok someone vote down
I will use bodyblock to mocking every one If feasible.(like Hawkins gen)
until fix this
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Try typing in English, you might get feedback then. No one can tell what the hell you typed.
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Dude i have absolutely no idea what you're trying to say. Forums is english only, but whatever you're translating from makes no sense.
I assume what you're trying ti day is when a survivor pops the main room generator on Hawkins, the killer can block them in that spot since they can't vault the window right? Yeah thats a problem, and it has an easy fix for the devs.
- When the killer has stood within the same 8 meter radius for 10 seconds, they lose collision
- The collision loss can only be regained if the killer exits this 8 meter radius
How this hasn't been fixed yet is crazy, seeing as majority of bodyblocking is coming from the killers nowadays.
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The timer and range should have significantly more leeway. 10s is nothing minimium should be 2 minutes.
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I think anywhere from 10 seconds to 30 seconds is fine. You shouldn't be able to do nothing for an entire gen, or be bodyblocked for the entirety of end game collapse, thats a really annoying feeling. The idea for me making it only 10 seconds was so people know not to dc, since the wait to trigger the machanic is really fast. There can even be a universal sound effect when the killer triggers the machanic, so the survivors know when they can move again.
As for the range, some map's one way exit areas are quite long, thus the range would need to encompass the entire room so the killer would still be considered bodyblocking if they moved around inside the room. Hawkins has alot of these one way entry and exit rooms, especially downstairs with the rooms with loops and rarely only one way in to them. The killer would just stand there and trap the survivor for a really long time if this machanic doesn't happen.
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I assume you are complaining about the bodyblock prevention NOT doing its job well.
Which is a valid thing to complain about.
And the reason behind why it's doing its job horribly is that the feature is a frankenstein creation combining three mechanics in one and failing to do any of the three well. And because the community complained and the devs caved.
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yes, this is what I talk about, thx.
there have some map have this issue.
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machanic about time and distance can adjust until it work.
this machanic can only trigger in end game. To prevent before endgame hiding triggered idle crow.
because bodyblock only deadly in end game.
If killer body block before all gen done.
it just let other 3 survivor fix all gen.
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If Frankenstein's work is supposed to work well, it should also be adjusted to the extent that it works.
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The bset way to make those features work is untangling them and adjuting them separately, not trying to make a one-size-fits-all solution.
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Bodyblock is tool killer can use some scenarios like blocking the survivor getting out of basement to wait out bt endurance or to block survivor to prevent last second save. Sometimes camping close to hook is also valid stragedy. That's why minimium for you suggestion should be minute or two. That's not long time to wait if killer blocks you into corner.
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I got trapped by a Huntress on Badham and must have waited what felt like 6 minutes to be free. It's a flawed system.
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Endurance lasts ten seconds. You shouldn't need more time than that
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yes, but this is not can be fix to work well system.
like PTB 20s blight red addons.
it can be Adjust until balanced.
idelcrow is same.
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yes, that is why only use high speed idelcrow in endgame.
do not take oppression away from the killer, keep it.
but if killer use it in a comical way, It needs to be taken away from the killer.
Sometimes I wonder if the changes to the hook also take too much oppression away from the killer.
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