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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

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"Suspicious Behaviour was detected during the previous match" Another flaw in the system criteria.

Just had a speedhack killer in my game that ended the match in under a minute by pretty much teleporting around, and as a result I got hit by the "Suspicious Behaviour" message. Naturally they are 100% correct that there was suspicious behaviour during the match. However why this system seems to think it might need to punish me for a match that ended in under a minute is absurd. A match only ends that fast if the killer is cheating, so the system should be able to recognize that.

Personally I'm not sure why we even need a system like this that punishes players now that there is no longer a way to intentionally die on hook. At the very least it should be applied carefully otherwise legitimate cases will get caught into its net, like this one. I can only hope this system isn't so loose as to kill of the last Basement Chest Defense Bubba players left.

Please consider readjusting your system to account for such cases. If I lose Grade progress because this game cannot keep up with cheaters, I'm gonna be a bit upset.

Comments

  • Emeal
    Emeal Member Posts: 6,601

    Did you lose grade Yes or Not?

  • Skitten56
    Skitten56 Member Posts: 559

    Not yet but if a person got a few unlucky a few games back to back it is possible. I hear that getting tunneled out quickly also still applies it. So it is not outside the realm of possibility of getting a few bad games.

    Your insinuation that it doesn't really matter because I did not lose Grade progress from this one even is irrelevant and not the point, even if it is unlikely to happen for the average player.

    The point is that this system shouldn't punish or build progress towards punishing players that get killed 20 seconds into the match by a cheater, or those who get tunneled out quickly by a strong killer.

  • Emeal
    Emeal Member Posts: 6,601

    Everybody agrees people who don't deserve it should not get punished, but there is no harm in getting flagged.

  • UnicornMedal
    UnicornMedal Member Posts: 1,524

    The system is never gonna work. Players give up all the time and aren't hit with it. It only seems to be popping off when players are dealing with extreme instances of tunneling and cheating where they aren't at fault, but the system still flags them with bias.

  • Skitten56
    Skitten56 Member Posts: 559

    You're probably right, but it would be nice if BHVR could make it didn't flag in the first place. Like there is no way a survivor could actually get themselves killed in under a minute, Would be nice if the system could recognize that and not punish them.

    @UnicornMedal

    The system is never gonna work. Players give up all the time and aren't hit with it. It only seems to be popping off when players are dealing with extreme instances of tunneling and cheating where they aren't at fault, but the system still flags them with bias.

    Yeah, that is pretty why the system has been bothering me. This is the first time it has affected me personally but I've seen multiple posts of it hitting others in undeserved situations.

  • Emeal
    Emeal Member Posts: 6,601

    Well there are MMR Updates, anti-camping, tunneling etc coming to deal with that.