We should be able to go next.
The "Go next prevention", in a time where tunneling and facecamping have still not been adressed, is the biggest insult the devs have made against the community.
Why should we be forced to stay in a game where we're losing hard and we know it's over? The abandon button isn't anywhere near close to handle half of the situations it should.
Going next was also our ONLY answer to HARD tunneling. The Killer can basically decide to ban me from playing the game if he choses to. And there's nothing I can do about it.
You made a promise to fix tunneling and facecamping a long time ago, you didn't fix facecamping, and recently you promised to be working on tunneling. Still nothing.
This is the number 1 problem in DBD at the moment. I get it's not something easy to fix but there's nothing else that should be worked on until tunneling is finally fixed (aside from DLCs, I get money needs to come in)
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Well, from my experience DC/Suicides were used for "understandable" reason only in minority of games. In most games it was just someone throwing tantrum, because something didn't go as planned. Otzdarva law exists for a reason…
For most understandable reasons to DC we have currently abandon system, so I think that's not an issue now.
As someone who basically never DC, I am glad they made this system. It lets me DC for free with abandon system to skip annoying waiting and punish players with low self control who just ruined games for everyone else.But of course "go next prevention" should never be able to trigger when it was outside of survivor's control. That's an issue for sure.
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No.
Finally I have less games when someone’s sentiment ruined my match. Bot always better than dead person.
It’s not answer to deal with hardtunneling. It’s selfish decision to quit and make other 3 having guarantee loose.
If u are getting tunneled, make killer regret and give time for teammates to do gens. If u can’t do this with having so many perks, heal meta and other tools maybe it’s time to learn to face challenges. And a lot of killers make first person death on hook and then leave him for some pressure until few gens left. My games on solo q finally started to be less detrimental because of someone else mistake, so I’ll never want to see go next again
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What do you want in life for dbd, you say tunneling should be removed but how else do you win at higher mmr high WR on pure m1 killers like myers.
I agree slugging needs a stop but most of it is caused by survivors that go for 1st hook state at 5 gens left and clump up trying to take protection hit and promote slugging for killer.
You need to be more specific what you want and explain what type of slugging needs to be removed since in my games as a survivor i dont see the extreme one so often and it only happens when survivors decide to fully run bully builds that are not following main objective to fix gens.
Your entire post is to nerf all killers when you probably are only dying to m2 killers that rely on abilities
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if im getting face camped then my team are hopefully on gens. If im getting tunneled hopefully my team is on gens. If i just went next then the team loses with no chance at actually winning. It is incredibly selfish of me to just die instead of taking one for the team. People like you need to understand this concept. It is a team game and sometimes your purpose is to get tunneled and sometimes it is to get face camped. We all have to babysit the killer sometime.
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