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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

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Hook time to die mechanic

Bhvr you did stop people from dying on hook you just made it longer for the killer to have to hook us to die. Removing the ability didn't change the problem just made survivors more annoyed with killers who are try hards and dont know how to balance the game cause it is killer sided. Hopefully you will see this and change the camping timing and proximity to a faster mode. I will continue to die on hook and not try cause it's not balanced. I'm sure you won't care cause I'm just one person but that's how games are going across the board.

Comments

  • Ohyakno
    Ohyakno Member Posts: 1,499

    You can parse what this post is trying to explain? Thank Christ. Help the rest of us?

  • YouShouldBeAshamed
    YouShouldBeAshamed Member Posts: 13

    It's terrible how killers are on roller skates near the hook and have a glide animation once they get closer and can start hooking from 5 feet away. Tie always in killer favor when you are 99.9 wiggled off. There used to be a risk and reward for blocking the hook if a team tries to prevent it. Killer could start getting their shots in, one of the main reasons for Mad Grit.

    We can still block hooks but it takes more precision but usually the killer slides right over survivors and literally shoves them out of the way.

    They did update Ace's perk and adapt offerings to allow hook escape attempts... You could pretty much ######### on the hook if you run any of those if you are so inclined.

  • Ohyakno
    Ohyakno Member Posts: 1,499