Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Bonus bloodpoints for changing target

Hanuka5
Hanuka5 Member Posts: 203
edited August 16 in Feedback and Suggestions

Hello, my suggestion is a rule to reward the killer for targeting different survivors. The numbers I use are just placeholders to explain the principle.

The idea is that the killer gets bonus points depending on how few hook states the team has. This rewards the killer for keeping track of hook progress and focusing on new survivors instead of tunneling one down.

  1. As long as no one has reached 2 hook stages → +500 Bloodpoints per hook
  2. As long as no one is dead → +500 Bloodpoints per hook

For example:

  • If he goes 1/1/1/1 → +4000 Bloodpoints
  • Then 2/2/2/2 → +2000 Bloodpoints
  • Then 3/3/3/3 → +0 Bloodpoints

He can earn up to 6000 bonus Bloodpoints.

But if he tunnels, both bonuses will be deactivated after the first death, and he will miss out on 4500 points.

This also helps counterbalance the bonus Bloodpoints the killer already gets for 'summoning the Entity' and 'sacrifice'. With this change, if you want to maximize Bloodpoints, it’s better to switch targets consistently.

Comments