Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application

You Literally Just Murdered Sadako

YayC
YayC Member Posts: 212

Her ENTIRE POWER is being able to kill survivors without needing to get them to 2nd hook state using her condemn. Doing this now will provide the survivors a PERMANENT repair speed bonus because to play Sadako efficiently you can't afford to hook the whole team 6 times before you condemn them, you'll have lost by that point already. Infact against most decent survivors you'll be at 1 generator left by the first condemn which you'll have 2-3 hooks if you're lucky.

Not only this but the ONLY counterplay to breaking tapes is hooking a survivor. So now when we do that to prevent them cleansing, when we then mori them which is a common scenario we can no longer regress generators.

She's already an extremely weak killer and now she is actively punished for using her power well EVEN MORE.

Comments

  • gyajoy
    gyajoy Member Posts: 98

    Read the patch notes again! That penalty only applies for the last hooked survivor.

    Meaning: you chose to tunnel and kill someone off even though you have buffed basekit Barbecue and could go chase another survivor.

    If you read the patch notes properly, paying attention, it’s 10/10. I’m hyped up for the next chapter!

  • Emeal
    Emeal Member Posts: 6,601

    Uhm… no her power is Tape Slowdown and Teleport. The Mori is for when Survivor fail to fix their tape charges.

  • Zakon05
    Zakon05 Member Posts: 426

    While I agree with you that spreading condemned and getting condemned kills is still the true depth of Sadako's gameplay, the tapes are more than just 1 second of slowdown.

    You have to find a TV which isn't deactivated and then take it to the TV which is the furthest from the one you got it from. So it's only a 1s interaction to put the tape in but you still have to run across the entire map, assuming you were able to quickly get a tape in the first place.

  • Turbs
    Turbs Member Posts: 51

    Her power is to Condemn and mini mori survivors as an end reward for successfully doing so. The slowdown is a passive benefit from this playstyle as it's how survivors are supposed to combat against it to try and avoid her curse as long as possible. But now the counterplay is so easy and quick that the slowdown has begun to lose much of its pressure nowadays and her mobility is also shut down in doing so. That just leaves her as an M1 "stealth" killer with manifestation mind games as her only thing to lean on against competent survivors.

  • Emeal
    Emeal Member Posts: 6,601

    Its not playing effectively when you are playing against a survivor who dont know what they are doing.

    Ofc Survivors need compensation if that happens and then you can just slug them before the 6th hooking is done.

  • YamamuraVideoRentals
    YamamuraVideoRentals Member Posts: 509

    Don't worry. You get enough kills and experience on Sadako, and you won't be dealing with potatoes who don't know about TVs and tapes for long….

  • Emeal
    Emeal Member Posts: 6,601
    edited August 29

    If you cant make a meaningful play in 90s of the Survivor slugging around, then you are playing against higher mmr survivors than you should play against, which is a shame but it happens. But actually you can slug and you should.

    This killer shouldn't be balanced around survivors who have no idea what they're doing against the power

    The Killer isnt being balanced around that, the game in general is being balanced around that and the solution is to buff the remaining survivors to compensate for the poop team-mate. Sorry if you want an easy game for tunneling someone out, that wont be able to happen as easily anymore, which is a good change.

    Should this be a monumental problem for Sadako, she can be buffed later.

  • AmpersandUnderscore
    AmpersandUnderscore Member Posts: 2,958

    Imagine if sadako moris 2 survivors without getting any hooks. Does that mean the remaining two survivors now have +50% repair speed?

    In this hypothetical scenario, you've won the game.

    Who gives a single crap about how much gen speed survivors might get when the only strategy with any gens remaining and two survivors is to wait out hatch?

  • AmpersandUnderscore
    AmpersandUnderscore Member Posts: 2,958

    I read it, still not seeing how killing all 4 survivors is going to crash the game.

    And since I responded to a direct quote, in context, you haven't really had any discussion on that either.

    The majority of this entire thread seems to misunderstand that the "killing survivors" post is intended to be rare, and with counter play for the survivors. (It's also completely within the killers choice to do so, and you can still hook people who are full).

    Powers like pig hats and Onryo condemn aren't there primarily to get kills, it's slowdown that forces survivors to do something other than gens. With pretty harsh punishment for ignoring it. That doesn't change.

  • Negative_Xero
    Negative_Xero Member Posts: 16

    This is going to come off kinda rude, and I don't mean it as such, but if you're good at killer, you shouldn't need to rely on condemned. It's not meant to be her main playstyle, it's to punish survivors for not dealing with it when they have the chance. That's why the stacks become permanent when they get hooked. I run a scourge hook build on Sadako that pressures the survivors enough that they hardly ever get all gens done. I think this a great way to punish people who exploit her power instead of playing the game normally. It forces Sadako players to get better at the game by playing normally rather than resorting to a crutch playstyle that can't be fun for either side. Can you honestly say that you have fun playing like that? Your bloodpoint gain is probably slower too as a result because you're not taking part in mechanics that would normally give you a lot of bloodpoints.

  • Neaxolotl
    Neaxolotl Member Posts: 1,787

    There is no "punishment" for survivors anymore, they will get reward for not interacting her, with increased gen speed and regression immunity

  • solidgamer44
    solidgamer44 Member Posts: 121

    Idk I feel like they're gonna customize it based on killers they already said that about the stronger killers getting less bonuses from the hookign rewards, remember guys its not even out yet so don't lose your minds but its still very good feedback if they do not incase think about this which I hope its not..

  • Emeal
    Emeal Member Posts: 6,601

    Wrong, Survivors dont need these changes, these things are not done because Survivors have a need to.
    They are done because of all the people who quit dbd and there has been many its mainly tunneling. And maybe of us who still play would like something done about tunneling, that is why we are doing these changes not what survivors need to survive.

    The reason devs drag their feet is because there is no urgent problem, Sadako's killrate is acceptable, maybe not acceptable to you but thats not the issue, if this change does something, she will become urgent, its that simple.

    who gonna waste time in running around when sadako can't kill them anyways

    You can kill them, but the game just wont be easier because you tunnel someone out anymore.
    or Slug them, make a play in less than 90s.

  • dbd900bach
    dbd900bach Member Posts: 932

    Given the detail in the paycheck notes and not all details being revealed, plus certain killers being limited in the base kit aura reading, I heavily doubt that the devs just outright ignored killers who bypass the hook stages.

    Plus, I feel like this is highlighting the issues with Sadakos weaker kit which needs to be buffed and changed anyways after so many reworks. The new system was not designed for just Sadako, and it shouldn't be disregarded just for her. It can be tweaked to account for her ability to kill survivors without relying on hook states, but reacting this way is kind of freaking out over something we don't remotely know enough about until we actually test it on the PTB servers.

  • Turbs
    Turbs Member Posts: 51

    If survivors don't need these changes, then the changes don't need to go through. If tunneling is a problem, then maybe look into why tunneling has become more and more of a necessity especially for the lower-tier killers. Survivors have been becoming more and more powerful on top of gens being completed even faster than they ever have before. This is driving the weaker killers into using the efficient strategies more and more. The more you keep nerfing the killers, the sweatier they end up becoming just to have anything work.

    "Sadako's killrate is acceptable"

    Really? At low MMR where she stomps people who have no idea how she works or what they're supposed to do? That totally makes up for her being an easy win to go against when competent survivors are actually present? She's been in urgent need of buffs for a long time now and inhabiting the bottom of the killer tier lists for a good reason. I already went over a lot of the problems she was left with. Nothing was ever done to compensate for the nerfs she was given in the 3.0 rework and it would have been even worse if massive backlash wasn't had over their last-minute nerfs in that PTB.

    And that 90 seconds for the slug timer is additive. It fills up over all the different times a person is left on the ground according to BHVR. The moment it's filled up, it's a permanent Unbreakable for the rest of the match. Way on them to buff sabo squads even more by removing the only counterplay killers had to that playstyle.

  • YayC
    YayC Member Posts: 212

    It's been "highlighted" by every sadako for a year and a half and it's been ignored every time.

  • Turbs
    Turbs Member Posts: 51

    Saying "no offense" multiple times before outwardly insulting me is not a very constructive use of anyone's time.

    Healing perks have very much been getting buffed while anti-healing has been left in the dirt. Need I remind you just how recently that Botany Knowledge of all things got buffed? Or Desperate Measures? Or Empathic Connection? All back in June. Orela's chapter introducing yet another potent healing perk in that one.

    Am I not "knowledgeable enough" to point out things that have happened that recently? Or is it too inconvenient of a topic for you to get into?

  • RafterMaster
    RafterMaster Member Posts: 46

    That's right… GET BACK IN THAT WELL BISH… and stay there! Ferment in your own red ring ♥️

  • solidgamer44
    solidgamer44 Member Posts: 121

    Do you guys work at BHVR? We still don't have the ptb or even specific notes just very bare bones soon to come to PTB announcement at this point.

    Where are you guys getting this information? Doomposting is up to lvl 500 at this point honestly.

    Seem's like theres so many insiders that already know the PTB test is gonna be completely cooked, and there's no shot if the patch is so bad theres massive blowback that's gonna go live… surely… oh wait the clown changes!

  • Turbs
    Turbs Member Posts: 51

    Yeah. Not much hope for the PTB to change much when we've seen how those have gone. This is taking the Sadako 3.0 rework PTB in mind as well which initially went well until sudden changes halfway in that never got resolved until post updates after the chapter. Better to have the backlash start early with what we know. The finer details can either help put out the fire (unlikely) or just make it burn even brighter (most likely).

  • YuffieGreatestWaifu
    YuffieGreatestWaifu Member Posts: 478

    Yea… Survivors really want to have 3 players no tunneling or camping waiting from the killer end sarcasm.

  • Elan
    Elan Member Posts: 1,402

    Remainder: No one cares about Twins and how thsi will make going for pick up cross map pretty much useless.

  • solidgamer44
    solidgamer44 Member Posts: 121

    ######### is even this response? I never claimed otherwise, keep being a negative nancy bruh you sound like a very fun person to be around ngl.

  • YayC
    YayC Member Posts: 212

    So you come in with a reply to try and downplay and make fun of people who are legitimately worried about changes destroying the playability of something we enjoy in a game, turns out you were incorrect because YOU didn't read the patch notes and now you're saying you never claimed otherwise while calling me a negative nancy. Lmao, you should probably read what you initially wrote.

  • solidgamer44
    solidgamer44 Member Posts: 121

    Gaslighting won't work on me man, we didn't have details in the patch notes or how they functioned before it was all I merely stated. Idk why you are so hostile but you seem legit like you gotta touch grass or something man cause all I was saying was wait for the patch notes lol.

  • Turbs
    Turbs Member Posts: 51

    "All I was saying was wait for the patch notes"

    Yet we were able to fully realize the implications of the proposed changes enough to see it exactly how it would end up before the patch notes came out. And it turns out that the changes were so bad that there's a delay for them even to go back to the drawing board. Wow, who could have seen that coming?

    Learn to accept that you were wrong and move on.

  • solidgamer44
    solidgamer44 Member Posts: 121
    edited September 7

    I wasn't wrong, actually the reverse since they didn't go through with the changes with the upcoming chapter lol.

    Post edited by BoxGhost on
  • Turbs
    Turbs Member Posts: 51

    That us "doomposters" were even able to see just how bad the patch was before it even needed to get a week of testing before being postponed for reiteration is quite sad to see. You were even mentioning the Clown changes which still went through despite massive backlash to that PTB as an example so not really assuaging us of it doing the same for this one which actually ended up happening.

    Do we work at BHVR? Don't need to.

    Didn't have PTB or details for it? Wasn't necessary at that time.

    Where were we getting the information from? BHVR themselves.

    Doomposting? Nah, just being right.

    Us "insiders" were using common sense to realize exactly what BHVR's proposed changes would do to the game before the PTB even went live, but feel free to keep telling yourself that your heckling to our early warnings had any merit.

  • UnicornMedal
    UnicornMedal Member Posts: 1,509

    Totally unrelated but this reminds me of the time I perfectly timed a Flashbang with Nurse's Blink and it crashed the game. I wonder if it did that for all 4 of us lmao