Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

why are killer only players panicking

2»

Comments

  • TimberGoingDown
    TimberGoingDown Member Posts: 944

    Lol. Funnily enough, the only thing close to that in this game is when survivors all gang up with head on/ flashlights/ flashbangs.

  • TimberGoingDown
    TimberGoingDown Member Posts: 944

    Lol.

    "I'm going to play an elimination game, as the role that gets eliminated, then cry when I'm the first person eliminated."

    You know, there is a role that lets you experience the game from start to finish every time. Your offerings are never "wasted." You get to see every match to its conclusion.

    Also, the game is survivor sided. I don't know what "power trip" you're talking about, but the game has literally never been killer sided. If both sides bring the best stuff and play optimally, survivors will win most of the time. The ONLY killers that have a slight edge in this situation are Blight and Nurse. Most of the killers in the game get absolutely wrecked by efficient survivors actually trying to win that don't go down in 15 seconds. Kill rates are where they are because a lot of survivors play poorly. Most of the changes that have been made recently just mitigate survivor mistakes, including this one.

  • TimberGoingDown
    TimberGoingDown Member Posts: 944
    edited September 2

    Reading comprehension at its finest.

    Kill rates are where they are because most survivors are garbage at the game and aren't really trying to win. They come in with meme builds and dance around. Instead of doing gens, they're running after the killer trying to get material for a highlight reel or something. They don't predrop and shift w, like you should against 90% of the killer cast. They get greedy on gens instead of pre-running and shift w'ing into the next zip code with SB and Vigil. Instead, they want to be the next Henz getting a 5 gen chase by greeding the same pallet four times before getting the stun. And even when they do, half the time they start bagging and clicking their flashlight so they can try to CJ tech you or something. Or they'll bring a full healing build so they can watch the healing bar fill up in 6 seconds instead of 16, something that's genuinely only useful in the vast minority of heals.

    You don't see killers doing that, do you? I bet almost every match you play, the killer is using the same meta perks over and over. They use the optimal strategies and are consistently trying to win every match that they play.

    However, when all four survivors bring meta perks and play safely in chase and actually try to win, they usually do. The gens finish in about 4 or 5 minutes, and you get 3 or 4 survivors out. Even when the big bad killer tries to tunnel them. Because they brought meta perks like DS and OTR.

  • TimberGoingDown
    TimberGoingDown Member Posts: 944

    Which is fine. I'm not saying that you HAVE to run meta perks. But don't run meme builds then complain that you didn't have the same outcome as a meta build. Or complain when the other side DOES bring meta perks and you end up losing.

    Sure, you may last a long time in chase with your current builds, but wouldn't you last longer if the killer had to walk you down for 30 seconds first because you popped Sprint Burst? That's my point.

    I like fighting games. My favorite was Injustice 2, and I mained Robin. Robin was very bad against projectile zoning… and guess what was the best, most used strategy in the game by far? However, I couldn't complain because I CHOSE Robin. I could have used Batman, Starfire or Doctor Fate, but I chose to use a mid-tier character. I knew his limitations, yet picked him anyways.

  • ChurchofPig
    ChurchofPig Member Posts: 2,936
    edited September 2

    Can you please link or show where that is? Reason being because the dev update begs to differ. The Dev Update says, and I quote, "If the Survivor that was last hooked is Sacrificed OR KILLED, generators cannot be regressed or blocked." Killed and Sacrificed are 2 different things. Sacrificed is strictly for hooking, killed is every other way a survivor dies, including but not limited to Onryo's Condemned and Pig's RBTs. (I straight up copy and pasted that line from the dev update)

  • TimberGoingDown
    TimberGoingDown Member Posts: 944

    He's straight up wrong. He's thinking of this post:

    Screenshot 2025-09-01 155840.png

    It obviously doesn't say what he says it does. It was just Ryan clarifying using general terminology. Otherwise, you could get around the tunneling stuff by bringing a Mori lol.