The dead zone changes NEED to be reverted for several of the maps listed (though some can stay)
Some maps like Haddonfield absolutely needed to fill in their dead zones. But Ormond?? Goddamn CROTUS PENN ASYLUM??? This has got to be a joke. The devs seem to think that dead zones are an inherently bad thing that shouldn't be in the game, when in reality they're an important balancing tool that ensures some maps aren't too strong for survivors.
Maps that are already good for survivors and SHOULD HAVE dead zones (i.e. revert the dead zone changes): MacMillan, Autohaven, Crotus Penn, Red Forest, Yamaoka, Ormond
Maps that are bad for survivors and should have FEWER dead zones (i.e. keep the dead zone changes): Coldwind, Haddonfield, Swamp, Borgo
If this goes through unchanged, maps like Asylum, Red Forest, and Ormond that are already survivor-sided and frustrating for killer will become utterly miserable for killer to play on.
Comments
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i disagree to ormond currently being survivor sided but yeah some of these extra pallets are silly. theyre great on coldwind borgo and kinda haddonfield but some of the others are mad over kill.
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Have you even seen the pallets? the strength of the pallets have been reduced significantly.
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Revert Autohaven, Prenn Asylum and any Mac Millan map that ISN'T Skull Merchant's map. The others are fine and understandable.
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this is like the best change they have done all update lmao
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