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Map-related achievements

I'm in a quite frustrating situation; I'm missing 4 achievements, 3 of which are very easy to get but the one I am trying to achieve for the past month is the "Don't open - dead inside".

I've played around 100 hours in the past month and I've only come across this map TWICE. I know that some achievements take time and patience - you don't have to tell me this, I have almost 4000 hours in Dead By Daylight - but relying on this RNG luck whenever a new chapter drops is tiresome, especially now that map offerings are gone. You need:

  • incredible RNG luck to get the map in first place
  • RNG to be the person that finishes this specific gen (this can be somewhat influenced as long as the Killer doesn't run lethal pursuer and straight up tunnels you at the start)
  • RNG to have somewhat competent teammates to get the chance to escape

So I kindly ask if you could reconsider adding such achievements or adjust them in a way that allows us to get the achievements in a somewhat acceptable time.

Comments

  • SoGo
    SoGo Member Posts: 4,191

    This would be less of an issue if Fallen Refuge was in the Léry's realm, and also... actually good to play on.

    That map was never supposed to release like that and it only did because people were upset that TWD would release without a map.