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Feedback on The Krasue

At the moment Krasue is very strong, leaning heavily towards too strong. I have played about 20 matches as her and 25 Against and she is very easy and fun to play as killer, but very unfun to verse as survivor.

At the start I thought she was weak when I vs. her as survivor, but as the Krasue players learned her better and understood how to play her it became awful to play against.

Here are some changes I recommend based on what seems to be the most oppressive part of her kit.

Body Form: Regurgitate

This ability has way to low of a cooldown considering how quickly survivors can go down once they are infected. The Cooldown should be increased and the movement speed penalty should also be increased while launching and post launch.

She should also not be able to M1 as quickly as she can after launching the leech ability.

Head Form: Her being able to slide along objects now compared to the PTB is what is making her shine, but in a bad way, you can outplay most loops by just staying in the middle and lunging around the corner and easily hitting the survivors in 80/20 scenarios that they most likely will lose. AKA Base-kit hug tech. It's shown a lot in Hens' New Video.

Headlong Flight: This Ability is fine but being able to attack within just about 1.0 s after ending the flight ability is ridiculous. She gets right behind and instantly attacks it's WORSE than Kaneki/Ghoul as his is 2.0s cooldown before he can attack after his leap. She also has more control in her movement then Ghoul.

After leaving body form, the intestinal whip attack can be down to quickly.

They either need to lean in keeping the strength in head form and making it harder to infect, or they need to nerf head form and keep the infection difficulty the same. Either way the Headlong flight post attack cooldown should be increased to at least 2.0s.