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Make tuft of hair basekit for Myers

In simple words, get rid of this stupid slaughtering strike and bring old Myers back

Comments

  • Emeal
    Emeal Member Posts: 6,601

    No thanks, I like the Slaughtering Strike.

  • Emeal
    Emeal Member Posts: 6,601
    edited September 30

    If the Community waste all BHVR hard work again on another Killer then I will be severely disappointed.

    Luckily with a lil time investment, new Myers performs fine so I think his statistics will say otherwise from "99% feedback."
    People who would not be satisfied with current Myers, they are very picky and dismissive. Its downright outrageous BHVR delivers an excellent new power which performs excellent, people I have talked to about this wont even try him more than once.

    I am disgusted by how our developer is treated by this Community, frankly.

    Post edited by Emeal on
  • ReverseVelocity
    ReverseVelocity Member Posts: 5,470

    Its downright outrageous BHVR delivers an excellent new power which performs excellent

    They slapped a turncap and a cooldown on his lunge and made it break pallets. It's not exactly a mastercraft of technical work like you seem to think it is.

    You do not need to start personally insulting people who don't like the power either, it really isn't that serious.

  • Emeal
    Emeal Member Posts: 6,601
    edited September 30

    My apologies I didn't meant to imply everyone's response to Myers Rework were snobbish. I got ahead of myself there, Sorry for insulting anyone, snobbish is definitely too much on the nose too, you are right. Thanks for pointing that out.

    Some I definitely assess as seeing problems where none exist after I questioned them about it. That includes being overly dismissive of the Killer, people I have talked to on here have admitted to spending less than a single match on Myers.

    Regarding your description of Slaughtering Strike, if it works then it works. A Simple solution is often the best too.

    I still do find your assessment to be overly critical of the Slowdown, loads of Killers have slowdowns in their Power, but nobody bats an eye. But suddenly Myers cant do his 99 Stalk T3 Bomb anymore so they have to play fairly and suddenly its a problem.

    I'm no game designer, but its almost like BHVR recognized that T3 Bombing was bad gameplay and needed to go.
    And you just cant play him the old way. To me, that's is an absolute win for Myers. More Healthy Gameplay that is fair? Sign me up.

    In fairness all Slowdowns would feel bad, some are necessary, but if I cared only about getting that down perhaps Idd see it the same way. But there is the meta game play and time efficiency and so far I have not lost much of any, besides the usual loses you have when you have to learn a new power.

    Post edited by Emeal on
  • Langweilig
    Langweilig Member Posts: 3,125

    They should have made slaughtering strike an addon first to see how it is received. If the text woukd have been positive they could have made it basekit.

  • Dwight_Fairfield
    Dwight_Fairfield Member Posts: 7,507

    I agree.

    I want his exposed effect back. Make evil incarnate last 60 seconds. Get rid of that animation when he pops evil incarnate.

  • Skitten56
    Skitten56 Member Posts: 555

    Just reverse the add-on, so that now using the add-on gives you the new reworked Myers and then everything else is reverted to old Myers. Win for everyone.