New Killer Concept: The Juvenile
No one would've thought that a shy and timid boy could become such a sinister threat. But the Juvenile will quickly prove you wrong with his violent impulses, a slice of his self-made cleaver, and a nice, quick drag to the hook.
Killer Information
Killer Name: The Juvenile
Real Name: Adrian Williams
Weapon: Self-Made Cleaver
Movement Speed: 110%
Alternate Movement Speed: 125%
Terror Radius: 32 Meters
Height: Average
Cost: 5,000 Iridescent Shards
Difficulty Rating: Easy
Killer Lore
Adrian Williams was no easy high schooler to become friends with. Not because he was mean, considering he was contrarily very nice, but actually because he was extremely bad at socializing. Exposure to the flaws of romance and friendship in middle school made it difficult for him to open up. That and the fact that Adrian did everything in his power to hide his separation anxiety and control his violent impulses. He had been stuck with these impulses for as long as he could remember hitting his face on the floor at the age of only 4 years old. He constantly lived in fear that if word of such dangers got out, everyone would treat him like more of an outcast than he already pretended to be. So he hid his violent nature, putting on a fake smile and pretending everything was ok.
But things only seemingly got worse for Adrian. After the passing of his beloved grandmother, he and his family had moved up from the United States, all the way to Canada, where Adrian's parents had received particularly helpful job offers. Adrian's first assumption, upon arriving in the small town of Ormond, was that nothing was going to change, and his parents were going to waste their time trying to get him to make friends.
Or so he thought… until one night, when Adrian attended a party because his parents believed it might help him get some social help. It initially didn't, until Adrian crossed paths with Frank Morrison. Adrian was undeniably nervous about Frank. He had seen Frank and his group of pals at Fairview High, and no one got in their way. Adrian would've expected Frank to make fun of him… but Frank was more interested in the fact that Adrian was so self-depreciating. He helped Adrian realize that talking to people wasn't always so bad, and Adrian even helped him prank some preppy boy who was being a jerk during the party. In time, Frank introduced Adrian to Julie, Joey, and Susie, his fellow members of the Legion. They became a second family to Adrian, and he made sure to make it count.
One day, however, things took a terrible turn for the worst. During a dodgeball game in Physical Education, Adrian had taken a ball to the face. The gym teacher, who had not been paying attention to the opposing team's blatant cheating all day, dismissed the concerns of Adrian's new friends as they tried to defend him. Such ignorance infuriated Adrian. So much so that his impulses took over, completely overtaking his mind. No longer was he the cheerful boy who was friends with the Legion. Now he was a madman, completely driven by fury. He snatched a hockey stick from the storage supply and attacked the gym teacher, beating him to death. It wasn't until Susie and Julie frantically calmed him down, with Frank disarming him, that Adrian realized what he had done, and took off running out of Ormond, never to be seen again.
But Ormond wasn't finished with Ayden. The police were informed of the gym incident, and assuming the worst, issued a warrant for Adrian's capture. Adrian himself, however, was not an easy target. On the same night Adrian had fled from Ormond, his violent impulses had consumed him nigh completely, having taken advantage of the guilt destroying his mind and soul. He broke into the school and stole the hockey sticky, snapping off the handle so he could carry it more easily. He broke into the Family Education classrooms and found some knives, and retreated back into the woods. With hard work and extreme determination, he crafted a self made cleaver from the hockey stick's remnants. Hardly the most impressive weapon, and Adrian half expected it to fall apart. But he had the dark feeling something was holding it together. More so than the tools he had stolen to make what he had.
And then, a few weeks later, the police found Adrian in the forest outskirts of Ormond. They attempted to capture him, to bring him in for trial and potential mental help. But Adrian was ready. He used the trees and snowy fog of Ormond's outskirts for cover, ambushing the polices officers and dragging them beyond salvation, to a fate unimaginable. After the massacre, Adrian noticed something… off, about the fog. It was darker, more powerful. This wasn't normal Ormond fog…
Then, he heard them. The voices of Frank, Julie, Joey, and Susie… calling for him to go deeper into the fog. He was sure his mind was playing tricks on him. How would they want to be his friends after what he had done…? And yet, against all odds, he followed their voices into the ever thickening fog. To find them in a realm unlike any he had seen before. Turns out, the Legion had also become killers after having murdered a store cleaner, whom the group had hastily disposed of before being drawn to the fog. Ecstatic to have his friends back, as well as to seemingly be in a realm where he can let out his impulses, Adrian eagerly embraced the fog with his long-lasting friends, forevermore…
Killer Power: Uncontrollable Impulse
"The impulse that controls his mind is one that no one can control. No one, that is, except those who can't be there to help him."
Uncontrollable Impulse starts out unusable. The power bar slowly fills up until it can be activated at full power. Hitting a survivor adds a little bit of fill to the bar, while missing an attack adds a bigger fill to the bar. Once the bar is full the ability can be activated.
Uncontrollable Impulse increases the Juvenile's speed by 15%.
Special Ability: Speed Runner - Uncontrollable Impulse also allows Juvenile to jump over pallets and windows, rendering them completely useless.
Special Ability: Bloodlust - Each time Juvenile hits a survivor, the timer for Uncontrollable Impulse is reset. If a hit lands a survivor in the dying state, the timer is set back only a bit.
Special State: Reassurance - If the timer for Uncontrollable Impulse runs out, the Juvenile will be stuck in place for 5 seconds, unable to move until Reassurance ends.
Killer Exclusive Perks
Style Points + Enraged: If the Juvenile is stunned by a pallet or flashed with a flashlight during Uncontrollable Impulse, he will enrage. In this state, he moves 5% faster, and can break through walls just by running at them. The effect ends after 7 seconds, or if the Juvenile hits someone in the Enraged State.
"Agh! Frank and Joey weren't kidding about you jerks…" - Juvenile
Ecstatic Feeling: Increases the Juvenile's fill addition to his power bar if he hits a survivor, as well as highlighting the survivor hit.
"Ah… you're blood feels so nice and warm…" - Juvenile
The Sound of Fear: When Uncontrollable Impulse is activated, all survivors who enter or are already within your terror radius get highlighted briefly.
"Ooh… I can hear their hearts pounding in their ears. Julie and Susie would adore the sounds…" - Juvenile
Memento Mori
With a maniacal laugh, the Juvenile pounces on survivor, lifting them up by the collar and slicing their stomach open to weaken them. He then pins them down and stabs them to death again and again, before cutting off their head with his self-made cleaver and inspecting it almost with awe and tossing it away.