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Make the number of pallet spawns killer dependent

I feel like this is a far better option than the current setup where Blight's existence just warps all map design. Give him loads of pallets while M1 killers get less, etc.

Comments

  • Zuiphrode
    Zuiphrode Member Posts: 490

    That's basically the idea. Currently certain killers NEED more pallets for there to be a balanced experience for survs, but having a zillion pallets makes other killers miserable to play.

  • Lexilogo
    Lexilogo Member Posts: 782

    I have three nitpicks/concerns with this personally:

    1. As far as ways to nerf Blight go, this isn't a very fun or interactive one.
    2. If you start introducing map changes like this with different Killers, I think it makes the game harder to learn, the difficulty of which is already something people are quite rightly worried about.
    3. This isn't a solution to Blight warping the game's map design, it's just giving into it
  • PetTheDoggo
    PetTheDoggo Member Posts: 1,922

    That couldn't end well.

    We had seen several killers in past, where they were not really that strong, but had high kill rate as noob/soloQ stompers.
    And they would most likely get more pallets to deal with for this, which would suck…

    I really wouldn't trust devs on this after they were spread sheet nerfing so many things in past.

  • Zuiphrode
    Zuiphrode Member Posts: 490

    The recent buffs to pallet spawns is effectively what it would look like. The current number is fine for Blight (but bad for most others).

  • Elan
    Elan Member Posts: 1,402

    Seems fair

    D tier - 6 pallets

    C tier - 7 pallets

    B tier - 8 pallets

    A tier - 9 pallets

    S tier - 10 pallets