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The pallet density update needs to be reversed.

At the very least, it needs a nerf. This "Quality of Life" change is only really fair against meta, over-powered, special attack dash killers; basic attack killers are suffering the most at the moment. I didn't buy this game and its DLC only to play as/or against a handful of OP, boring, killers who share the same repetitive dash abilities.

If the developers choose to keep the current pallet density, I would love to see at least two buffs to all basic attack killers in the roster. Preferably, I would like every basic killer to have base-kit brutal strength and/or enduring. Ever since this update, I've noticed a lot of unskilled survivors pre-drop pallets to make distance. As if that wasn't enough, the amount of time wasted on breaking ONE pallet is enough for survivors to find at least 2 MORE pallets or windows and chain them to the pre-dropped pallet (assuming you didn't break it); therefore, the only option is to break pallets ASAP.

In other words, the amount of time it takes to hook one survivor is usually long enough for the rest of the team to complete 3 generators. Don't get me wrong, I don't think base-kit brutal and enduring would be "fun" either; but if this is the direction that BHVR wants to take DBD, then they are going to have to give buffs to basic killers. Alternatively, they could simply reverse the pallet density to what it used to be.