Scooby-Doo in Dead by Daylight!
Survivor: Norville “Shaggy” Rogers
Role: Survivor Difficulty: Intermediate
Chapter: Mystery and Mayhem
📜 Lore: Like, it was supposed to be another one of those “fake monsters in rubber masks,” man.
But when Shaggy and Scooby chased their latest clue into an abandoned amusement park, things went way off script. The fog rolled in, the lights flickered out, and when Shaggy turned around, Scooby was gone. The laughter he heard wasn’t human anymore.
Now trapped in the Entity’s realm, Shaggy’s learned that running doesn’t always save you — but sometimes, courage means screaming your lungs out and still coming back for your friends.
🥪 Unique Perks
1. Zoinks!
“Like, I think my heart just exploded, man!”
Whenever you are within 20 meters of the Killer and not in a chase, Zoinks! activates.
- Your Terror Radius detection increases: you gain a heartbeat direction notifier of the killer.
- When the Killer spots you and a chase begins, your haste increases 0.5% every 3 seconds.
- Upon reaching 5% haste the player will scream and gain an additional 45% for 3 seconds. The player will then suffer from the Exhausted status effect.
- After the chase ends the player will suffer from the Exhausted status effect for 40 seconds regardless of what stacks Zoinks is at.
- Zoinks cannot be performed while suffering from the exhaustion status effect.
“Like, I swear I can feel them staring at me!”
2. Snack Break
“Scooby and me, we think better on a full stomach, man!”
When performing a Healing or Repair action for a total of 60 seconds, Snack Break activates:
- Hide in a locker and press the active ability button to craft a sandwich.
Snack Break deactivates after use.
(Eating a sandwich cleanses all status effects but applies a 3% hinder for 30 seconds. If a status effect was successfully cleansed then it will also apply the player with an Increase action speed for Blessing, Cleansing, Gate-Opening, Healing, Repairing, Sabotaging, Unhooking, Unlocking hatch, and vault speed by 6% for 30 seconds)
“Nothing calms the nerves like a sandwich the size of your face!”
3.Like, Run Scoob!
“Ruh-roh! Time to book it!”
Like, Run Scoob! Activates when you are unhooked
While suffering from the deep wound status effect jump into a locker to be teleported to the furthest locker and be fully mended out of deep wound.
Like, Run Scoob deactivates after exiting the locker and the player will suffer from the broken status effect for 80 seconds as well as scream upon exiting the locker.
Can only be activated once per trial.
“Man, if this doesn’t work, we’re totally monster chow!”