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Krasue Infection Clear From Hooking

Blueberry
Blueberry Member Posts: 14,457
edited October 22 in Feedback and Suggestions

So I very much like the idea of the hook clearing infection so they can't be tunneled off hook. Concept is good and I don't want that concept changed. However, the downside of this is when playing Krasue I feel disincentivized to hook survivors as it lowers my overall map pressure of infection. I'd rather be encouraged to hook instead of slug.

Just asking for something to still prevent that person from getting tunneled off hook from infection, but still require them to need a mushroom to cleanse the infection when unhooked. This encourages me to hook while still protecting them from being tunneled off.

Currently hooking feels like the wrong play and I don't want that to be the wrong play. Trying to get changes to encourage the Krasue to want to play in the way the survivors find more fun. Asking for some other solution that accomplishes the same thing but without removing the infection.

Comments

  • random1543
    random1543 Member Posts: 221
    edited October 22

    It feels like the wrong play because they were overturned to begin with and you go used to that kit.

    but if they where to add it back to hooked survivors mushrooms need to be instantly cleansing (as soon as the animation to eat is done the status effect is removed) would be the only way to allow them to carry over into hook states.

  • Ohyakno
    Ohyakno Member Posts: 1,499

    All of the best killer perks in the game require hooks in order to proc. Maybe krasue has the pressure to keep everyone slugged all the time but I doubt it. Feels like a risky proposition.

  • Elan
    Elan Member Posts: 1,402

    You mean something like Wesker? The issue with that is that even minimum leeched makes you vulnerable against whip same as if you were leeched 2. I posted recently about making her infection and cleanse both more meaningful with cleansing being faster and fully infection trigger faster. There should be one more nerf to Krasue due to Otz and I hope it will be to cleanse rate as her whip and vaults are in decent balance-wise spot and don't need further nerfs. And main issue, infection of hook was also solved.

  • Blueberry
    Blueberry Member Posts: 14,457
    edited October 22

    "It feels like the wrong play because they were overturned to begin with and you go used to that kit."

    Actually no, I never played her before the nerfs. Just analyzing her current version.

    "but if they where to add it back to hooked survivors mushrooms need to be instantly cleansing (as soon as the animation to eat is done the status effect is removed) would be the only way to allow them to carry over into hook states. "

    This seems like a completely random change. This post isn't about nerfs/buffs, it's wanting a side grade that encourages hooking, which is what survivors want.

    I'm trying to reach out here for changes to encourage the play style survivors would want. If people really hate this I'll just continue my slug play style since it's more optimal. This was an attempt at changes for the survivors benefit.

  • Blueberry
    Blueberry Member Posts: 14,457

    Haven't lost a game playing like this yet, so it seems to work well so far.

  • Blueberry
    Blueberry Member Posts: 14,457

    Yeah essentially my goal is to accomplish something similar to Weskers change, you have the idea. As you mentioned though this doesn't quite work the same way for Krasue. Any ideas how we could accomplish this?

    I saw your ideas with faster infection but faster cleanse, I'd be down for this as well. Different issue than this post though.

  • Elan
    Elan Member Posts: 1,402

    But difference between Wesker and Krasue is that Wesker's full infection grants him ability to instadown and catch up, while also have limited cleanses per game. Krasue infects immidiately to what she needs, thus she has unlimited fungus per game, which makes sense. I feel that people overrated Krasue a lot, as I saw some survivors spinning her head form and 50/50 so well that she eventually just dcd.

  • Blueberry
    Blueberry Member Posts: 14,457

    Yeah so far I feel like people are vastly overrating her strength.

  • Elan
    Elan Member Posts: 1,402

    She was more forgiving, now she will struggle in head form against people that know what to do - camp pallets, spinning, vaulting back etc. It's like you need disolution on her same like you need bamboozle on lf.

  • Cypherius
    Cypherius Member Posts: 162

    "Just asking for something to still prevent that person from getting tunneled off hook from infection, but still require them to need a mushroom to cleanse the infection when unhooked"

    1.Maybe recently unhooked survivors (60 seconds maybe?) can only be damaged by head form if they are in Tier 2 of Leeched. Once that time passes or they make a conspicuous action they can be damaged by the head form in Tier 1.

    2.Or you could just make it so survivors lose the Leeched status when downed rather than when hooked. She is strong enough to get a nerf rather than a sidegrade.

  • Blueberry
    Blueberry Member Posts: 14,457
    edited October 22

    1 could potentially work if it was zero collision instead so they can't use that to body block.

  • random1543
    random1543 Member Posts: 221
    edited October 23

    Im not sure how it's a completely random change.

    You where asking if their was a possible way for mushrooms to stay on the surviours when they are hooked.

    Im saying the only way to do this with her current kit is mushrooms instantly cleanse to be remotely fair. (EG how weskers spray works) because that way we avoid the issue of you eat a mushroom and heal up but oh krasue came back right before the infection timer ticked down so it doesn't even matter.

    The only way you'll prevent tunneling off hook with the infection is if it goes away when you are hooked like it does or as soon as you eat a mushroom it goes away, otherwise krasue just has too much map pressure to come back and tunnel with infection even if you have eaten a mushroom.