Basekit decisive strike anti-tunnel
Killers tunnel because they win, there needs to be more risk to tunneling. Give an unhooked survivor 80 seconds of decisive strike or until the next survivor is hooked. BTW Decisive strike right now is useless. When getting tunneled it always runs out before we get downed again. Always have to go out of your way to force a down or get in a locker before it runs out. Rework the perk to sabotage 1 hook while on the killers shoulder.
Comments
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To be honest DS is a weird perk. The most value I get out of this perk is if i get unhooked and the last gens need to pop. You run "accidentally into the Killer and beg him to tunnel you". Just don´t drop pallets and greed them while the 60 seconds tick down and make a "stupid" mistake at 45 seconds so DS activates. Most of the time the gens pop shortly after.
The only Buff DS needs is to proc on each unhook as a warning to the killer. The first DS is by suprise the second one is only effective if the killer really wants to tunnel you out.
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The outcome would likely be weaponised basekit ds. And thus youd have to slug people who just got unhooked because they always try to bodyblock you from chasing others seeing as they know they get a free down and can now increase the chances of them being able to pick themselves up the rest of the game with the upcoming ptb mechanics.
1 example is when they added basekit borrowed time. Survivors went from trying to get away from the hook as fast as possible to being EXPECTED to tank hits from the killer for their rescuer, and now you would be expected to tank 2 hits and go down for your rescuer because everyone will be aware the killer cant hook you for over a minute
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remove collision after unhook. Killer will ignore the DS player everytime to chase the rescuer, or maybe even ignore unhooks. Unhook notifications should be gone now too. Killers have too much mobility to need that information.
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Some Killers have the mobilty :P
Althrough the Trapper Mobil is right in the Trapper Cave!
Nananana Trapper!
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ig pig is just screwed right? or is your biased opinion only accounting for A-S tier killers? also its not about the killer igonring the player its the DS'd survivor going inside the rescuer making the m1 go after the survivor without collision… (wich is why is was removed from the last ptb)
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I have experience that more frequently i get hooks the more likely someone will run to me to force me eat their ds last second. So you eat it while you hooked two different survivors = didn't tunnel. I think they go in good direction, they offer better chance to lose killer going for the tunnel while leaving tunneling as an option. I just feel that they need to bring killers more in line if they don't want to incentive hooks. Tune Ghoul, Nurse, Blight… down and buff Ghostie, Hag, Pig… I find killers like Xeno, Wesker or Unknown as well balanced.
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