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Revert the krasue nerfs

The nerfs they gave her were overkill. Now she is at the top 6 lowest killer pickrate in the game. I am already beginning to miss her terror radius music.

Give me something else than the blight or ghoul in my games bhvr.

Comments

  • Rokku_Rorru
    Rokku_Rorru Member Posts: 2,787

    I thought it was because people endlessly DC against her and her players cba to play vs AI

  • Colt45m
    Colt45m Member Posts: 246

    So sad that when a killer requires skill to play they are picked less.

  • KingOfDoom55
    KingOfDoom55 Member Posts: 322

    Even with skill, that's not enough to keep up, it's like telling a noob killer to use SM and beat a veteran lobby swf, which is impossible, it's not always about skill in this game when it comes to characters and powers they have, it's about how good/balanced they are, even if someone who's a god at being a killer, can be trashed by an average team if the killer character itself is lacking way too much that makes it impossible to play as, regardless of your skill level, if you play 10 killer matches, 5 as a the lowest picked killer and 5 as an average picked killer, you'd bc playing alot better as the average killer bc they are more balanced and not too powerful or weak, but, when using the low picked killer, you'd most definitely get 0-1 kills and struggle the entire game, bc this game isn't just about skill, it's about balancing between the ongoing roster of characters that get introduced, which leads to power creep

  • WalterBlack
    WalterBlack Member Posts: 290

    I think she's pretty fine as she is, what feels so bad about her to you?

  • LordLazeris
    LordLazeris Member Posts: 23
    edited November 8

    I'll give you a summary what's wrong with Krasue after playing against her a few times.

    Too many mushrooms available

    I would understand if there were more mushrooms pre-nerfs but right now I don't understand why there is now an abundance of it. I believe every time she transforms she spawns more mushrooms?

    She has no more pressure

    Leech is completely removed when I'm hooked. I know the reason was because of tunneling just like they did with Wesker's infection except Wesker's infection isn't completely removed but is instead the infection is set at 1%, but I honestly think it's a bit silly when you have Plague existing. The adverse effect from this is that she lost all that pressure because now I don't need to find a mushroom to remove the leech infection. I think tier 2 leech infection is a non-existent mechanic. It's funny how 1 change can screw up her entire power as a whole.

    Getting to tier 2 leech is nigh impossible

    Not a single match in my games did anyone reach to tier 2 leech infection so why does it exist? Idk. Like I said, there are so many mushrooms and the glowing mushrooms reveals itself when I'm infected. The passive charge rate to get to leech 2 is also extremely slow.

    Vaulting in head form is a waste of time

    Again because of the nerfs she has a very tough time to use her floating head to loop me.

    Infecting survivor in head form is unreliable

    It takes 3!!! hits to make me infected. Why?

    I think her leech auto aim got also reduced so it's harder to hit me now. That's what I believe because it was way, way easier to infect me before the nerfs.

    She also can't break pallets in head form. Her head whip is worse than Nemesis because they need to be infected to injure you which you either have to transform back to human form and spit the survivor with leech or hit them 3 times with head form.

    Again, this is from my survivor experience. I rarely play killer myself.

  • Colt45m
    Colt45m Member Posts: 246

    Shes very balanced now. Bhvr did a great job making her less ridiculous. Shes fine as is.

  • Elan
    Elan Member Posts: 1,402

    Krasue was pretty busted in 1v1 before people realized that the bodyblock slows her so much that 1-2 people doing gens and rest running around with fungi and take hits against head form is the most viable play that makes her very easy to counter. The flight to catch up and the dash attack is still pretty good. The pallet vault takes so long that unless it's super god pallet you have to break it. So yeah, against people that know what to do, you will struggle with Krasue a lot. Not even saying a lot of people are pretty good at dodging the "autoaimed" gland and react to dashes perfectly. But it's not the problem, people dodging dashes and glands are fine for me. But I don't think they should revert the nerfs. I'd do simple tweaks:

    → Buff pallet vault to 1.7s (so unsafe pallets are still good, but good and god pallets aren't infinites)

    → Head attack deals 50 % leeched (bodyblock would be still viable but won't be such a "I'll hold the killer power hostage"

    Rest of nerfs were completely deserved and should stay as they are.

  • WalterBlack
    WalterBlack Member Posts: 290

    Thanks for the detailed response, bit confused about all the downvotes. People on this forum ironically dislike discussion.

  • Rickprado
    Rickprado Member Posts: 889

    They really should look at this. I think she wouldn't be broken if head form did 50% infection. Head form would still be less optimal to start a chase but at least you would have something if someone is body blocking.

  • CompetitifDBD
    CompetitifDBD Member Posts: 821

    I still play her despite her nerfs. Tbh, it's just her stupid vault time that bothers me, you have to transform to body and break stuff usually because some pallet loops are so long and your vault time is too long as well. Her movement speed and transform time to body form also takes way too long and feels really clunky

  • Yoshirama
    Yoshirama Member Posts: 502

    No, she was busted at release, now she's gine and she should stay like that

  • Elan
    Elan Member Posts: 1,402

    Agree, her chase is way weaker than people think. And with more pallets even worse. Prenerfed Krasue used vaults to cut of people at pallet which still wasn't guaranteed hit - like Kaneki has, but atm you don't want to vault at all and transforming to break pallets is ass. Still I believe that her vault on pallet and less hits in head form to infect is only buffs she should get.

  • Elan
    Elan Member Posts: 1,402

    That is not true. Every killer in past years was buffed from PTB by a lot. Only killer that received nerfs that make him weaker than post-PTB version was Ghoul every other killer got either gigbuffs or small tweaks but still let them stronger than PTB version.

  • Elan
    Elan Member Posts: 1,402

    I'm sure they decreased fungi from 10 to 6. I still think it's quite a lot to fact that you create them on your own. 4 are way more reasonable it's like if every Nemesis tentacle spawn a chest with vaccine.

  • Elan
    Elan Member Posts: 1,402

    She was busted mainly to her obctuction ignoring and autoaimed gland. Both been changed drastically.

  • chknTM
    chknTM Member Posts: 92
    edited November 10

    She isnt not played because she is bad now, she is still better than 80% of the Killers in the game, buffing her would not make her be played much more.

    She was played because

    She was new
    She was S tier
    She was easy

    Now she isnt new
    Isnt S tier
    Isnt as easy

  • kit_mason
    kit_mason Member Posts: 682
    edited November 10

    Anyone that has played Singularity knows that Pick Rate does not correlate with strength.

    The reality is that Krasue lacked depth. You approached every chase the same, and won it the same way too. The most popular killers - Blight especially - typically highlight that killer players value killers with a high skill ceiling - they want to have a lot to learn.

    She still lacks depth - you still want to win every chase the same way - but now she's worse so you have to actually be somewhat alright at pathing around bodyblocks to win, and that isn't enough to convince people to commit to her as a main.

  • SoGo
    SoGo Member Posts: 4,191

    Oh she definitely needs a bit of skill using the head.

    The projectile is braindead easy, I'll give you that. But looping with the head takes at least SOME skill.

  • SoGo
    SoGo Member Posts: 4,191

    Autoaim glands still exist.

    The projectile is almost guaranteed to hit if you bounce it off of stuff.

  • DEMONANCE
    DEMONANCE Member Posts: 855

    completely agree, they need to take another look at her now that the dust has settled cuz some the nerfs they gave her especially from the first hotfix were a bit too much.

    her pallet vaults are almost useless as Chucky's scamper now but chucky at least can still break pallets in hidey ho mode but she can't in head form so has to go through a long animation to break the pallet and switch back and repeat at every strong pallet it's ridiculous.

    either give her the ability to kick pallets in head form or reduce the vault time slightly.

    also the extra stun on pallet stuns feels really bad only killer i can think of that should get such a penalty is nurse since she rarely ever interacts with pallets anyway so it'd make stunning her actually useful but krasue does not need that bro ghoul and blight literally exist.

  • PetTheDoggo
    PetTheDoggo Member Posts: 1,922

    I really don't consider her weak at all. I am so happy I don't have to deal with her that much.
    She is direct contestant with Ghoul for the title of most boring killer to play against.

  • Elan
    Elan Member Posts: 1,402

    Name killers that are fun to go against. Luckily the fun is more on the killer side.

  • PetTheDoggo
    PetTheDoggo Member Posts: 1,922

    I really like to play against Billy, Wesker, Unknown, Dracula, Huntress, Animatronic, Deathslinger, PH.

    Most killers for me are in "ok" category, where it can be specific playstyle annoying, but not really whole killer.

    Then you have killers where I will rather go next, which for me are Ghoul and Krasue.

  • Elan
    Elan Member Posts: 1,402

    Current Krasue is pretty much a bully material. Ghoul, idk the only thing unfun about him is the instant cancel after leap. I hate going against Billies as they chainsaw you 5m behind corner ignoring any surfaces. I like going against Houndmaster, Pig, Nemesis, Pinhead, Unknown, Spirit…

  • KingOfDoom55
    KingOfDoom55 Member Posts: 322

    Understandable, but when people say it's just about skill, it's not, bc if people were to have the best skill learning abilities and pull things off perfectly, sometimes it isn't enough, and since this is a pvp game, skill is the majority of it, but some killers cant keep up with others due to lack of buffs and adjustments, like demogorgon for example, xenomorph is better in almost every way due to demo having a long map traversal cooldown and it being able to be countered without a way to get there to stop it other than basic mobility and his shred attack is great but requires a great skill ceiling to get the hang of, the only down side, is when you fully charge the abyss, there is a split moment (like half to a full second) of action input delay before you can use it and when you try to use it right away, it'll just do a basic attack instead which ruins moments to use shred when the moment is perfect, stuff like that requires adjustments and not really a skill ceiling to attune to

  • PetTheDoggo
    PetTheDoggo Member Posts: 1,922

    If Ghoul couldn't just cancel his dash whenever he wants, then I would be mostly fine with him.

  • killer_hugs
    killer_hugs Member Posts: 189

    she probably needs to go back in the oven and get an actual re-design in some regard. like the fact you don't need to consume mushrooms after being unhooked is a major design flaw to her entire kit. it'd be like if survivors were no longer sick against plague, or no longer infected vs wesker/nemesis. you can largely avoid mushrooms the entire game most matches.

    it's like they had an idea for a killer but never really thought it through. then they released her totally busted and then made a bunch of quick changes to her that were more than just nerfs but actually kind of broke her entire theme.