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Add a "Competitive mode" to 1v4, why it matters, what it can solve

Arkenan
Arkenan Unconfirmed, Member Posts: 1

Hello everyone I am Arkenan. In hopes behavior sees this I believe I have a strong suggestion/idea and I believe this idea can

1.) Solve the DC penalty issue by removing it entirely, but what if a hacker comes into the game, or games get stalled intentionally for the sole purpose of exploiting this system? We can enable the game's DC penalty AFTER a certain amount of gens, or replace the DC penalty entirely with the systems automated "Abandon" which will give the option to "Abandon" after a set amount of time/inactivity to avoid systematic griefing, etc…. If the player quits during the game before "Abandon" maybe give them a time penalty without warning.

2.) I also believe this idea may create a competitive space, for tournaments, serious players, players who look for a challenge.

3.)I also believe with the addition of this game mode or something similar to it we can possibly create a healthy separation between players who play for fun and players who play competitively, this opens up a pathway of alleviation to killer mains who find themselves playing against really good survivors constantly which can be exhausting, I believe these killer mains should atleast get a fair say in whether they want to go "competitive" or sip some tea and not feel like they have to strain themselves every match, and in comp, maybe add a bloodpoint incentive for grouped up partied players.

4.) I also believe this opens up a lot of possibilities for additions/map edits/etc

COMPETITIVE MODE! OR SOMETHING LIKE IT!

THIS IS NOT A "DO WHAT I SAY" post. This is simply an idea, a suggestion, an Idea that I truly believe can be shaped and manipulated by Behaviour into something that works beautifully and can solve a lot of issues.