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FSR sharpness options are not functioning properly
SUMMARY OF THE ISSUE: Turning on the FSR sharpness options and raising the level to any number past 0% makes character models blurry in lobbies. The models will also become blurry if FSR is turned OFF using the ON / OFF switch. Turning FSR on and setting it to 0% grants the same level of sharpness as having it on 100% strength before the 9.3.0 update.
PLATFORM: PlayStation 4
STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Turn on FSR and set the level to any value besides 0%. This might only occur if the value was set to 100% before updating to patch 9.3.0. I only found this by noticing in the options that the value was set to 0%, even though I had it set to 100% before updating to 9.3.0. I saw the models get poorly textured after adjusting the values beyond 0%.
VIDEO: None
PLAYER LOGS:
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Comments
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Thank you for posting this! I can confirm this is the exact same case on PlayStation 5 as well.
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