http://dbd.game/killswitch
Scourge hooks and compromised gens buffs possibility
Scourge hooks
Scourge hook: Floods of rage - Increase aura reveal to 12s (This would make it more interesting choice over perks like bbq or nowhere to hide as floods of rage are tied to a scourge hook but doesn't have range limits.
Scourge hook: Hangman's Trick (rework) - When survivor is rescued from a SH, rescuer suffer continous skillchecks when repairing and healing for 90s, missed skillchecks cause extra 5 % progress loss.
Scourge hook: Jagged Compass - Now reveals aura of the most progress generator for as long as survivor remains on hook.
Scourge hook: Monstrous shrine - When more than 20m from the hook, survivor's hook stage will be reduced by 15s, if you reenter the aoe, the effect is lost. Now added buffer that starts this effect immidiately upon hooking and automatically cancels if killer doesn't leave aoe for longer than 10s. Now perk shows on HUD for the killer if the effect is active.
Scourge hook: Pain resonance - removes screaming from hooking survivor, removes tokens. When hooking survivor on a hook for the first time the most progressed gen loses 15 % progress, second hook stage cause 10 % and third causes 5 %. The perk is permamently disabled if any survivor dies.
Scourge hook: Weeping Wounds aka Gift Of Pain - Increase the time hemmorage and mangled last from 90s to 120s (will be still decreased by Vigil), decrease healing and repair penalty to 12 % and is now only lost when survivor enters dying state.
New scourge hooks ideas
Scourge hook: Winter's coming (i had this idea a long ago before bone chill) - When you hook survivor on a scourge hook killer gets 2 tokens. Each time survivor vaults window or pallet the pallet or window becomes frozen. Frozen pallets and windows cause 7 % hindred for 10s after performing the vault. The amount of frozen pallets or windows are not limited.
Scourge hook: Death's Cape - When survivor is hooked on a scourge hook killer is granted: - 80 % smaller TR, 25 % faster recovery from successful attacks and 25 % increase lunge for 45s
Scourge hook: Dimensional Gateway - When the survivor is hooked on a hook it becomes scourge hook. When hooking survivor on a scourge hook killer is granted to shift between scourge hooks for 10s after hooking a survivor. This perk grants survivors ability to see scourge hooks.
Compromised gens
New built in compromised perks mechanic: Now you see aura of most progress generator in yellow when it reaches 85 %, this would help spread the perk value without additional perks to make them viable and make them more interesting to use. Survivors no longer see effect of gen becoming compromised. All compromised perks are 60s duration.
Help wanted: Increase the successfull cooldown animation value to 55 %, but is capped at 55 % (currently stacked with save the best for last offers max 57 % faster cooldown)
Machine learning: Increase the haste from 8 % back to 10 %.
New compromised perks ideas:
Dark Hour - Whenever compromised gens become repaired, survivors scream every 10s and show their aura for 2s each time they scream. (Total 6 screams per survivor)
Sharp Blade - Whenever compromised gen is repaired all survivors that finish that generator suffer exposed for 60s.
Oiled jaws - Compromised gen causes all survivors repairing it suffer 20 % repair penalty, if gen is finished all survivors repairing that gen suffer 4 % hindred for 60s
Enviromental Shift - Whenever compromised gen becomes finished, killer is granted stackable 2 % haste for remainder of the trial
Silent dynamite - Whenever compromised gen is repaired the next generator with most progress explodes and loses 20 % progress, killer see aura of that gen in white.
Haunting vision - Whenever compromised gen is repaired, killer is granted 40 % bonus to damaging gens, pallets and breakable walls and 40 % increased vault speed.