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New Chapter Idea
EJmurdermain
Member Posts: 109
Anyone can add to this concept or its cosmetics, and well its lore background story.
Killer: Swamp Experiment
Power 1: Sink holes/Quick sand/Dimension gate (Depending on attire) basically leaving them on the map causes the the Survivors to have sprained ankle. Giving a debuff/Nerf to the survivor for 30 sec.
Power 2: Swamp clone basically setting a husk with a terror radius around that doesn't do anything but appear when triggered. Add-on could manipulate that one.
Perks: Muck you - Bloodlust starts at level 2 ; Death from deafening - Injured Survivors who have status effect hear terror radius heart beat from every other player; Mudd in my veins - When a survivor is sacrificed to the Entity, the remaining survivors are
Oblivious for 15,25,35 sec.
Add-on Mudd slinger, Dirt and slime, watcha step.
Please tell me if this is balanced even with alternative builds, and add if you see reasonable tweaks. Cosmetics??? Identity??? Add if you like.
Killer: Swamp Experiment
Power 1: Sink holes/Quick sand/Dimension gate (Depending on attire) basically leaving them on the map causes the the Survivors to have sprained ankle. Giving a debuff/Nerf to the survivor for 30 sec.
Power 2: Swamp clone basically setting a husk with a terror radius around that doesn't do anything but appear when triggered. Add-on could manipulate that one.
Perks: Muck you - Bloodlust starts at level 2 ; Death from deafening - Injured Survivors who have status effect hear terror radius heart beat from every other player; Mudd in my veins - When a survivor is sacrificed to the Entity, the remaining survivors are
Oblivious for 15,25,35 sec.
Add-on Mudd slinger, Dirt and slime, watcha step.
Please tell me if this is balanced even with alternative builds, and add if you see reasonable tweaks. Cosmetics??? Identity??? Add if you like.
Post edited by EJmurdermain on
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