Kill Switch update: We have temporarily disabled The Legion due to an issue that allows for infinite power spam. The Legion will be re-enabled once this issue is fixed.

http://dbd.game/killswitch

Perks changes p. 1 Steve and Yun_Jin Lee

Elan
Elan Member Posts: 1,742

Babysitter and Smash Hit are somewhat fine. But others are hindred or overcrept

Self-preservation:

→ Now works when killer perform M2 (was tied to basic attacks only)

→ Increase range from 16m to 24m

→ Increase duration to 15s

Fast Track

→ Any token consumed on generator now result in decreased max charges rather than added progress

Second Wind

→ Decrease time it takes to get fully healed to 12s (from 20s)

→ Now is activated when healing minimum 20 % of healing progress on another survivor

Camaraderia

→ Now works on each hook state

→ Change trigger from survivor come in range to killer coming in range

After 10s Camaraderia activates if killer maintain in 12m around hook, your hook state will be paused for 25s

Comments

  • jesterkind
    jesterkind Member Posts: 9,770

    For Second Wind, the change I'd suggest instead is having it activate for finishing a heal on someone, rather than being based on time spent healing. That's how Clean Break and Conviction work, and Clean Break is perfectly balanced + the thing stopping Conviction from being balanced isn't that part.