http://dbd.game/killswitch
Bloodpoint offering rarity
This one is not hugely of matter, but some of the bloodpoint offerings need a rarity switch. For example, an offering that grants 100% bloodpoints in a specific category is a higher rarity than survivor pudding, which grants 100% more in general. Another one to mention is that hollow shell (which grants 25% bonus bloodpoints) is the same rarity as survivor pudding. This doesnt make any sense, as survivor pudding is the best personal bloodpoint offering for killers, yet it is the second lowest rarity in the game.
Comments
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There should be more consistency(, and only a rarity reduction, rather than any sort of potential increase.)
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The pudding is for the first anniversary of the game and was meant to originally be temporary but became permanent because community popularity. Hollow Shell was in the game before they added the Escape Cake, Survivor Pudding and Bloody Party Streamers in the first anniversary and has never had any changes made to it. If any changes should be made to it would be to make it common offering. Still simple reason why those offerings don't make sense is that they were not designed to be there in the first place permanently but in my opinion there is no need to change them as they are now something people would expect there to be and it would just create another thing to people to complain about.
With your changes they would have to raise Bloody Party Streamers to Very Rare that would in reality make it more common to get as there is way less Very Rare offerings than there is Rare offerings. In the end the cake or pudding is not even really that common and would be really rare if they would be in the Rare category that has all the map offerings.
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The single category offerings need an overhaul.
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