Good Behaviour Incentives

I think with all the negativity from 2025 we should reward players in game for well meaning/vigilant actions. Here's a few situations I think could be expanded on, rewarding post trial actions with bloodpoints to foster a healthier community and in game economy.

  • Successful Player Report

These trials tend to force a disconnect, why not reward players for taking the time to report + reimburse for the lost trial?

  • Receive Props

The prop system has been so underutilized for years now. This could be to reward bravery, skill, or general good sportsmanship. Should come with a cap for how many you can give/receive in a day.

  • Spectators Bonus

This would either give a flat amount or equalize BP if killed early. I frequently see survivors confused, angry, and also absent from the endgame; the only screen where the perks and add ons are revealed. This would be a great learning tool for new players who would rather blindly try again than analyze the situation.

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