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Perk’s Dissolution and rapid brutality

It would be nice if this perk worked like rapid brutality I notice that the timer for the haste you gain from hitting a survivor with a basic restarts for every healthy survivor you injure AND when you hit a survivor that has endurance. Why can’t dissolution have the same effect? My timer for dissolution should restart if I am being crowded by survivors and hitting multiple of them.

Comments

  • KytLuna
    KytLuna Member Posts: 80

    If Dissolution worked that way, then survivors just would never be able to vault a pallet. It would be a huge mis-balancing issue and would be reverted/nerfed almost immediately. Having it work like Rapid Brutality would be a huge mistake. The only reason it works for Rapid Brutality is because Rapid is pretty bad.

  • shizzy_Pooh
    shizzy_Pooh Member Posts: 92

    it would help to stop survivors from crowding the killer, it would be very helpful against bully squads that want to sabo hooks, flash light/bang saves, body blocking etc. it only last for 20 seconds and it only works when you injure survivors AND it takes 3 seconds for it to activate so a survivor can pre drop a pallet take the hit vault it immediately after and I get no value. It also only works when you have a terror radius so it dosnt work with stealth killers/perks. Survivors can also counter it by slow vaulting, and also the perk lithe helps counter disillusion as well.

  • KytLuna
    KytLuna Member Posts: 80
    edited February 20

    It would be extremely effective against bully squads, sure, but if Dissolution was that powerful, it would be in every single game. As for your point about it not working against stealth killers, with that in mind, if Dissolution was so strong, more and more players would start just playing killers like Blight, Ghoul, or Wesker, as they would get incredible value from Dissolution with their massive terror radius. On top of that, you'd see a large increase on killers running Distressing, Monitor & Abuse, and Starstruck. Those perks with Distressing would be a guaranteed win pretty much every time. It just wouldn't be fair.

    No matter how you justify it, the perk Dissolution in the state you're suggesting would be completely broken. You say it only lasts for 20 seconds, but if the duration resets every time a survivor is hit, it would often go on for over a minute. Again, it would be insanely broken, as it would completely remove survivor's main counter play against killer. You're suggestion isn't balanced one bit. There are reasons certain perks are the way they are. The reason for Dissolution being the way it is is that it simply would not be a good addition to the game if it was that powerful.

  • shizzy_Pooh
    shizzy_Pooh Member Posts: 92

    but perks like vigil, ghost notes and finesse are fair ?

  • KytLuna
    KytLuna Member Posts: 80

    Yes. You struggling against these perks is a skill issue. Besides, having the potentially to completely remove the survivor's ability to vault a pallet without just dying, and being able to recover from exhaustion and vault a little faster are not in the slightest comparable.

    I also love how the second you can't deny you've lost this argument, you resort to deflecting to another topic. Vigil, Ghost Notes, and Finesse are only overpowered when utilised by players that have the skill to handle these perks to their fullest potential. The fact of the matter is, the average player isn't good enough to extract maximum value from these perks. So yes, they're fair. Get over it.

  • NeverSolus
    NeverSolus Member Posts: 79

    All due respect, I think you're also oversimplifying your own argument here and being more than slightly disrespectful in the process. 'Removing the survivors ability to vault a pallet without just dying' is not how that scenario works. They can be vaulting ledges, not just a pallet. Even if the pallet breaks they still get the vault distance and trigger any vault related perks such as lithe, which are very common.

    Dissolution working on a per-strike cooldown would not be the game-breaking venture I think you make it out to be here. The primary purpose of pallets isn't the ability to vault them, it's the use of the pallet to create distance and land a stun. No survivor worth their salt looks at a pallet and thinks 'I can't wait to vault that.' They think 'How many times do I greed this loop before I pull pallet to stun the killer and cycle to the next tile.' It's a resource for space-making and seldom anything more.

    Saying 'get over it' is considerably rude, and more than a little condescending. I don't necessarily agree with OP here, but your approach to the counter-argument is anything but charitable. Do you think this is the best means of getting your point across? Dismissing, demeaning, and talking down to someone sharing their opinion?

  • AGM
    AGM Member Posts: 887
    edited February 23

    As much as Dissolution could use this buff for most other killers, Ghoul takes advantage of this perk as it is now so well that buffing one of his best perks would make him even more obnoxious.

    It's a bit like how Nurse limits what the devs can do with aura reading perks, and how Haywire had to be gutted on arrival due to Singularity.

  • KytLuna
    KytLuna Member Posts: 80

    Unfortunately, there are times where people do have to just "get over it," and likely they won't if you don't tell them too. I tried discussing my points politely, and the moment he thought he was losing the argument, he deflected to a completely different topic. If he doesn't want to have a legitimate debate, then in my eyes, he can just get over it. It's clear the only reason he posted this discussion in the first place was to gain immediate approval, not to actually have any sort of legitimate discussion.

  • angrychuck
    angrychuck Member Posts: 519

    You've overblown something that was a non-issue to the point where you seem to believe that dissolution is the worst thing ever and that a buff would blow dbd into deep peril. At this point you seem to believe that you've won an argument for no reason, not one of your points was valid as dissolution is already a perk which you get minimal value from in most cases. Remember it requires an injure, it isn't just free pallet breaks and in the majority of cases a survivor won't even drop a pallet until the injured and in the circumstance that they do what is stopping them from leaving the loop and going to an upwright pallet, not to mention a survivor gets a notification of dissolution being in play. It is a very counterable perk and so acting like a potential extra 10 seconds is game breaking and is easily abusable is strange. You also seem to think you're on a moral high ground because the other person used a valid argument and compared the strength of dissolution to that of what it's going up against? You then direct all of your attention completely to this, seemingly in belief that you are a saint and must protect everyone from this person bringing up points by insulting them. Seriously, it's not that deep, don't be mean for no reason, you are entitled to opinions but don't expect everyone to agree with you and most certainly don't insult them for their other ideas.

  • KytLuna
    KytLuna Member Posts: 80

    I don't think their comparison to the strength of survivor perks was a genuine argument, my point is that it felt more like they were trying to deflect once they felt like they were losing the original argument. You're entirely misinterpreted my thoughts on just about everything to do with this thread.

    My points about Dissolution were referring to it in the state proposed by the OP, not the state it's currently in. I'm also very well aware of how it works. I don't think Dissolution is the worst thing ever, or that a buff would "blow DBD into deep peril," in fact I'd love to see a buff to Dissolution. It's a cool concept for a perk, but it sucks that it's so weak, but the buff proposed by the OP isn't at all balanced.

    As I said before, there's a reason certain perks are the way they are. And even if I do want a buff to Dissolution, that would also have to come with another nerf to keep it balanced.