Thanatophobia buff
All Survivors receive penalties to Repair, Healing and Sabotage speeds for each Injured, Dying, hooked, killed or sacrificed Survivor.
1 Injured, Dying, hooked, killed or sacrificed Survivor: 4/5/6 % reduced action speed.
2 Injured, Dying, hooked, killed or sacrificed Survivors: 7/8/9 % reduced action speed.
3 Injured, Dying, hooked, killed or sacrificed Survivors: 10/11/12 % reduced action speed.
4 Injured, Dying, hooked, killed or sacrificed Survivors: 13/14/15 % reduced action speed.
Comments
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A nice little after effect for 15 seconds like leader would be nice too, for when peeps heal.
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@JanTheMan Do you think my proposal isn't enough?
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Entità said:@JanTheMan Do you think my proposal isn't enough?0
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@TheMadDoctor Thanks for your contribution.
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@Entità said:
@TheMadDoctor Thanks for your contribution.No problem, I'm kinda surprised there hasn't been a buff to thantophobia, your proposal is mostly what the perk should of been when the Nurse launched. It would really make ruin less core to higher rank play if there's another option.
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TheMadDoctor said:
@Entità said:
@TheMadDoctor Thanks for your contribution.No problem, I'm kinda surprised there hasn't been a buff to thantophobia, your proposal is mostly what the perk should of been when the Nurse launched. It would really make ruin less core to higher rank play if there's another option.
Yeah, Ruin cannot be a must perk: we need alternative means to slow down the trials...0 -
No. It cannot count for sacrificed/killed survivors. It would be ridiculous and make end-game impossible. Especially on killer like the Nurse, Huntress and Hillbilly.
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Kagrenac said:
No. It cannot count for sacrificed/killed survivors. It would be ridiculous and make end-game impossible. Especially on killer like the Nurse, Huntress and Hillbilly.
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