Kill Switch update: We have temporarily disabled The Legion due to an issue that allows for infinite power spam. The Legion will be re-enabled once this issue is fixed.

http://dbd.game/killswitch

FEEDBACK and Suggestion

First of all very good job for removing wesker tech exploits, he is still able to use some of them tho but at least he wont be as buggy as he was the way u made him currently. now if u can make dbd rank system with seasonal rewards that cannot be bought at the store(the higher the better) would be great. also if possible normalize 2v8 so it always stay in the game, i know so many people that love to play this mode and even people who left dbd and only come back to play 2v8, and if u can improve server tickrate to 128(prob wont since it will be costly- but it would fix so many dsync issues). maps also needs to be adjusted and be middle grounded and not unsafe pallets/deadzones and broken loops. make it in the sweet spot, no matter the mmr diff between players, the maps should be fair for both, if u make maps that are bad for the weaker side to balance the match this is simply annoying. i have very high winrate on both sides i dont need to get punished by very bad mmr map rng for it. i simply need to verse better players, this is where rank dbd can shine.

Comments

  • niteowl
    niteowl Member Posts: 49

    The devs have actually confirmed in another post that they approve of weskers techs and are working on collision improvements that keep them, so they aren't exploits. That said you are very right about map design, nobody likes playing 20 boring fillers in a row. I'd much rather they design maps with 7 or so actual loops with fillers to help chain between them.

  • zonkednb
    zonkednb Member Posts: 208

    I honestly thought this was bait at first. Dropping "thank you for fixing Wesker" in the middle of the Wesker Apocalypse is next-level brave.

  • Artimenius1307
    Artimenius1307 Member Posts: 49
    edited March 5

    I really hope these Wesker fixes imply that bhvr will finally fix the incredible amount of bugs related to the techs, but then bring back those they find fitting as intended feature, so that it's no longer extremely specific, clearer and more accessible to all players, so that I no longer have to guess whether or not the killer I face atm is abusing the bugs or plays normally, and that I can do that myself as killer without feeling like I exploit bugs. They did that with Oni 180, so I hope this is something that will be done for most buggy killers, especially a certain pinball one