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Concept Killer: The General Divine (Mahoraga)

Legends
Legends Member Posts: 2

Imagem do Pin de história

Title: The Divine General
Character: Mahoraga
Franchise: Jujutsu kaisen
Weapon: Sword of Extermination
Speed: 4.6m/s
Terror Radius: 32m
Height: High

[POWER] [Adaptation]
" Even while subjugated, amidst the fog of his consciousness, Mahoraga senses a new strength. The Entity, perceiving the limitless potential of his Adaptation, offers him a new purpose. No longer bound to a summoner, Mahoraga now seeks the culmination of his evolution, becoming a threat that adapts to each attempt at survival."

"The ability to adapt to any and all phenomena"

(Adaptation allows Mahoraga to adapt to the Survivors' attacks, becoming stronger and harder to deceive over time. This is shown on a Dharma wheel in the UI and above Mahoraga's head.)

"The ability to adapt to any and all phenomena".

(The ability to adapt to any and all phenomena)

[Passive Ability: Wheel of Adaptation]
Mahoraga possesses an 8-spoked wheel that appears above his head. Whenever Mahoraga suffers a negative effect (such as pallet stun, lantern blindness, Survivor ability slow, or certain perk exhaustion), he spins the Wheel of Adaptation. Each spin reduces the effectiveness of the negative effect by 25%. After 4 spins against the same type of effect, Mahoraga becomes immune and invulnerable to it for the rest of the match. The wheel can only spin once per instance of the same negative effect up to a maximum of 4 times.

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[Passive Ability: Mahoraga's Combat Modes]

Mahoraga can switch between 3 modes: Attack Mode, Defense Mode, and Special Mode.

Condition for Free Switching: To be able to switch between modes freely (without needing to fulfill conditions), Mahoraga must have spun its Adaptation Wheel a total of 8 times throughout the match (counting spins of any negative effect). Once this condition is met, a "Complete Adaptation" icon appears on its power interface, allowing mode switching without additional cost or condition.

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(Mahoraga using Defense Mode (image reference credited to Wiki Fandom of Jujutsu Shenanigans).)

[Killer Skill #1: Reflexive Adaptation / Damage Reversal]
Reflective Adaptive Barrier: Upon activation and holding (for 1 second), Mahoraga swiftly goes into a block stance, ready to counter any incoming attack in front of him for 3 seconds (or until the button is released). Anything (Flashlight, Flashbang, Firecrackers, Blast Mine, Chem Trap, etc.) that hits this barrier is reflected back towards the Survivor or trap that launched it. If a Survivor is too close when launching the projectile, they will be stunned for 2 seconds.

Damage Reversal: If Mahoraga is hit by a Survivor's basic attack (such as a Flashlight Save), he can activate this ability within 1 second of being hit to return the damage. The Survivor who attacked him receives the Injured status (or Deep Injury if already Injured). This ability has a 30-second cooldown.

Mahoraga's movement speed is reduced to 4.4 m/s while the Adaptive Reflective Barrier is active, and it cannot attack during this time.

Destruction

[Killer Skill #2: Fierce Thrust / Spinning Slash]
Fierce Thrust: The Divine General can perform a short-range horizontal thrust with his sword. (4m range, attack area covering the front of Mahoraga. Does not hit objects above Mahoraga.)

Spinning Slash: When fully charged (holding the power button for 2 seconds), Mahoraga performs a vertical spinning slash that can break pallets/breakable doors. (The sword will emit a brief glow and sound effect when fully charged. 6m range, narrow hitbox; can hit low objects.)

Any Survivor hit by Fierce Thrust or Spinning Slash suffers Deep Wound upon being injured. Both versions can damage multiple Survivors simultaneously.

Both attacks have a 6-second cooldown.

[Condition to Switch to Special Mode:]

Block 3 projectiles with the Reflective Adaptative Barrier or activate Damage Reversal 2 times.

Mahoraga must have spun his Adaptation Wheel a total of 8 times throughout the game (counting spins of any negative effects

Mah World Slash

(Mahoraga using Special Mode (image reference credited to Wiki Fandom of Jujutsu Shenanigans).)

[Killer Skill #3: "World Slash"]

Upon activating this skill (holding for 3 seconds), Mahoraga focuses, and a dimensional rift opens in front of her. After a brief delay, an invisible "slash" manifests in a straight line 32 meters long and 4 meters wide in front of Mahoraga, passing through objects and structures.

Effects:

Survivors in the "World Slash" area of ​​effect who are in the Wounded state are instantly killed (Mori).

Survivors in the area of ​​effect who are in the Healthy state receive the Deep Wound effect and the Broken status for 30 seconds.

This skill has a 120-second cooldown.

"World Slash" can only be used once per match.

Mahoraga don't moves during the channeling and activation of "World Slash".

Mahoraga's_adaptation_ability

[PERKS]
Observer of Calamity

The Entity whispers the fates of those who dare to hinder its champion.

When a Survivor completes a generator or performs a successful sabotage action, you see that Survivor's aura for 3/4/5 seconds and they suffer from the "Annoyed" status effect for 30 seconds. Annoyed Survivors have their healing and repair action speeds reduced by 10%.

Perk Cooldown: 60 seconds.

Predictive Adaptation

The Mahoraga doesn't react, it anticipates.

After hooking onto a Survivor, Predictive Adaptation activates for 20/25/30 seconds. During this time, the aura of all Pallets and Windows within your Terror Radius is revealed to you. Additionally, if a Survivor is approaching a Pallet or Window revealed by this perk, you gain 5% Haste for 3 seconds. This effect can occur once every 10 seconds.

Unwavering Resolve

Every misstep by the Survivors only strengthens Mahoraga's unwavering resolve.

Whenever a Survivor enters the Dying state by any means (except World Slash), Unwavering Resolve gains a token, up to a maximum of 3/4/5 tokens. Each token increases pallet and breakable wall breaking speed by 3%. If a Survivor is saved from a hook when you are 16 meters away, you lose 1 token. When Exit Gates are activated, you gain an additional 10% slow on basic attack recovery for each token.

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[Mori: Adaptation to Existence]
The Mahoraga approaches the fallen Survivor, who desperately tries to crawl away.

The Encirclement: The Survivor manages to turn onto their back, looking up in terror. The Mahoraga doesn't run; it walks with heavy, calm steps, the Wheel of Adaptation on its back spinning once with a metallic, resonant sound.

The Demonstration of Strength: With a swift, sharp movement, the Mahoraga grabs the Survivor by the face or neck, effortlessly lifting them off the ground with just one hand. The Survivor kicks and tries to break free, but it's like fighting an iron statue.

The Coup de Grace: The Mahoraga tilts its head slightly, as if analyzing the target's "weakness." It then delivers a devastating punch directly to the Survivor's chest or abdomen, burying them in the ground. The impact is so violent that the game camera shakes.

The Finishing Touch: As the Survivor lies motionless, the Mahoraga extends its hand and the wheel spins again, emitting a golden glow. It walks over the body, completely ignoring it as if it were merely an obstacle already overcome, while the Survivor's body is absorbed into the Entity's shadows.

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Comments

  • Legends
    Legends Member Posts: 2

    Should I make another killer? I was thinking of Wonder of U from Jojo, or some Survivor? Give me some ideas!