Freddy kruger needs buffs
At the current point in time, freddy krugers only mobility as a m1 killer is that he can teleport to a generator only once every 60 seconds. Which fosnt happen nearly enough, plus he cannot teleport to sleeping survivors if he recently teleported to a generator, while the teleport can be canceled, it still resets and you cant do it again for a full minute, even if you misclick
He can shoot out a dream snair but he still has to work for thst first hit, when many other killers are almost garenteed a first hit (goul, huntress, anamatronic, vecna, the death slinger and many others)
His dream world isnt nearly as good as dreadges nightfall and is sadly just a poor imitation
His only ability, dream pallets dont even do damage or affect any player for a full minute to any survivor with a alarm clock or who isnt asleep, and the dream snairs dont even affect survivors who arnt asleep or simply have one of the many alarm clocks.
His counterplay is really strong and almost all his abilities become useless if survivors just get a clock or have a teammate. I can understand him not having any cosmetics, though I cant imagine him bringing in any money anytime soon when hes a weaker version of the singularity and vechna. But I beg that you buff his abilities or decrease his counterplay in some way, otherwise hes even weaker then the trapper, and iv loved this killer for a long time, please buff him in any future updates and I will be greatfull as a freddi lover.
At the plague and legion have a punishment if survivirs heal or counterplay, but there's no punishment or rebuffed to staying awake thats worth even a single health state, please fix my favorite killer.
Comments
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I think the addon that makes each subsequent wakeup faster should be base and vigil needs to not effect hindered.
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I wouldn't say Huntress, SpringTrap, Vecna and Deathslinger get guaranteed 1st hits.
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Agreed. Saying that is a bit hyperbolic.
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His best add ones are useless unless you mske a entire build around them which arnt very strong, snd I dont wanna be forced into a end game buikd
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Every one of those killers are almost garetred to get a hit before you realize they are there or at least are garenteed a hit if you vault or throw down a pallet, simular to pyramid head and the nemesis, but freddi no matter what still needs to catch up and do a m1
The issue is Freddie's inability to duprise the survivors for thst first hit or leaves no last minute decisions about if they should dodge or throw down
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If they notice you before you notice them, they all have the chance to start the chase by attacking, and throwing down pallets and jumping windows become a decision of wether or not that killer would use his m2 to hit you anyway
Freddi has non of that and has to work to catch up for every hit
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Fr the hidnered only lasts 4 seconds, vigil is to op against him
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Freddy could use improvements, but honestly I just find his design boring. I liked OG Freddy.
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Vigil is a little too strong in general.
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I agree with this, however id like to interject that those who understand his power turn freddy into a god. you should see WesLV ive had some chats with him in his chat and not only is he kind, hes known as the best freddy in the world by some. i think with a general understanding of him hes strong as hell. but yes he can use some improvements
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Freddy's in a pretty good spot right now. Try using one of his add-ons that decrease his teleport cooldown. Cat Block is just a flat 10% off the cooldown, which is just okay, but Nancy's Masterpiece is 10% off every time you get a snare or pallet hit.
Nancy's Masterpiece will basically guarantee that you have a teleport whenever you need it - as long as you hit your shots.
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