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Dracula's addons Alucard Shield and Cube of Zoe do need to be reworked or heavily changed.

Having played Dracula since his release, strongly think that both addons do not match the rarity they have. I would argue that even if both were brown rarity, they would still be mostly unusable.

Cube of Zoe: Purple rarity. When a gen is finished, pillars of flame appears randomly around Dracula for 10 seconds.

There are a lot of times that a generator is done and you are with the downed survivor or searching survivors around the map, which makes the effect wasted. And even on those times you are on an actual chase, most of the time the pillars do not even hit the survivor. With any luck, every 10 casts one random pillar will hit.

If the addon is not reworked because the effect is actually cool, the active time needs to skyrocket from 10 seconds to like 50-60 seconds to match the rarity. Keep in mind that the effect appears only when losing generators and a fixed amount of times.

Alucard Shield: Iridescent rarity. When an exit gate is opened, pillars of flame appears randomly on the exit gate.

Similar issues than Cube of Zoe addon. Effect is cool and very Dracula-like, but the randomness makes it that a survivor may just run in a straight line and dodge the pillars. Or they can hit the survivor but if he is healthy, then he can just still escape. Or if you are not near the survivor, even if it downs him it can still escape.

Have tried to give the addon some life by using some endgame build like Terminus to make them stay wounded at least, but still doesnt help if the survivor just dodges them by just… running in a line. Besides, you shouldnt have to use some perks to make an iridiscent addon not powerful but just "usable" at least.

If again it is not reworked some new effects needs to be added, like spawning far more pillars and at the very least make it so if a survivor is hit by a pillar, it cannot escape from X seconds.

It is not only an iri addon but a totally endgame addon which you will not have on most of the trial anyways. It needs to be powerful.

Those are my two cents. Yeah i find it funny when i get a kill thanks to a random pillar of flame spawning in the exit gate when a wounded survivor that im chasing is about to escape, but i shouldnt have to use an iri addon for a "fun play every 5 matches" effect.