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Stake Out and Ruin

Brawler
Brawler Member Posts: 333

Getting close to the Killer fills you with determination. For each 15 seconds you are standing within the Killer's Terror Radius and are not in a Chase, you gain a Token up to a maximum of 2/3/4 Tokens.
When Stake Out has at least 1 Token, Good Skill Checks are considered Great Skill Checks and consume 1 Token.

Has anyone tried this with Hex: Ruin? I was curious if Hex skill checks are considered as Great Skill Checks, so having at least 1 token and hitting good skill check on a generator with Ruin should not cause it to regress. Does anyone know?

Comments

  • Yohthao
    Yohthao Member Posts: 9
    edited June 2018

    Yes, you can fail to hit the Great Skill Checks while Hex: Ruin is up, and all skill checks while you have tokens will count like as if you succeeded a Great Skill Check while also increasing the generator by (5%? Not sure of the value but it does increase it) and rewarding +150 Blood Points.

    It's definitely the counter perk to Hex: Ruin.

  • MojoTheFabulous
    MojoTheFabulous Member Posts: 2,015

    It works against Ruin the way it should.

  • Detective_Jonathan
    Detective_Jonathan Member Posts: 1,165

    Stake Out and Detectives hunch are probably two of Tapps best perks.

  • Brawler
    Brawler Member Posts: 333

    Stake Out and Detectives hunch are probably two of Tapps best perks.

    Tenacity with Unbreakable might be nice. 
  • Volfawott
    Volfawott Member Posts: 3,893
    Brawler said:
    Tenacity with Unbreakable might be nice. 
    It's nice but like unbreakable it's reliant on the killer leaving you down which makes it really situational good but situational.
  • altruistic
    altruistic Member Posts: 1,141
    Stake Out is an amazing perk.  I highly recommend. It does work against Ruin. 
  • Dabrownman1812
    Dabrownman1812 Member Posts: 1,857
    Stake out+urban evasion, some good stuff.