https://forums.bhvr.com/dead-by-daylight/discussion/472588/future-of-dead-by-daylight-forums
What are your least favourite killers?
I'm talking about the ones that are really unhealthy for the game, truly unpleasant to play against.
My top ones are ghoul (of course), nurse (we all love a killer who totally ignores all usual counters), Jason (no killer should have the sort of insane basekit and add ons that he does) and Myers (I absolutely despise his dogwater rework with a burning passion)
Comments
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Artist, along with any other extreme anti loop killer. Holding w isn't fun
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Even though he is the face of the game, I hate going against Trapper. You have to completely change how you play.
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Got to admit I'm with you a bit on this one. Trapper is my kryptonite. Somehow I always manage to blunder into a trap midchase. And full iri trapper with a basement build is a nightmare if they manage to hook someone in basement. Only reason I didn't include him is he's the OG character and most people can counterplay him so playing him can be rough.
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My least favorite is wesker. Not because of his character, or his power, but his players. (It always ends up feeling like a personal tunneling match from the moment he picks you out of the crowd with lethal pursuer, and 90% of the matches i've seen a wesker in, he turbo tunnels off hooks, even since his Project W PTB).
As for the killers i enjoy least to play against based on their powers, id say Legion ( as everyone knows that feeling you get once you hear their terror radius. If they want to tunnel as a lot of them do, there is no way to prevent them from finding their tunnel target).
Ghost face (because often times it doesnt matter if you stared at him he marks you anyway, and often proxy camps to mark you and your rescuer).
Plague (because they often end up trying to slug the whole team more than hook people).
Jason (he's just very easy to get results with and feels like you are looping one of the older killers only they bought a ton of pay to win stuff and take it into every round - as in he really powercreeps all the similar killers. Ontop of that he always forces a cheap mori out of you.)
Singularity (somehow chucky conveniently vaulting pallets what problematic compared to the ultimate pallet shredding chase machine, where dropping the pallet on him - he breaks it and hits you, dropping the pallet before he reaches it - he teleports through the pallet and hits you before you reach anything else. Then theres the long range camping of gens and hooks where he can even place pods outside of emp range and even in places that make the pods completely invisi ble).
Permanent chainhunt Pinheads (not the average Pinhead who are playing him because they like Hellraiser, but the ones you would swear are hacking as they know the exact location of the box at all times - without the addon. Which forces a permanent chain hunt as the whole game is trying to get to the box beforw he does, only for him to beat you to it or hit with chains from literaly halfway through the map).
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Jason with full hex, solo q/lower MMR lobby stomper, especially without Counterforce. Id rather face quad slowdown blight over this.
I would not call these unhealthy, but I dislike playing against Spirit and The First due to too much forced 50/50 casino interactions. Its also very RNG matchup dependent because Spirit matchups end up being highly map and perk dependent. (rolling Mothers Dwelling with 2-3 survivors running Iron Will? Tough luck!)
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I hate Wraith, Trapper and Hagatha but my real answer is Singularity. Pure sweat lord killer who requires patient macro so good luck with that in solo q.
I can make do in duos if I have Object and tell my partner what to do but it's too much for randoms. They always start with the addon that makes you infected and the crates take forever to spawn. You have to wait it out and get the EMPs anyway. You have to be patient and slowly win a war of attrition.
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Legion and Ghoul and I don't think I need to give details to why.
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Ghoul, Jason, and the Judgement. All three power-creep the majority of the cast and deliver great results with little effort. They all generally point to unhealthy game design that developers look the other way to boost sales.
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Wesker, Artist, and Blight.
Not a single fun game against those three.
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Anyone is free to dislike any of the killers, and Trapper games can be annoying, but I hate this logic. I think the game needs more things that force people outside of their comfort zones, more variety, not less. And when I feel the most like quitting DBD is when I feel like I play every match the same way like it's Groundhog Day.
To me, the ability to adapt and turn to plan B or C is the mark of a good player in any game/arena, and being forced to do so is a fun challenge.As for the topic, by answers are pretty cliche: Ghoul, Blight, Nurse (though Nurse games tend to be quick, at least), and Jason. And to a lesser extent Legion (mending sim), and for some reason, Wraith.
I used to be really annoyed by Hag, but I never see them anymore.2 -
Ghoul was the first big step down the path of bs. Judgment and Jason are both awful. Jason gets too much too easy and getting hit by beams because of aura by a player you might never interact with all match is just garbage. It's like getting repeatedly sniped in a shooter.
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The first and judgement - they feel like gambling to me.
You can't make "skillful" play against them. It's either they miss or don't.-2