What are your least favourite killers?

HoodedWildKard
HoodedWildKard Member Posts: 3,168
edited October 17 in General Discussions

I'm talking about the ones that are really unhealthy for the game, truly unpleasant to play against.

My top ones are ghoul (of course), nurse (we all love a killer who totally ignores all usual counters), Jason (no killer should have the sort of insane basekit and add ons that he does) and Myers (I absolutely despise his dogwater rework with a burning passion)

Comments

  • pidgeon
    pidgeon Member Posts: 1,115

    Artist, along with any other extreme anti loop killer. Holding w isn't fun

  • T1MEXII
    T1MEXII Member Posts: 163

    Even though he is the face of the game, I hate going against Trapper. You have to completely change how you play.

  • HoodedWildKard
    HoodedWildKard Member Posts: 3,168

    Got to admit I'm with you a bit on this one. Trapper is my kryptonite. Somehow I always manage to blunder into a trap midchase. And full iri trapper with a basement build is a nightmare if they manage to hook someone in basement. Only reason I didn't include him is he's the OG character and most people can counterplay him so playing him can be rough.

  • ShanoaLegendaryPlz
    ShanoaLegendaryPlz Member Posts: 2,682
    edited October 18

    My least favorite is wesker. Not because of his character, or his power, but his players. (It always ends up feeling like a personal tunneling match from the moment he picks you out of the crowd with lethal pursuer, and 90% of the matches i've seen a wesker in, he turbo tunnels off hooks, even since his Project W PTB).

    As for the killers i enjoy least to play against based on their powers, id say Legion ( as everyone knows that feeling you get once you hear their terror radius. If they want to tunnel as a lot of them do, there is no way to prevent them from finding their tunnel target).

    Ghost face (because often times it doesnt matter if you stared at him he marks you anyway, and often proxy camps to mark you and your rescuer).

    Plague (because they often end up trying to slug the whole team more than hook people).

    Jason (he's just very easy to get results with and feels like you are looping one of the older killers only they bought a ton of pay to win stuff and take it into every round - as in he really powercreeps all the similar killers. Ontop of that he always forces a cheap mori out of you.)

    Singularity (somehow chucky conveniently vaulting pallets what problematic compared to the ultimate pallet shredding chase machine, where dropping the pallet on him - he breaks it and hits you, dropping the pallet before he reaches it - he teleports through the pallet and hits you before you reach anything else. Then theres the long range camping of gens and hooks where he can even place pods outside of emp range and even in places that make the pods completely invisi ble).

    Permanent chainhunt Pinheads (not the average Pinhead who are playing him because they like Hellraiser, but the ones you would swear are hacking as they know the exact location of the box at all times - without the addon. Which forces a permanent chain hunt as the whole game is trying to get to the box beforw he does, only for him to beat you to it or hit with chains from literaly halfway through the map).

  • Thirteen
    Thirteen Member Posts: 87

    Jason with full hex, solo q/lower MMR lobby stomper, especially without Counterforce. Id rather face quad slowdown blight over this.

    I would not call these unhealthy, but I dislike playing against Spirit and The First due to too much forced 50/50 casino interactions. Its also very RNG matchup dependent because Spirit matchups end up being highly map and perk dependent. (rolling Mothers Dwelling with 2-3 survivors running Iron Will? Tough luck!)

  • 100PercentBPMain
    100PercentBPMain Member Posts: 4,258

    I hate Wraith, Trapper and Hagatha but my real answer is Singularity. Pure sweat lord killer who requires patient macro so good luck with that in solo q.

    I can make do in duos if I have Object and tell my partner what to do but it's too much for randoms. They always start with the addon that makes you infected and the crates take forever to spawn. You have to wait it out and get the EMPs anyway. You have to be patient and slowly win a war of attrition.

  • DBD78
    DBD78 Member Posts: 3,676

    Legion and Ghoul and I don't think I need to give details to why.

  • Shirtless_Myers
    Shirtless_Myers Member Posts: 523

    Ghoul, Jason, and the Judgement. All three power-creep the majority of the cast and deliver great results with little effort. They all generally point to unhealthy game design that developers look the other way to boost sales.

  • GeneralV
    GeneralV Member Posts: 12,830

    Wesker, Artist, and Blight.

    Not a single fun game against those three.

  • Thusly_Boned
    Thusly_Boned Member Posts: 3,582

    Anyone is free to dislike any of the killers, and Trapper games can be annoying, but I hate this logic. I think the game needs more things that force people outside of their comfort zones, more variety, not less. And when I feel the most like quitting DBD is when I feel like I play every match the same way like it's Groundhog Day.

    To me, the ability to adapt and turn to plan B or C is the mark of a good player in any game/arena, and being forced to do so is a fun challenge.

    As for the topic, by answers are pretty cliche: Ghoul, Blight, Nurse (though Nurse games tend to be quick, at least), and Jason. And to a lesser extent Legion (mending sim), and for some reason, Wraith.

    I used to be really annoyed by Hag, but I never see them anymore.

  • cogsturning
    cogsturning Member Posts: 4,525

    Ghoul was the first big step down the path of bs. Judgment and Jason are both awful. Jason gets too much too easy and getting hit by beams because of aura by a player you might never interact with all match is just garbage. It's like getting repeatedly sniped in a shooter.

  • vol4r
    vol4r Member Posts: 1,265

    The first and judgement - they feel like gambling to me.
    You can't make "skillful" play against them. It's either they miss or don't.