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Killer Concept - The Illusion

swenpai
swenpai Member Posts: 259
edited February 2019 in Creations

# Killer Concept - The Illusion

The Illusion spawns at the start of the game with two other illusions of himself played by bots.
The two illusions have everything, terror radius, red eyes, music while chased by them though they cannot attack.
The bots do not chase the survivors for all of the game, after a few minutes they leave the survivor they chased.
(If the player has a skin, the illusions will either. Perks revealing the killer will show all three, the player and the illusions.)

Power - Spectate:
With a pretty long cooldown, the player will be able to see the illusions point of view, he can cycle between the point of view of both of the illusions, after the use of the ability, the killer will be able to see all of the auras of the survivors that the player have seen for the duration of 10 seconds.
The power lasts for about 30 seconds, and after that it goes to a cooldown. (while the killer is using the ability, he can turn it off but then the player will have to wait the full cooldown.)
While using the power, other survivors can see the real killer (the player) which also let's them know they are not being chased by the real killer.

Ultra Rare Add-on: The power lasts 30 seconds longer (one minute) and the player can take full control of the illusions while using spectate mode (can also attack).

Might update with perks. :)

Post edited by swenpai on

Comments

  • Tarvesh
    Tarvesh Member Posts: 765
    Interesting concept. I’m actually working on an illusion killer myself. It’s neat how the same idea can be interpreted differently.
  • Shad03
    Shad03 Member Posts: 3,732

    This... Er... Good try?

    Seriously though I fail to see how this killer could kill even the most incompetent group of solos. The cooldown would be justifiable if the power didn't hurt the killer more then it helps. I'd highly advise that you look at the other fan creations for inspiration. The idea is nice but if ever implemented...

  • swenpai
    swenpai Member Posts: 259

    @Tarvesh said:
    Interesting concept. I’m actually working on an illusion killer myself. It’s neat how the same idea can be interpreted differently.

    Oh wow, interested to see what you've made.
    send it to me when you're done. :)

  • Raptorrotas
    Raptorrotas Member Posts: 3,253
    Sorry but aside from the initial shock this killer seems weak.
    He cannot ser the auras of his illusions nor do they highlight/reveal survivors visible to them. Nor is the active part of his kit any useful.

    https://identityv.gamepedia.com/Leo_Beck
    Any sentryward/illusion/dolls killer should be on this killers' usefulness.
    His dolls either work like sentry wards he can swap positions with or walk around autonomously and attack survivors.
  • swenpai
    swenpai Member Posts: 259
    edited February 2019

    @Raptorrotas said:
    Sorry but aside from the initial shock this killer seems weak.
    He cannot ser the auras of his illusions nor do they highlight/reveal survivors visible to them. Nor is the active part of his kit any useful.

    https://identityv.gamepedia.com/Leo_Beck
    Any sentryward/illusion/dolls killer should be on this killers' usefulness.
    His dolls either work like sentry wards he can swap positions with or walk around autonomously and attack survivors.

    thanks for the feedback, these dolls actually sound cool and could make the killer better.

    Post edited by swenpai on
  • Tarvesh
    Tarvesh Member Posts: 765
    swenpai said:

    @Tarvesh said:
    Interesting concept. I’m actually working on an illusion killer myself. It’s neat how the same idea can be interpreted differently.

    Oh wow, interested to see what you've made.
    send it to me when you're done. :)

    As requested! Here is The Trickster:
    https://forum.deadbydaylight.com/en/discussion/48332/killer-creation-trickster/p1?new=1
  • BillyBoiMain
    BillyBoiMain Member Posts: 164
    That’s actually a pretty neat idea.