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9,170,000 BP to Get ALL Perks at Tier 3, without Prestige

15 survivors with 3 perks each = 45 different perks
14 non-specific survivor perks = 14 different perks
------------------------------------------------ = 59 different survivor perks in total.
x 3 tiers
--------------------------- = 175 levels in total to unlock every perk at worst case scenario

(175 instead of 177 since each character starts with their 3 perks, so gets 3 perks for their 1st level)

From level 1 to 50 costs around 1,670,000 BP
Level 50 can cost around 60k.
60,000 x 125 levels left will equal:
7,500,000 BP after the initial 1,670,000 BP

175 levels cost around 9,170,000 BP to max a character and get every perk in the WORST case scenario where you get them all by 1st tier, then 2nd tier, then 3rd tier.

This is without choosing to prestige your character.

Some perks might not be viewed as desirable, and some might show up at Tier 2 or 3 automatically, reducing the levels. On top of that, you might find a way to cut off a couple thousand each level by tricking the blood web into eating large chunks of itself each time.

What do you all think? I thought this would be interesting to do, so I tried to do some quick math before work.

Comments

  • Bongbingbing
    Bongbingbing Member Posts: 1,423

    The Grind is insane, It feels Tedious trying to get certain perks on someone. I want to P3 my spirit but I remember how much I'd actually have to play just to do that and then having to get all the perks again, Just not worth it.
    Wouldn't be as bad if we could refund things we don't want from our inventory for half the price we paid in BP or just if BP were easier to gain.

  • Nicholas
    Nicholas Member Posts: 2,119

    Nice insight, thank you. Do you know the 1-30, 31-35 and 36-40 costs? Thanks.

  • Master
    Master Member Posts: 10,200

    @xmenfanatic said:
    15 survivors with 3 perks each = 45 different perks
    14 non-specific survivor perks = 14 different perks
    ------------------------------------------------ = 59 different survivor perks in total.
    x 3 tiers
    --------------------------- = 175 levels in total to unlock every perk at worst case scenario

    (175 instead of 177 since each character starts with their 3 perks, so gets 3 perks for their 1st level)

    From level 1 to 50 costs around 1,670,000 BP
    Level 50 can cost around 60k.
    60,000 x 125 levels left will equal:
    7,500,000 BP after the initial 1,670,000 BP

    175 levels cost around 9,170,000 BP to max a character and get every perk in the WORST case scenario where you get them all by 1st tier, then 2nd tier, then 3rd tier.

    This is without choosing to prestige your character.

    Some perks might not be viewed as desirable, and some might show up at Tier 2 or 3 automatically, reducing the levels. On top of that, you might find a way to cut off a couple thousand each level by tricking the blood web into eating large chunks of itself each time.

    What do you all think? I thought this would be interesting to do, so I tried to do some quick math before work.

    Now imagine being a killer and actually being forced to lvl up everyone since they are not just skins....

  • thrawn3054
    thrawn3054 Member Posts: 6,357
    I don't think prestigeing a character would suck so bad if there wasn't the bp cap.
  • xmenfanatic
    xmenfanatic Member Posts: 816

    @Master said:

    @xmenfanatic said:
    15 survivors with 3 perks each = 45 different perks
    14 non-specific survivor perks = 14 different perks
    ------------------------------------------------ = 59 different survivor perks in total.
    x 3 tiers
    --------------------------- = 175 levels in total to unlock every perk at worst case scenario

    (175 instead of 177 since each character starts with their 3 perks, so gets 3 perks for their 1st level)

    From level 1 to 50 costs around 1,670,000 BP
    Level 50 can cost around 60k.
    60,000 x 125 levels left will equal:
    7,500,000 BP after the initial 1,670,000 BP

    175 levels cost around 9,170,000 BP to max a character and get every perk in the WORST case scenario where you get them all by 1st tier, then 2nd tier, then 3rd tier.

    This is without choosing to prestige your character.

    Some perks might not be viewed as desirable, and some might show up at Tier 2 or 3 automatically, reducing the levels. On top of that, you might find a way to cut off a couple thousand each level by tricking the blood web into eating large chunks of itself each time.

    What do you all think? I thought this would be interesting to do, so I tried to do some quick math before work.

    Now imagine being a killer and actually being forced to lvl up everyone since they are not just skins....

    I partially agree and disagree because I find the killers more fun to level up then the survivors BECAUSE the survivors are just skins. The Killers have more uniqueness to them and thus it's like playing different game modes with each one. The only killers I don't like playing are The Hillbilly and The Cannibal, but I think it's because their powers are so similar even if they do have a tweak to them.

  • Master
    Master Member Posts: 10,200

    @xmenfanatic said:

    @Master said:

    @xmenfanatic said:
    15 survivors with 3 perks each = 45 different perks
    14 non-specific survivor perks = 14 different perks
    ------------------------------------------------ = 59 different survivor perks in total.
    x 3 tiers
    --------------------------- = 175 levels in total to unlock every perk at worst case scenario

    (175 instead of 177 since each character starts with their 3 perks, so gets 3 perks for their 1st level)

    From level 1 to 50 costs around 1,670,000 BP
    Level 50 can cost around 60k.
    60,000 x 125 levels left will equal:
    7,500,000 BP after the initial 1,670,000 BP

    175 levels cost around 9,170,000 BP to max a character and get every perk in the WORST case scenario where you get them all by 1st tier, then 2nd tier, then 3rd tier.

    This is without choosing to prestige your character.

    Some perks might not be viewed as desirable, and some might show up at Tier 2 or 3 automatically, reducing the levels. On top of that, you might find a way to cut off a couple thousand each level by tricking the blood web into eating large chunks of itself each time.

    What do you all think? I thought this would be interesting to do, so I tried to do some quick math before work.

    Now imagine being a killer and actually being forced to lvl up everyone since they are not just skins....

    I partially agree and disagree because I find the killers more fun to level up then the survivors BECAUSE the survivors are just skins. The Killers have more uniqueness to them and thus it's like playing different game modes with each one. The only killers I don't like playing are The Hillbilly and The Cannibal, but I think it's because their powers are so similar even if they do have a tweak to them.

    True, I only bothered P3ing one survivor. Also killers are addond dependent, so I spend way more BP on them as on survivors

  • artist
    artist Member Posts: 1,520
    how much would it decrease by if there were only 2 tiers to each perk?
  • xmenfanatic
    xmenfanatic Member Posts: 816

    @artist said:
    how much would it decrease by if there were only 2 tiers to each perk?

    3,960,000 BP roughly based on how you go through the blood web.

  • Lanis_
    Lanis_ Member Posts: 183
    I think that grinding is ok.
    Maybe just Remove some trash item/addon/offering that no one use them
    ..
  • mistar_z
    mistar_z Member Posts: 857

    @Lanis_ said:
    I think that grinding is ok.
    Maybe just Remove some trash item/addon/offering that no one use them
    ..

    This.. I'm mostly fine with the grinding ATM hell I have every level 3 perk on every the characters (except for chapter x because ######### legion) but if there's one thing that really bothers me is the amount of trash items that fill up the bloodweb.

    I have no desire to use 60% of the items I find on the bw. Luckily some killer have gotten an add-on rework so they aren't too bad except for the trash offerings.

    For the survivors it's really bad tho. Every item has maybe 3 good addons meanwhile the rest are just there to superficially inflate the bw. It's super bad because a lot of the addons for keys/maps spawn at way hiigh a rate. You'd get like 10 nodes for these item's add-on per bw meanwhile the items will probably only spawn in the bw every three bw or so.

    You'll get stuck with a ton of addons that you never get to use in the end.