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The Mistress: Killer + Survivor

How_do_skillcheck
How_do_skillcheck Member Posts: 12
edited February 2019 in Creations

Mirror, Mirror

Chapter DLC

The Mistress

Aimi Takahashi
Aimi was an ordinary woman who was blessed with having a wealthy husband. Although her luxurious lifestyle drew jealousy, she was happy. This all changed when she met Yuuto Kobayashi, a handsome young man with a promising future. Aimi fell head over heels for the man, and her husband quickly took notice. He confronted her about her coming home late, and her spending so much time with Yuuto. She admitted to her secret affair with the man, which only made matters worse.

In a fit of rage, her husband tied her up and threw her in the basement. He tortured her for days, revealing a sick and twisted side to him that Aimi never saw before. He kidnapped Yuuto, and made Aimi watch as he beat and murdered him. When he was just about done with Aimi, he took a pair of scissors, and with one quick motion, sliced her mouth ear to ear, uttering the words:

“Who will think you’re pretty now?”

While he was distracted, she tripped him with her foot, revealing that she had been slowly working away at her bindings over the past days. She attacked him, viciously stabbing him with the same scissors he used to cut her mouth. When she gazed into the mirror, she screamed. Her beauty had been ruined. She was a monster. She shattered the mirror, something inside of her had snapped.

Sightings of a woman with a surgical mask covering a grotesque mouth cut into a grisly grin began to show up all over japan. They say she’d ask people in the street a question, and then attack them if they gave the wrong answer, carving that same horrible smile into them just as the one she was cursed with. One day, the sightings stopped. No one knew who she was, and her tales quickly fell into that of legend.

Now, she’s back, in unfamiliar territory, with one question at mind.

“Am I pretty?”

Scissor Blade - A rusted curved blade torn off of a pair of scissors, used for slicing into flesh.
After a successful hit, the Mistress will rub the tip of her finger across the blade and lick it.

Speed: 110%
Size: Taller than the Pig, standing tall and firm.
Lunge: Average
Terror Radius: 32 meters

The Curse of Kuchisake-onna

A powerful curse of madness tied to simple hand mirrors, allowing the Mistress to track the ignorant and punish those who attempt to defy her.
The Curse of Kuchisake-onna is the Mistress’s main power, allowing her to place cursed mirrors around the map to strengthen her powers and senses, and curse those brave enough to prevent her.

  • The Mistress starts with 6 hand mirrors.
  • The Mistress can place the mirrors on the ground with the RMB. This action takes 3 seconds.
  • Mirrors cannot be placed within 16 meters of each other
  • By holding down the CTRL button, the Mistress can tap into her Curse, slowing her down and showing the auras of survivors within 10 meters of all mirrors.
  • For every mirror active, the Mistress’s speed is increased by 2%, lunge increased by 3%, and vault speed increased by 4%.
  • If all mirrors are active, the Mistress can down survivors in one hit.
  • Survivors can pick up mirrors to deactivate them, disabling the Mistress’s power to see the auras of survivors near it and removing any buffs gained from its existence.
  • Survivors who pick up her mirrors become Haunted.
  • Haunted survivors are tormented more and more as time goes on.
  • Immediately after becoming haunted:
  • The speed of skill check markers become slightly faster.
    The haunted survivor’s breathing is slightly louder.

  • After 15 seconds of being haunted:

  • The speed of skill check markers become moderately faster.
    The haunted survivor’s breathing is moderately louder.
    Other survivors emit a terror radius of 10 meters only perceivable to the haunted survivor.
    The Mistress can see the aura of the haunted survivor while channeling as long as she is 50 meters away
    The haunted survivor is 3% slower.

  • After 30 seconds of being haunted:

  • The speed of skill check markers become considerably faster.
    The haunted survivor’s breathing is considerably louder.
    Other survivors emit a terror radius of 12 meters only perceivable to the haunted survivor.
    Other survivors sometimes appear to be the Mistress
    The Mistress can see the aura of the haunted survivor while channeling as long as she is 40 meters away
    The haunted survivor is 6% slower.
    The screen becomes 10% darker.
    The fog becomes slightly thicker for the haunted survivor.

  • After 45 seconds of being haunted:

  • The speed of skill check markers become impossibly fast.
    There is no skill check warning.
    The terror radius constantly sounds as if the killer was near.
    The Mistress sees the aura of the haunted survivor from at any time as long as they are not within the terror radius.
    The haunted survivor is 8% slower.
    Pallets dropped by the haunted survivor are broken instantly (Still stuns)
    Windows vaulted through by the haunted survivor are immediately blocked by the entity.
    The screen becomes 25% darker.
    The Haunted survivor can only see 15 meters ahead of them, everything outside is obscured by fog.
    The Mistress’s aura is revealed to the survivor at this stage of haunting.
    The haunted survivor becomes exposed.
    The haunted survivor can no longer pass on the curse at this stage.

  • After 60 seconds of being haunted:

  • The mirror shatters, removing the curse from the survivor.

  • Survivors can pass on the curse by walking up to other survivors and performing the Curse action, which is only available to haunted survivors. This action take 2 seconds to complete. The haunted survivor performs an animation of them shining the mirror at the victim of the animation. The other survivor can run at any time during this action to interrupt the passing of the curse.

  • If the action succeeds, the curse is passed onto the other survivor and the timer starts over.
  • If a survivor has been haunted before, the timer will start one stage in advance (Not including the 60 second stage) * If a haunted survivor picks up a mirror or has the curse passed onto them again, it advances them by one stage (Not including the 60 second stage* * At any time, by holding the Attack button while channeling, the Mistress may shatter all mirrors on the map, removing all curses from survivors and returning all mirrors to her inventory* * Shattered mirrors are returned to the inventory of the Mistress, and display a notification.

Essentially, this power would act as one big mind game. It is meant to instill paranoia and distrust of other survivors into the victims. Are they coming to heal me, or are they going to pass on the curse? Do I risk leaving the mirror alone and giving her a buff, or do I take it and become haunted?

MORI

The Mistress lets the survivor stand up, facing them head on. The survivor tries to back up, but she grabs their arm. She tilts her head a moment, before pulling her surgical mask off, revealing her ghastly slit mouth. While the survivor is in shock, she takes her blade and slices their mouth, blood spurting from the wounds. She then quickly pounces on the survivor, plunging her scissor blade deep into them over and over, until she stands back up as she puts her mask back on, the survivor now dead

Perks

Grisly Smile

You leave a mark on your victims that’s hard to ignore. The last survivor you injured becomes Marked. All action speed within 8 meters of the Marked survivor is reduced by 6/8/10%, and survivor movement speed within this radius is reduced by 4/5/6%. Any perks pertaining to your terror radius are also put into effect within 8 meters of the Marked survivor. Healing cancels this effect.
_
“Who will think you’re pretty now?”
_

Jealous Rage

Become obsessed with one survivor. Every time a generator is completed by your obsession, the survivor closest to your obsession has their aura revealed to the killer for 5/10/15 seconds, and they become exposed for 5/10/15.

“Am I… pretty?”

Eye of the Beholder
Beauty is much more than skin deep. Gain a token for every time a healthy survivor is injured, to a maximum of 2/3/4 tokens.
One token:
Your attacks inflict the blindness status effect until healed.
Two tokens:
Your attacks slow the repair speed of survivors until healed.
All previous effects.
Three tokens:
Your attacks inflict the exhaustion status effect until healed.
All previous effects.
Four tokens:
Survivors become exposed.
Downing an exposed survivor removes all tokens.

“You’re beautiful, you know that?”

Daisuke Hasegawa

The Wary Assistant
Daisuke was an average person in most respects. He worked a job as an assistant for the CEO of a small company, nothing too grand, but still well paying. He was always a bit on edge, jumping at the slightest noises, flinching if you entered without him noticing, things like that. Other than that, he was by all means perfectly normal.

But his ordinary life would soon be all but. He was asked by his boss to stay in a little late to file some important paperwork, and he begrudgingly agreed. He needed the extra money, but he hated staying at work late. Walking to his car at night made him anxious. He finished up his work and got his keys.

The only thing that police could find of Daisuke was his beat up car, door wide open. Scratches on the car indicated that he was trying to hold onto something. He was believed to be involved in a mugging gone wrong, but anyone who looked closer could tell something was off.
But now he has found himself in a new area, one that will push his skills to the very edge, and force him to make use of his wariness, if he wants to survive.

Goosebumps

Your natural skittishness makes you sensitive to the killer’s presence. You perceive the killer’s terror radius to be 3/5/7 meters larger, and can see the killers aura when they are within 3/5/7 meters of you. This perk icon will light up when you are within the extended terror radius range.
Killer perks based on terror radius do not carry over onto the extended terror radius range

How can I help?

Your natural tendency to assist others helps you get by in the long run. Skill check success zones are increased by 10/20/30% and great skill check success zones are increased by 5/10/15% for survivors within 8 meters of you.

“You just- No, you have to- No not like that- here, just let me show you.”

Flight not Fight

Your habit of fleeing from aggression grants you aid in desperate times. The length of the speed boost you receive from being hit by the killer is increased by 3 seconds. Being injured causes exhaustion for 60/50/40 seconds. This perk cannot be used while exhausted.

“Yes sir. Right away sir. No need to get angry sir. I’m right on it sir.” - Daisuke Hasegawa