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Solution to lobby dodging
Comments
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Paddy4583 said:HeroLives said:Paddy4583 said:HeroLives said:Paddy4583 said:Haha if you think survivor DC are bad now wait till they can’t use their DS, it’s gonna be carnage
in game DCs need to be revoked as an option, Killers shouldn’t see they lobby until they’ve locked in to playing then they have their count down to adjust accordingly.
Once You’ve locked it your all stuck playing.
Plenty of online games have implimeded, dodging and dc counter measures.
My favourites being lock ins.
But here people will DC and dodge until the end of days0 -
CronaWins said:
@HeroLives said:
Make it where the killer can’t see who the survivors are either. Seems fair, and a lot less likely to disconnect in match and than reset a lobby. Double blind that #########.Or you know make it so survivors can see which killer we are playing against so we can make our builds accordingly as well. Which also seems fair. I’m just saying if they can bring a mori Bc they see toolboxes and medkits or equip franklins Bc of it. I’d like to know if I’m going against a doctor so I can bring calm spirit yo!
That's whole point of seeing items, and the reason why survivors can't see killers, is so you can counter play.
The reason they dc is because they don't know how to counter play and want to run the generic build instead.
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PiiFree said:
@HeroLives said:
You make a joke out of it but this forum is filled with killers that lobby dodge all the time for a list of reasons that have 0 to do with ping. I get lobby dodged a lot less when I play solo. If I’m in a group a considerable amount. Coincidence? I think not.I hope so.
The SWF issue needs to be fixed, lobby dodging is just the Killers way to adress it. The more Killers dodge, the bigger issue SWF becomes and the devs are sooner or later forced to take actions or the people run away.
Killers need to play or leave, not keep flicking through lobbies until they get what they think is a group of solo players, and then kick off when the solo players DC because op add on dr has offered up the game map
The issues killers raise with SWF, are the same counter arguments they use when survivors complain about perks.. baffling!1 -
@Paddy4583 said:
It won’t work like that, they won’t remove SWF as an option, they can’t monitor or control verbal communicating outside of their game.
Killers need to play or leave, not keep flicking through lobbies until they get what they think is a group of solo players, and then kick off when the solo players DC because op add on dr has offered up the game mapThe issues killers raise with SWF, are the same counter arguments they use when survivors complain about perks.. baffling!
What do you mean, it won't work like that? I didn't even provide a solution, I simply said the SWF issue needs to be fixed. Are you saying SWF can't be fixed in any way?
Of course is can be fixed, the question is How?
No, Killers complaining about SWF is NOT the same as Survivors complaining about Perks. How did you even come to that conclucion dude? One complaint is about perks being used, the other is about 3rd party softwares being used to gain crucial ingame advantages. Seriously, how can you compare those things? The logic of the users here is just ridiculous sometimes.
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@Paddy4583 said:
PiiFree said:@HeroLives said:
You make a joke out of it but this forum is filled with killers that lobby dodge all the time for a list of reasons that have 0 to do with ping. I get lobby dodged a lot less when I play solo. If I’m in a group a considerable amount. Coincidence? I think not.
I hope so.
The SWF issue needs to be fixed, lobby dodging is just the Killers way to adress it. The more Killers dodge, the bigger issue SWF becomes and the devs are sooner or later forced to take actions or the people run away.
It won’t work like that, they won’t remove SWF as an option, they can’t monitor or control verbal communicating outside of their game.
Killers need to play or leave, not keep flicking through lobbies until they get what they think is a group of solo players, and then kick off when the solo players DC because op add on dr has offered up the game mapThe issues killers raise with SWF, are the same counter arguments they use when survivors complain about perks.. baffling!
No, killers don't need to do anything that isn't in their prerogative. I know your lobby queues suck sitting in a 4 man but that's your issue.
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@PiiFree said:
@Paddy4583 said:
It won’t work like that, they won’t remove SWF as an option, they can’t monitor or control verbal communicating outside of their game.
Killers need to play or leave, not keep flicking through lobbies until they get what they think is a group of solo players, and then kick off when the solo players DC because op add on dr has offered up the game mapThe issues killers raise with SWF, are the same counter arguments they use when survivors complain about perks.. baffling!
What do you mean, it won't work like that? I didn't even provide a solution, I simply said the SWF issue needs to be fixed. Are you saying SWF can't be fixed in any way?
Of course is can be fixed, the question is How?
No, Killers complaining about SWF is NOT the same as Survivors complaining about Perks. How did you even come to that conclucion dude? One complaint is about perks being used, the other is about 3rd party softwares being used to gain crucial ingame advantages. Seriously, how can you compare those things? The logic of the users here is just ridiculous sometimes.
It's not bad logic, it's apathy and a desire for Behav10r to force killers to play in unfair circumstances so they can bully the killer with their friends for laughs. Or in other words, it isn't accidental. It's dishonest and with an agenda.
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Tucking_Friggered said:
@Paddy4583 said:
PiiFree said:@HeroLives said:
You make a joke out of it but this forum is filled with killers that lobby dodge all the time for a list of reasons that have 0 to do with ping. I get lobby dodged a lot less when I play solo. If I’m in a group a considerable amount. Coincidence? I think not.
I hope so.
The SWF issue needs to be fixed, lobby dodging is just the Killers way to adress it. The more Killers dodge, the bigger issue SWF becomes and the devs are sooner or later forced to take actions or the people run away.
It won’t work like that, they won’t remove SWF as an option, they can’t monitor or control verbal communicating outside of their game.
Killers need to play or leave, not keep flicking through lobbies until they get what they think is a group of solo players, and then kick off when the solo players DC because op add on dr has offered up the game mapThe issues killers raise with SWF, are the same counter arguments they use when survivors complain about perks.. baffling!
No, killers don't need to do anything that isn't in their prerogative. I know your lobby queues suck sitting in a 4 man but that's your issue.
But the Fix you all think dodging will bring, isn’t what you think it will be.
Not everyone who disagrees is a SWF player.
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Tucking_Friggered said:
@PiiFree said:
@Paddy4583 said:
It won’t work like that, they won’t remove SWF as an option, they can’t monitor or control verbal communicating outside of their game.
Killers need to play or leave, not keep flicking through lobbies until they get what they think is a group of solo players, and then kick off when the solo players DC because op add on dr has offered up the game mapThe issues killers raise with SWF, are the same counter arguments they use when survivors complain about perks.. baffling!
What do you mean, it won't work like that? I didn't even provide a solution, I simply said the SWF issue needs to be fixed. Are you saying SWF can't be fixed in any way?
Of course is can be fixed, the question is How?
No, Killers complaining about SWF is NOT the same as Survivors complaining about Perks. How did you even come to that conclucion dude? One complaint is about perks being used, the other is about 3rd party softwares being used to gain crucial ingame advantages. Seriously, how can you compare those things? The logic of the users here is just ridiculous sometimes.
It's not bad logic, it's apathy and a desire for Behav10r to force killers to play in unfair circumstances so they can bully the killer with their friends for laughs. Or in other words, it isn't accidental. It's dishonest and with an agenda.
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@Tucking_Friggered said:
It's not bad logic, it's apathy and a desire for Behav10r to force killers to play in unfair circumstances so they can bully the killer with their friends for laughs. Or in other words, it isn't accidental. It's dishonest and with an agenda.Yea but it's surely bad logic to compare "complaining about perks" with "complaining about people that use a 3rd party software to gain unintended ingame advantages".
Imagine complaining about a wallhack and the hackers say "it's fine because you used a Shotgun". Like #########?
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@HeroLives said:
You’re looking at it from one side only. I understand why killers do it. I’m just asking for fairness or to be double blind.It already is fair, that's why you see items, for counter play.
How is it fair to get gen rushed from 4 toolboxes when i don't know whether to bring Franklin's or not?
Survivors already have it easy. They don't need it easier.
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PiiFree said:
@Paddy4583 said:
It won’t work like that, they won’t remove SWF as an option, they can’t monitor or control verbal communicating outside of their game.
Killers need to play or leave, not keep flicking through lobbies until they get what they think is a group of solo players, and then kick off when the solo players DC because op add on dr has offered up the game mapThe issues killers raise with SWF, are the same counter arguments they use when survivors complain about perks.. baffling!
What do you mean, it won't work like that? I didn't even provide a solution, I simply said the SWF issue needs to be fixed. Are you saying SWF can't be fixed in any way?
Of course is can be fixed, the question is How?
No, Killers complaining about SWF is NOT the same as Survivors complaining about Perks. How did you even come to that conclucion dude? One complaint is about perks being used, the other is about 3rd party softwares being used to gain crucial ingame advantages. Seriously, how can you compare those things? The logic of the users here is just ridiculous sometimes.
And you sugested That Killers dodging SWF will force it to be addressed, and that’s what I mean by it won’t work that way!0 -
Why do people insist on treating the symptom and not the disease?
Nerf SWF, dodging solved.2 -
@HeroLives said:
I’ve been in plenty of four mans where 2 or more die if not all of us. Usually one maybe 2 make it out. That’s also with the looking for swf posts which most 4 mans do. So just because you assume it’s going to go bad simply Bc it’s a four man makes you wrong. You don’t have to like what I say, but it’s true.Ahh, now the typical "This does not apply to me / my SWF, therefore it isn't true at all!" argument.
I never dodge SWFs, therefore Lobby dodging is not an issue at all!
See how this works?
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@Paddy4583 said:
The issues killers raise with SWF, are the same counter arguments they use when survivors complain about perks.. baffling!I suppose my english skills are not advanced enough to understand the meaning of this sentence then.
The issue Killers raise with SWFs are the same counter arguments they use when Survivors complain about perks.
Isn't this a direct comparision of SWF and perks? Correct me if I'm wrong but that's exactly what it looks like to me.
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@HeroLives said:
se05239 said:What's up with people complaining about lobby dodging when there's 2+ survivors DC'ing every damn game?
As a survivor I also dislike those dcing bastards. It doesn’t help me any. Killers dc too in match it isn’t one sided. Also Bc lobby dodging is a huge issue.
Lobby dodging doesn't use up your offerings and add-ons. It doesn't rob you of good games. It just shows that the killer thinks he's gonna be in for a hassle and surrenders before the game has even started.
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PiiFree said:
@Paddy4583 said:
The issues killers raise with SWF, are the same counter arguments they use when survivors complain about perks.. baffling!I suppose my english skills are not advanced enough to understand the meaning of this sentence then.
The issue Killers raise with SWFs are the same counter arguments they use when Survivors complain about perks.
Isn't this a direct comparision of SWF and perks? Correct me if I'm wrong but that's exactly what it looks like to me.
survivor: NOED is OP needs a nerf
killer: cleanse totems
survivor: I play solo and can’t spend the whole game looking for the totems because I never know how many are left?
Killer: be more coordinated with your team so you will know!!
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Master said:
@Tucking_Friggered said:
@Master said:
@Delfador said:
@HeroLives said:
The only reason a survivor lobby dodges is Bc we can see how ######### your ping is bruh. Lie to someone else
There is a thing called MLGA unless they removed it?
Its bannable now
When did that change? Last I recall was that is was just not whitelisted. Not that it was bannable.
That has changed about a year ago I think.
Not being whitelisted means that it is bannable.
Making it no longer whitelisted was a way to try and scare players into not using it nothing else really.
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CronaWins said:
@HeroLives said:
You’re looking at it from one side only. I understand why killers do it. I’m just asking for fairness or to be double blind.It already is fair, that's why you see items, for counter play.
How is it fair to get gen rushed from 4 toolboxes when i don't know whether to bring Franklin's or not?
Survivors already have it easy. They don't need it easier.
the option to have a hint of anticipation to prepare, where you do. It’s not fair. That’s why survivors dc in game. You see a bunch of medkits then you make an anti healing build, you see a bunch of toolboxes franklins and anti gen build, all usually come with Moris which kills everyone off early. Not to mention the camping and tunneling on top of it. You see flashlight you bring a build
for that. You can prepare. We have no option , no choice , that’s why you see the same builds over and over and over again. Id like the same option to anticipate, by seeing which character the killer is going to be. Or I’d like to be double
blind. Not all 4 mans are good , you’re lying and if you say so. I know Bc I’ve been in them. I mainly solo. Trying to play with friends though is a nightmare even when you’re not on a good team Bc the killers dodge and dodge and dodge just because it’s a “4 man or 3 man” or they see a toolbox and a medkit. So you go from lobby to lobby to spend more time on a pending screen than actually playing the game . Which is an incredible bummer, Bc who wants to play a game they can’t actually play that’s for multiplayers with friends?
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PiiFree said:
@HeroLives said:
I’ve been in plenty of four mans where 2 or more die if not all of us. Usually one maybe 2 make it out. That’s also with the looking for swf posts which most 4 mans do. So just because you assume it’s going to go bad simply Bc it’s a four man makes you wrong. You don’t have to like what I say, but it’s true.Ahh, now the typical "This does not apply to me / my SWF, therefore it isn't true at all!" argument.
I never dodge SWFs, therefore Lobby dodging is not an issue at all!
See how this works?
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HeroLives said:PiiFree said:
@HeroLives said:
I’ve been in plenty of four mans where 2 or more die if not all of us. Usually one maybe 2 make it out. That’s also with the looking for swf posts which most 4 mans do. So just because you assume it’s going to go bad simply Bc it’s a four man makes you wrong. You don’t have to like what I say, but it’s true.Ahh, now the typical "This does not apply to me / my SWF, therefore it isn't true at all!" argument.
I never dodge SWFs, therefore Lobby dodging is not an issue at all!
See how this works?
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Paddy4583 said:HeroLives said:PiiFree said:
@HeroLives said:
I’ve been in plenty of four mans where 2 or more die if not all of us. Usually one maybe 2 make it out. That’s also with the looking for swf posts which most 4 mans do. So just because you assume it’s going to go bad simply Bc it’s a four man makes you wrong. You don’t have to like what I say, but it’s true.Ahh, now the typical "This does not apply to me / my SWF, therefore it isn't true at all!" argument.
I never dodge SWFs, therefore Lobby dodging is not an issue at all!
See how this works?
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Survivor and Killer DS is both gross, but I disagree with the killers can't see survivors, it's not like killers can see what perks they have, just the items. There is no benefit in who you play, with seeing killer, you could set yourself up to not die the whole game, it's meant so you are prepared for anything, victims don't get an alert of who their killer is.
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@HeroLives yep, they deem being able to decide to not play because they might not have fun, perfectly acceptable, but someone DCing because they aren’t having fun, ohh no no no.
fact is both dodging and DCs are just as bad as each other, it’s all spoilt entitlement1 -
Paddy4583 said:@HeroLives yep, they deem being able to decide to not play because they might not have fun, perfectly acceptable, but someone DCing because they aren’t having fun, ohh no no no.
fact is both dodging and DCs are just as bad as each other, it’s all spoilt entitlement1 -
@PiiFree said:
@HeroLives said:
I’ve been in plenty of four mans where 2 or more die if not all of us. Usually one maybe 2 make it out. That’s also with the looking for swf posts which most 4 mans do. So just because you assume it’s going to go bad simply Bc it’s a four man makes you wrong. You don’t have to like what I say, but it’s true.Ahh, now the typical "This does not apply to me / my SWF, therefore it isn't true at all!" argument.
I never dodge SWFs, therefore Lobby dodging is not an issue at all!
See how this works?
I like the cut of your jib matey.
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I don't really mind not seeing their names, characters and/or names.
If it gets tested, and results would show it lessened significantly, sure.But it's not like Killers alone are annoying, this would fix 1 of multiple things about dodges and disconnects.
Survivors dodge me, with everyone on perfect green ping and nothing else really out of the ordinary.
Obviously i can't confirm why they dodge, it could be a load of things like "my own rules", "that Survivor's a dick", "they don't talk to me" etc.
But i mostly suspect Survivors in general (at least the ones that i usually get) are INCREDIBLY impatient.
When 1 joins my empty lobby, they are also usually the first ones to leave after 5-20 seconds.Then there's the ones who dodge ANY lobby that doesn't have 3 already.
Then the 3-Survivor lobby bug doesn't help anyone either. (But somehow, Survivors are extremely patient in those cases, ffs.)
Then there's those who join with red ping and can't wait for the 3 seconds for it to lower to yellow/green. (When someone joins me, they always start in the red for a few seconds, then they're good except in the few cases where they legit have bad ping.)
While Killer dodges feel more impactful since it does indeed prevent 5 players (max.) from playing at that time, overall Survivors dodge way more, talking from past Survivor-play experience as well.
This of course doesn't count during-match dodges (disconnects) either...
If your experience is vastly different from mine...good for you?
Just saying i never liked either side doing this, but because both were doing it so much, i kind of accepted it i guess?
I mean i don't like it, but not like it's gonna go away.
But now, if we'd lower Killer dodges a lot, Survivor dodges, and wait times, would become a lot more apparent i think.1 -
@Tzeentchling9 said:
Why do people insist on treating the symptom and not the disease?Nerf SWF, dodging solved.
This so much.
It's similar to the DS change. It's supposed to be an anti-tunnel perk now. But why do killers see the need to tunnel in the first place? etc etc
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