The Dead by Daylight team would like your feedback in a Player Satisfaction survey! https://dbd.game/4dbgMEM

Figments of DBD Past

AntiJelly
AntiJelly Member Posts: 1,155
edited January 2020 in General Discussions

This is an ever-expanding compendium I'm keeping of all the big things that have been removed from, or reworked out of the game!

  • 3 blink 4.6m/s movement speed Nurse
  • Unhook rubber-banding
  • Vacuum pallets
  • Actually infinite cow tree
  • Unrelenting+STBFL machine gun build
  • Insta-blind flashlights
  • Huge Pale Rose
  • Wraith didn't have a bell
  • Killers could switch powers bug
  • The terror of the Howling Grounds event
  • Instant BNPs
  • Permanent Sabotage
  • Infinite NOED
  • Billy chainsaw flick
  • Stacking perks bug
  • Killers equipping survivor perks bug
  • Exhaustion recovery while running
  • Ultra rare/common perks
  • Moonlight offerings
  • Common and un-common map offerings
  • Moris without hooking first
  • Killers couldn't regress generators
  • Even more useless Unrelenting
  • No exhaustion (Sprint perks were on 30s cooldown)
  • Way longer animations (Slow pickup, pallet kick, gen kick, window vault)
  • bloodpoint pip system
  • amount of kills pip system for killer
  • Pre 2.6.0 decisive
  • Sabotage granted more points
  • Trapper/Hag trapping directly under hook
  • No entity window blockers
  • No EGC, and end game BM
  • Old Frederick
  • Peer to Peer connection!
  • SWF groups disbanding after every match
  • One perk per bloodweb
  • Dying Light (Tunnel Edition)
  • Old Insta-heals (Hooray!)
  • Old Nurse (Hooray?)
  • Stealth Killers suffering at the hands of Object players
  • Rank reset piling all the players into green ranks
  • Old janky/broken protection hits
  • Balanced Landing (RIP)
  • Hex: Ruin (RIP)

Feel free to expand!

Post edited by AntiJelly on
«1

Comments

  • Unnamed_Freak
    Unnamed_Freak Member Posts: 570
    edited February 2019
    • Unrelenting was a really useful perk paired with Save The Best For Last
    • Instant Brand New Part
    • Instablinds
    • Wraith was a good'ol pile of trash
    • Backwater was tremendously big
    • Hag was also a pile of trash
    • Tar Bottles actually worked
    • Double Sprint Burst
    • NOED wasn't tied to a totem, and it was permanent
  • Orion
    Orion Member Posts: 21,675
    • Unrelenting was worthless
  • Unnamed_Freak
    Unnamed_Freak Member Posts: 570

    @Orion said:

    • Unrelenting was worthless

    Fixed it for you :smile:.

  • Hoodied
    Hoodied Member Posts: 13,018

    I got one, shrine of secrets hot bar

  • Orion
    Orion Member Posts: 21,675

    @Unnamed_Freak said:

    @Orion said:

    • Unrelenting was worthless

    Fixed it for you :smile:.

    I take it you're not from the time when Unrelenting reduced the cooldown by 9%?

  • AntiJelly
    AntiJelly Member Posts: 1,155

    @PhantomMask20763 said:
    How is no one mentioning the golden age of the saboteur Jakes

    Oh yeah! Permanently sabo'd hooks.

  • Unnamed_Freak
    Unnamed_Freak Member Posts: 570

    @Orion said:

    @Unnamed_Freak said:

    @Orion said:

    • Unrelenting was worthless

    Fixed it for you :smile:.

    I take it you're not from the time when Unrelenting reduced the cooldown by 9%?

    Nope. A PC on my country is equivalent to a new released car.

  • NurseMainBTW
    NurseMainBTW Member Posts: 531

    Not an alpha or beta player but... White Claudette.

  • The_Crusader
    The_Crusader Member Posts: 3,688
    I have no idea why any of you even played the game back then lol. I would have uninstalled with the infinites.
  • AntiJelly
    AntiJelly Member Posts: 1,155

    @The_Crusader said:
    I have no idea why any of you even played the game back then lol. I would have uninstalled with the infinites.

    Yeah, it's kinda why I started this post. Just to show how far we've come. DBD really used to suck.

  • AntiJelly
    AntiJelly Member Posts: 1,155

    Ah, here's a big one:

    The Howling Grounds event.
    No skill flashlights & pallet stuns.

  • The_Crusader
    The_Crusader Member Posts: 3,688
    AntiJelly said:

    @The_Crusader said:
    I have no idea why any of you even played the game back then lol. I would have uninstalled with the infinites.

    Yeah, it's kinda why I started this post. Just to show how far we've come. DBD really used to suck.

    https://youtu.be/hsie4pHH99E

    The Claudette tbagging non-stop during a 20 minute infinite.

    I would have uninstalled the game and tracked that person down irl :lol:
  • e8Lattice
    e8Lattice Member Posts: 189
    edited February 2019

    Fairly and consistently balanced gameplay with the idea of fun for all in mind.

    Oh wait, that never happened.

  • SlothGirly
    SlothGirly Member Posts: 1,146

    Entitled killers!

  • Orion
    Orion Member Posts: 21,675

    @Unnamed_Freak said:

    @Orion said:

    @Unnamed_Freak said:

    @Orion said:

    • Unrelenting was worthless

    Fixed it for you :smile:.

    I take it you're not from the time when Unrelenting reduced the cooldown by 9%?

    Nope. A PC on my country is equivalent to a new released car.

    Really cheap cars or really expensive computers? Also, what country?

  • HeroLives
    HeroLives Member Posts: 1,985
    Old tinkerer
     
    old vigil

    openings at the bottom of the double wood forts on swamp(now I’m trapped down there with the only option of running up to get out.

    openings at the back of the store on autohaven(which sometimes spawn but sometimes don’t now)

    poor trapper before the buff

     being able to recover from exhaustion while running

    mori used to not require a hook

    Everyone got the instant option to ds without having to wiggle if you weren’t the obsession

    i don’t even remember what the old Deja vu and dark sense did lulz never used them and still don’t really.






  • KingB
    KingB Member Posts: 747
    •Common rarity map offerings
    •Offerings that changed the lighting
  • Poweas
    Poweas Member Posts: 5,873
    • Leatherface used to be considered good.
    • Freddy used to be good.
  • AntiJelly
    AntiJelly Member Posts: 1,155

    @Poweas said:

    • Leatherface used to be considered good.
    • Freddy used to be good.

    I don't think either of them were ever good, or considered to be good.

  • Boss
    Boss Member Posts: 13,614
    • Chainsaw flick
  • SlickSal
    SlickSal Member Posts: 112
    I got one for you 
    barbecue and chili was actually in the shrine of secrets 
  • Pizzaman
    Pizzaman Member Posts: 500

    Good old exhaustion recovery during a chase

  • Unnamed_Freak
    Unnamed_Freak Member Posts: 570

    @Orion said:

    @Unnamed_Freak said:

    @Orion said:

    @Unnamed_Freak said:

    @Orion said:

    • Unrelenting was worthless

    Fixed it for you :smile:.

    I take it you're not from the time when Unrelenting reduced the cooldown by 9%?

    Nope. A PC on my country is equivalent to a new released car.

    Really cheap cars or really expensive computers? Also, what country?

    Brazil, everything thing related to technology here is so goddamn expansive.

  • NMCKE
    NMCKE Member Posts: 8,243
    -Ultra rare perks......

    Press F to pay respect
  • AntiJelly
    AntiJelly Member Posts: 1,155

    @Nickenzie said:
    -Ultra rare perks......

    Press F to pay respect

    I will not pay respects to more expensive perks.

  • Ihatelife
    Ihatelife Member Posts: 5,069

    Moonlight offerings!

  • Sinner
    Sinner Member Posts: 334
    edited February 2019
    99% gens
    L4d Claudette
  • NMCKE
    NMCKE Member Posts: 8,243
    AntiJelly said:
    I remember that you couldn't regress generators back in the old days.
  • SpacingLlamas
    SpacingLlamas Member Posts: 602

    People seem to forget that exhaustion wasn't even always a thing and the recovery for those perks was like 30s.

  • NMCKE
    NMCKE Member Posts: 8,243
    edited February 2019
    Duplicate... WOOPSY!
  • Poweas
    Poweas Member Posts: 5,873

    @AntiJelly said:

    @Poweas said:

    • Leatherface used to be considered good.
    • Freddy used to be good.

    I don't think either of them were ever good, or considered to be good.

    On his release, Leatherface was considered to be a mid tier killer I think. And Freddy was decent on release. Like pretty solid.

  • PigNRun
    PigNRun Member Posts: 2,428
    edited February 2019

    When all of the Killers' animations were hideously long (though we have been spoiled by having them shortened). Breaking pallets, regressing generators, picking up, hooking.

    Whenever I watch old videos I always say to myself "Jeez, do it FASTER". Its probably a time I will never want to have back.

    Post edited by PigNRun on
  • blud_peeni
    blud_peeni Member Posts: 27

    typing "1"in the lobby chatbox to try and guess how bad the ping was

  • Orion
    Orion Member Posts: 21,675

    You say that, but 9% Unrelenting isn't on the list. :(

  • AntiJelly
    AntiJelly Member Posts: 1,155
    edited February 2019

    @Orion said:

    You say that, but 9% Unrelenting isn't on the list. :(

    Sorry about it! Adding it now. :)

  • Mr_Myers
    Mr_Myers Member Posts: 422
    Multi stalking Myers 😭
  • Boss
    Boss Member Posts: 13,614

    Oh, can specific Killers still clip through the camera, resulting in you seeing the model from the inside?

  • AntiJelly
    AntiJelly Member Posts: 1,155

    @Mr_Myers said:
    Multi stalking Myers 😭

    Multi stalking Myers?

  • AntiJelly
    AntiJelly Member Posts: 1,155

    @Boss said:
    Oh, can specific Killers still clip through the camera, resulting in you seeing the model from the inside?

    No, I don't think any killers have that. That was just something that old Shadowborn would do, I think.

  • Paiz
    Paiz Member Posts: 81

    The multiple killer glitch.

  • Shad03
    Shad03 Member Posts: 3,732

    I was around when the breaking animations took forever. I recall the infinites as well. I wanna cry now.

    Hey, remember to earn pips before you had to kill at least two survivors? There was no such thing as a 'Emblem System' that these fancy kids have nowadays.

  • Mr_Myers
    Mr_Myers Member Posts: 422

    @AntiJelly said:

    @Mr_Myers said:
    Multi stalking Myers 😭

    Multi stalking Myers?

    If you had multiple survivors in your view when stalking your stalk would drain both at a certain rate, making it alot faster. Around the time the Clown came out (I think) turns out it was a bug and they patched t

  • AntiJelly
    AntiJelly Member Posts: 1,155

    @Shad03 said:
    I was around when the breaking animations took forever. I recall the infinites as well. I wanna cry now.

    Hey, remember to earn pips before you had to kill at least two survivors? There was no such thing as a 'Emblem System' that these fancy kids have nowadays.

    oh myyy god the killer pip system SUCKED so much. I think that's what made things so toxic as dbd developed.

  • Kind_Lemon
    Kind_Lemon Member Posts: 2,559
    Bloodpoint based ranking and then Victory Cube.

    Sabotage vacuum.

    lumpy ground and grass that actually benefited stealth.

    Better lunge animations.
  • Hoodied
    Hoodied Member Posts: 13,018

    I got one, shrine of secrets hot bar> @not_Queen said:

    We'll make it + Botany Knowledge + Self Care = Heal before the next killer hit.
    (I think it was that loadout?)

    now that is disgusting, but I know about original self care and we'll make it and that makes sense

  • RepliCant
    RepliCant Member Posts: 1,436

    Two-hook deaths was a thing right?

    You only had to be hooked twice instead of 3