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Give killers a way to gain addons in game!

just a small idea, but when I play survivor I constantly go in itemless with plunderers, etc. and make it out of the trial with new items and addons. I feel as though killers should have some sort of way to gain addons for their power in the trial somehow.
-Maybe there are two specific hooks you can hook survivors on that are yellow that give you a random addon at the end of a trial. There could be a certain offering used to spawn more, similar to how survivors have coins.
- Perhaps chest spawns are more common and killers can destroy a chest to gain an addon, but it consumes a few seconds of the killers time.
- if you hit a certain amount of emblem points you can earn a random item
let me know what you guys think of this idea, I hope more of you bring some ideas to the table that we can discuss :)

Comments

  • Bongbingbing
    Bongbingbing Member Posts: 1,423

    I'd love a way to get more add ons, It's insane how much BP you have to spend to keep the same build going.

  • Ajritoka
    Ajritoka Member Posts: 594
    edited February 2019
    What about this:

    When a Killer searches an empty locker, they have an X% chance to find an add-on of very rary rarity or lower.

    P. S. I like your chest destroying idea. I think that would work really well.
  • SlickSal
    SlickSal Member Posts: 112
    AntiJelly said:

    I think to be in line with the ways that survivors keep their stuff:
    If you single pip, gain one random add-on of Very Rare rarity or lower.
    If you double pip, gain two random add-ons of Very Rare rarity or lower.

    That sounds like a fair way for it to work. Good addition!
  • Eninya
    Eninya Member Posts: 1,256


    Excellent idea.

  • HavelmomDaS1
    HavelmomDaS1 Member Posts: 1,948
    edited February 2019
    The issue is that certain addons doesn't fit certain builds. So you could end up with addons who are hurting you build.
    Or in general addons who are pretty bad and better to go without any perks in the first place (speedlimiter for example).
    I don't see that beeing a viable thing. I think it's better when the killer can keep his addons if he 4Ked, same with a survivor who escaped and keep the items 
  • Blueberry
    Blueberry Member Posts: 13,590

    Love the ideas. We need some easier ways to get addons equivalently to how survivors have it right now. Especially with how addon dependent they keep most the killers.

  • SlickSal
    SlickSal Member Posts: 112
    The issue is that certain addons doesn't fit certain builds. So you could end up with addons who are hurting you build.
    Or in general addons who are pretty bad and better to go without any perks in the first place (speedlimiter for example).
    I don't see that beeing a viable thing. I think it's better when the killer can keep his addons if he 4Ked, same with a survivor who escaped and keep the items 
    I understand that, but better to have a chance at good addons rather than what we have rn which is nothing. 
  • SlickSal
    SlickSal Member Posts: 112
    I think I should clarify what I meant, if you find an addon in the middle of a trial, you don’t equip it. It would end up being shown in the endgame screen, like how survivors have it shown at the end of the game.
    or if you want to be really spicy, maybe have the chance to equip it or not mid trial.
    but i was initially thinking of it showing in the endgame screen. 
  • SlickSal
    SlickSal Member Posts: 112
    Bump
  • TAG
    TAG Member Posts: 12,871
    SlickSal said:
    I think I should clarify what I meant, if you find an addon in the middle of a trial, you don’t equip it. It would end up being shown in the endgame screen, like how survivors have it shown at the end of the game.
    or if you want to be really spicy, maybe have the chance to equip it or not mid trial.
    but i was initially thinking of it showing in the endgame screen. 
    My apologies for misunderstanding.  This idea I do like.  Equipping them mid-match, much less so.
  • Coriander
    Coriander Member Posts: 1,119

    Don't Killers get more BP for games?

  • SlickSal
    SlickSal Member Posts: 112
    Coriander said:

    Don't Killers get more BP for games?

    Usually yes, since survivors have like no way to get points in the survival category during the game (which I think is silly btw) 
    But I proposed this idea since majority of killers are addon reliant to be effective in their role. most of the addons I find myself using for killers are at least green rarity, if not higher and when you use them every game and are not always getting more BP than survivors it adds up over time. 
  • SlickSal
    SlickSal Member Posts: 112

    I mean I'd love if they would stop making killers so add-on reliant, but in the current state of the game this is a pretty good suggestion.

    That’s why I think this would be good, either they rework majority of killers so they don’t rely on addons (which would take a long time since it barely just happened for pig and she still is lol) or just implement a mechanic such as this, or even anything else to allow killers to gain addons some way other than bloodpoints. 
  • NuclearBurrito
    NuclearBurrito Member Posts: 6,807

    @AntiJelly said:
    I think to be in line with the ways that survivors keep their stuff:
    If you single pip, gain one random add-on of Very Rare rarity or lower.
    If you double pip, gain two random add-ons of Very Rare rarity or lower.

    Naa. To have it be in line you would make it based on kills not pips.

    You don't get items for pipping, you get them for escaping. So the killer equivalent there is keeping your addons when you 4k

  • TeaLeaf
    TeaLeaf Member Posts: 205

    I would be happy with a chance or condition just to retain add-ons ... like survivors get.

  • Raptorrotas
    Raptorrotas Member Posts: 3,248
    TeaLeaf said:

    I would be happy with a chance or condition just to retain add-ons ... like survivors get.

    But dont tie it to the killcount afterall
    SwEaTy TrYhHaRdS oNlY wAnT 4K
    *sighs*

    Sadly anything rewarding killers for earnestly/seriously/sWeAtY trying to get their goal done will get groaned at by survivors.
  • powerbats
    powerbats Member Posts: 7,068

    @Raptorrotas said:
    TeaLeaf said:

    I would be happy with a chance or condition just to retain add-ons ... like survivors get.

    But dont tie it to the killcount afterall
    SwEaTy TrYhHaRdS oNlY wAnT 4K
    sighs

    Sadly anything rewarding killers for earnestly/seriously/sWeAtY trying to get their goal done will get groaned at by survivors.

    Oh you mean like how certain killers complain about survivors gasp trying to survive? Lets not forget you get way more bp and can get it much quicker. The survivor dies they lose that item and take many more matches to get the same bp you can earn in just 1.

  • HatCreature
    HatCreature Member Posts: 3,298

    `The funny thing is Survivor Bloodwebs are all items/add-ons and not everyone uses them, but Killer Bloodwebs are all add-ons and they NEED those, and it's more of a struggle for Killers to get those despite needing them. Yes, Killers need an easier way to get add-ons, destroying chests, special hooks, tied to pipping, tied to kills, anything really and it would be great.

    I hate playing a Killer and not using my BP on them because I'm trying to save points, well ######### you just used valuable add-ons you won't get back for a while. This is why I mostly play Pig atm because I don't need add-ons for her so it's all gain. This idea wouldn't solve the problem but it would be such a relief to have another way to get add-ons.

  • HeroLives
    HeroLives Member Posts: 1,985
    It could be a killer perk that spawns a killer chest you can smash. Like survivor chests but black or red
  • PiiFree
    PiiFree Member Posts: 1,154

    I always wondered why the Survivors find useful stuff in the KILLERS chest but nothing useful anywhere for Killers.

  • NoShinyPony
    NoShinyPony Member Posts: 4,570

    I like this idea. :)

    @Coriander said:
    Don't Killers get more BP for games?

    Isn't that a motivation to play killer? I mean, we don't have enough killers at the moment. If survivors and killers would get the same amount of BP, there would be even less people playing killer.

  • Raptorrotas
    Raptorrotas Member Posts: 3,248
    powerbats said:

    @Raptorrotas said:
    TeaLeaf said:

    I would be happy with a chance or condition just to retain add-ons ... like survivors get.

    But dont tie it to the killcount afterall
    SwEaTy TrYhHaRdS oNlY wAnT 4K
    sighs

    Sadly anything rewarding killers for earnestly/seriously/sWeAtY trying to get their goal done will get groaned at by survivors.

    Oh you mean like how certain killers complain about survivors gasp trying to survive? Lets not forget you get way more bp and can get it much quicker. The survivor dies they lose that item and take many more matches to get the same bp you can earn in just 1.

    Just to spite you, yes killers complain about
    Survivors trying to survive... just longer than the others to get the hatch. 
    -32000 applies for both sides
    -2000BP plus Escape bonus instantly say survivors get bp faster. 
    -The alternative was nerfed bit getting those 1500 Bp in about 2 seconds should ring a bell.
    -Survivors can always just hop into a new lobby, killers have to chase the tbaggers out or give those poor dudes on the hatch those sweet sweet escape points.

    -Survivor dies another survivor can get that item. Wow instead of keeping an investment they can get those "for free" too.

    Dont give me the crap about survivors not getting enough points, most games survivors actually try to win they atleast would be getting 75%  EACH of what the killer earned, if not more.
    That is IF survivors were actually trying intead of "just having fun"
  • i don't see any problem with as long as killer don't get green add on from it
    cuz some killer like billy and LF their best add ons are green

  • SlickSal
    SlickSal Member Posts: 112

    i don't see any problem with as long as killer don't get green add on from it
    cuz some killer like billy and LF their best add ons are green

    Why not? They should have a chance to get any addon because most killers require them, except maybe Nurse or Billy. 
  • AntiJelly
    AntiJelly Member Posts: 1,155

    @NuclearBurrito said:

    @AntiJelly said:
    I think to be in line with the ways that survivors keep their stuff:
    If you single pip, gain one random add-on of Very Rare rarity or lower.
    If you double pip, gain two random add-ons of Very Rare rarity or lower.

    Naa. To have it be in line you would make it based on kills not pips.

    You don't get items for pipping, you get them for escaping. So the killer equivalent there is keeping your addons when you 4k

    Yeah no. If the killer just keeps their add-ons, what's the point? You wouldn't ever change it up. The add-ons still have to be consumed, then you get new random add-ons to make it fair.

  • NuclearBurrito
    NuclearBurrito Member Posts: 6,807
    AntiJelly said:

    @NuclearBurrito said:

    @AntiJelly said:
    I think to be in line with the ways that survivors keep their stuff:
    If you single pip, gain one random add-on of Very Rare rarity or lower.
    If you double pip, gain two random add-ons of Very Rare rarity or lower.

    Naa. To have it be in line you would make it based on kills not pips.

    You don't get items for pipping, you get them for escaping. So the killer equivalent there is keeping your addons when you 4k

    Yeah no. If the killer just keeps their add-ons, what's the point? You wouldn't ever change it up. The add-ons still have to be consumed, then you get new random add-ons to make it fair.

    That's perfectly fine. It just wouldn't be equivalent to the survivor version 
  • HazeHound
    HazeHound Member Posts: 814
    edited February 2019
    I really like your ideas guys! I like the one with pip for random addon the most, but special hook is excelent idea aswell. I would say it would need slight nerf tho, because survivors waste time searching for items. How about base chance of unhooking yourself from special addon hook is increased to 10%? Survivors can see which hooks are special.

    At first i liked the idea of double pip = keep addons but then i realised instahatchet cuntress will go wild. Hell i have axes belts and wards for 60 trials like this already xD.
  • SlickSal
    SlickSal Member Posts: 112
    I’m hoping the devs at least consider this idea, given the current state of the game.