Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Unreal Engine 4.21
Hello. New optimization is coming and I have one question. Can a new engine fix the hitboxes? I'm very excited to it.
Comments
-
Hard to say if a new engine could improve something like hitboxes. If the update FOCUSED on hitboxes, then yeah, I’m sure it would, though that would have to be found out through the patch notes or an announcement.
0 -
No
0 -
What fixing do hitboxes need?
4 -
Invulnerability after vaulting, obviously.
0 -
Hitboxes is a latency issue. What looks like a solid hit for killers looks doubtful and still registers as a hit for survivors.
Dedicated servers in summer will address hit boxes. At least it should.
1 -
No, i think.
0 -
A game engine update usually alters graphics, optimization, and physics. I doubt physics got changed, but the game looks a bit different (the most striking changes being fog, and MacMillan not being insanely dark).
0 -
WOW If this game hits and is consistent at 60 FPS on PS4.
0 -
Tbh, just get it on PC and enjoy the luxury of KB/M for killers.
0 -
That was intended I believe?
0 -
I have with the new engine update and it is that i cant play since the new engine update (4.21) someone knows how to solve this problem?
0 -
Lol?
0 -
Latency is part of the problem, but not all. Since the new engine update hitboxes are completely F'ed up. Especially during vaulting. Attacks that should hit doesn't hit and attacks shouldnt hit sometimes hit.
0 -
The better question...
Will the Engine Update FIX ANYTHING AT ALL!?
0