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Chapter Idea: Assault Fury

RakNieborakYT
RakNieborakYT Member Posts: 307
edited May 2022 in Creations

The Patient:


Terror radius: 24 meters

Movement speed: 4,4 m/s

Height: medium (as legion, pig, etc.)

Power - Ritual Cut: Every time the patient hits survivors he is about to punish his victims. When he hits survivor, he cuts himself leaving a sign on a shoulder up to maximum of 5 cuts. When your power is fully charged (you hold the weapon with the blade facing down):

  • your lunge is slightly increased
  • your terror radius is increased to 32 meters instead of 24 meters
  • The extra hit causes instadown.

You don't lose power when:

  • survivor is injured and/or suffers from the Deep Wound Status Effect
  • survivor already suffers from the Exposed Status Effect but also you don't perform any cuts


Killer add-ons: 

ULTRA RARE

-Iridescent Syringe:

  • Grants the ability to kill healthy and injured Survivors when the power is fully charged
  • Requires 2 more cuts to fill the power
  • Hitting injured, having Deep Wounds Status Effect or suffering from Exposed Status Effect Survivor causes 4 cuts' loss
  • Hitting healthy Survivor causes full loss of cuts, when you power is fully charged

-Leather Handle:

  • After successful hitting the Survivor when the power is fully charged, you can perform instadown once again
  • does not stack with "Iridescent Blade" add-on.

 VERY RARE

-Diamond Blade:

  • You start a trial with 3 cuts
  • stacks

-Surgical Forceps:

  • Considerabely reduces terror radius when power is fully charged
  • stacks

-Amputation Plates:

  • Reduces 1 required cut
  • stacks

-Runner's Heart

  • Moderately increases terror radius when power is fully charged
  • stacks

RARE 

-Iron Blade:

  • You start a trial with 2 cuts
  • stacks

-Syringe of Rabies:

  • Slightly increases lunge
  • stacks

-Surgical Nail:

  • Moderately reduces terror radius when power is fully charged
  • stacks

-Steroids

  • Slightly increases terror radius when power is fully charged
  • stacks

-Hydrogen Peroxide

  • Reduces 1 required cut
  • Slightly reduces lunge
  • stacks

UNCOMMON 

-Rusty Blade:

  • You start a trial with 1 cut
  • stacks

-Surgical Hook:

  • Slightly reduces terror radius when power is fully charged
  • stacks

-Needle with Thread:

  • Reduces 1 required cut
  • Moderately reduces lunge
  • stacks

-Book of Anatomy

  • Moderately decreases the cooldown of successful and missed attacks

-Anesthetic Syringe

  • Slightly increases lunge
  • Hitting healthy Survivor gives him additional brief burst to speed, time of Survivor's speed bonus is 0,5 seconds
  • stacks

COMMON

-Used Syringe:

  • Hitting a Survivor when power is fully charged applies Deep Wounds Status Effect instead of instadown
  • Grants 150% more bloodpoints in Brutality Category

-Plaster

  • Reduces 1 required cut
  • Considerably reduces lunge
  • stacks

-Evacuation Map

  • Slightly decreases the cooldown of successful and missed attacks

-Stomatologic Mirror

  • Slightly increases lunge
  • Hitting healthy Survivor gives him additional brief burst to speed, time of Survivor's speed bonus is 1 second
  • stacks


Killer Perks:

- Unstoppable - You become obsessed with one Survivor.

Every time you chase your Obsession and let them escape, you receive a Token up to a maximum of 3 Tokens.

Each Token increases your lunge by 3/4/5%.

Each offensive action spends one Token.

Only one Obsession per trial.

- Deadly surprise - When you perform a Damage Generator action, you leave a deadly surprise for Survivors on the generators. Survivors who start repairing damaged generator suffer from the Exposed Status Effect for 20/25/30 seconds and their location is revealed for 4 seconds. (I think Exposed Status Effect should be the same for the perk "Iron maiden")

- Hex: Debuff - One hex totem appears in the map. When the totem is cleansed by the Survivor, all Survivors suffer from the Exhausted, Hindered and Blindness Status Effect for 60 seconds. Also Survivors who are injured, dying or hooked, suffer from the Hemorrhage and Mangled Status Effect for 120 seconds and Broken Status Effect for 60 seconds.


Survivor perks:

- You'll never catch me alive - When you stun the killer, break into a sprint at 150% of your normal running speed for a maximum of 3 seconds.

Causes Exhaustion for 60/50/40 seconds.

You do not recover from Exhaustion while running.

- Not a scratch - If you are obsession, you start with 1/2/4 Tokens. If you are not the obsession, you start with 1/1/2 Tokens.

When you are about to suffer from the Exposed, Mangled, Blindness, Hemorrhage and Hindered Status Effect, each Token protects you from these Status Effects and a Token is consumed. Only one obsession per trial.

- Bold survivor - When you blind or burn the killer, the effect is maintained 1 second longer. For every 60/50/40 seconds being in terror radius but not in chase, you receive a Token up to maximum of 2/3/4 Tokens. For each Token you gain 25 % stackable bonus to Boldness Category Bloodpoint and 5 % stackable bonus to Evader Emblem.

The bonus Bloodpoints are only awarded post-trial.


I hope you guys enjoy my idea and have a good time reading. I accept every criticism.

Post edited by RakNieborakYT on

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