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Raise Spirit's and Hag's camera when breaking pallets
It's pretty much impossible to blind these two during pallet breaks since they look down as they break it (they use their hands and they're short). I've tried aiming higher and nothing, I've tried aiming lower and the pallet just covers them. Raising it higher would allow for blinds to actually go through.
Comments
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To be fair, the killer looks down at a pallet. Why do they get flashlight stunned at pallets? They're obviously not looking at you.
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Because it doesn't make sense to have that only work on some killers when it's a valid technique to use. If blinding at pallets was a glitch, then I'd see your point.
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Why? The reason is because Hag is the shortest killer and she doesn’t kick the pallet with her foot. Spirit also isn’t that tall either and she uses her weapon to break the pallet. Instead of raising their camera to allow for more annoying blinds, let’s raise the Pig’s camera while she is crouched. Ya know, something that actually helps gameplay.
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Different killers require different strategies. This is not a problem. Adapt.
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As a survivor main, this is a non-issue. Hag and Spirit both move slower than the average killer. The blind on Hag wont matter if you step on a trap soon after, and the blind on The Spirit wont matter if she finds your Scratch Marks and phases to you anyways.
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This one.
Also, hag, spirit, and the legion has a very low camera set during the entire match and it puts them at a disadvantage compared to other killers. This is fair imo.
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The Hag has an EXTREMELY low camera set but Spirit is not as low as Hag’s. Spirit obviously isn’t as tall as Myers or Huntress but her set is still significantly higher than survivors while Hag’s is quite a bit shorter.
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And yet, survivors managed to blind me being locked in the animation both as hag and as spirit
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Aim at the head, it always works
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Okay then why nerf DS? Adapt. Why nerf anything? Adapt. That is the shittiest argument and it seems to be very popular in the DbD community.
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This helps gameplay aswell. What's the difference? Oh I see, one affects the side you play as and the other doesn't. Gotcha.
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How can you adapt to something that has no counter?
You get his with the DS, killers time is wasted.
Dribble, killers time is wasted.
It's getting nerfed and deservedly so, There is no "Adapting" to this
In the case of using a torch at a pallet it simply requires different positioning on the part of the survivor it works on all killers, it's just not a one size fits all solution.
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My name is literally “MegMain98”. You can’t say that I mainly play killer when my name insinuates something different. I play both sides equally and I support balance for the game with the killer side being a little bit stronger since they are the power role.
However when I do play killer, if somebody constantly tries flashlighting you through a pallet it’s not for gameplay strategy...they’re just being annoying. What is the strategy in that? I love seeing survivors try blinding me as Spirit and failing each time as they try teabagging at pallets, especially with Brutal Strength. If somebody is flashlighting you at every pallet, most of the time it is to try and annoy you, not to be a team player.
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Honestly flashlighting at a pallet doesn't do much. You can still hear them so I just hit them anyway
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Okay, what's you're point? Should we nerf Rancor aswell? It has no counter. How about NOED? If you cleanse the totems, you waste a lot of time. If you don't, you get one shotted. Either way it's a lose lose situation. Also, how can I adapt to flashlighting at pallets if it has no counter. These two perks deserve it aswell, what's your point?
And no, it's not about adapting. You literally can't blind her.
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BTW I worded the above wrong, I meant how can I adapt to flashlighting at pallets when there's no counter to them looking down and avoiding it?
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Okay, yet you're still not making sense as this has nothing to do with "unfair balance". Also, yes, it's for strategy. It allows you to get far away enough to another loop and not allow the killer to follow right behind. Yes they can hear you and move toward your general direction, but it won't be as precise as if they could see so they won't gain as much distance on you.
Also, uh, your name means nothing. I can name myself Michael Myers, it doesn't mean I'm him. I can name myself "governor of Utah" aswell.
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Yeah...that Ace that just blinded you through 5 pallets and flickered his flashlight wanting you to chase him is doing it for “strategic purposes only”. Okay, that makes so much sense.
My point is that it’s not needed for Hag or Spirit to be as susceptible to blinds as the taller killers. First of all it makes sense as they are shorter. Second of all, why are you complaining about such a little thing when there are MUCH bigger balancing issues to focus on?
You can still blind Hag and Spirit through pallets anyways, blind the top of their head and they’ll become blind if you REALLY want to troll the killer. Put in the effort and then maybe you’ll get the outcome you want, don’t just aimlessly shine the light at their face.
You can insinuate that I mainly play Meg and Spirit by my profile picture and name. I play both equally. YOU were the one that assumed that I played mainly killer so I told you otherwise and I gave you the reason. If didn’t know, well now you do.
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I actually had a game as Pig where some survivor disconnected on me during carry and it screwed up my camera angle to where I could see at standing height when crouched. That was amusingly useful, but not powerful enough to where it gave me a major advantage.
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Okay so because one player trolls you, it means pallet blinds are specifically to troll? Lmao, okay.
So it's not needed for them to be blinded just because they're shorter? Okay then, it's not needed for the Clown to walk faster than Meg can run since she's an athlete. Let's just buff Meg's speed and lower his so it'd make sense. Yeah, no, it doesn't matter that they're shorter, it matters that it works on other killers and is an intended feature and should therefore be allowed on every killer.
And yes, there are bigger things but everyone is already taking about them, I want to mention other things that also need fixing that everyone isn't already arguing about.
And nope, I've aimed at the top of their head and it still didn't blind them. I've tried all the spots: closer to the neck, at the face, and above it. Nothing works.
And no, from your name and picture I assumed you as a killer main who also plays Meg. I main Myers but I still play survivor more. Doesn't mean I don't play both sides, but me calling myself Myers main wouldn't necessarily mean I play killer a lot. Still, thanks for letting me know I guess.
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Against Hag, you are better off saving the FL to disarm her traps.
And as a Spirit main I can confirm she can be blinded when breaking a pallet like any other killer. I'm pretty sure I've done it to Spirits/Hags myself as well. You just have to aim at a different spot is all.
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I get blinded as spirit during pallet breaking all the time and I still suck at blinds unless the killers an absolute potato or is farming. It's all about adapting to the different killers blind spots.
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It's fine as it is. Just point, click, and aim. Easy.
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