Benevolence is is awarded too easily
2 unhooks and 2 healing others rewards Iridescent. I feel this alone makes it super easy to rank up as a survivor. This could reward a pip if you generally survive long enough, and you don’t need to do anything towards the objectives.
What do do you think?
Comments
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I think that's more an issue with unhooks being too easy and risk-free relative to the amount of points you get. In theory, unhooks should be hard to pull off, but they're so easy you can do it right in the killer's face with little repercussion.
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I look at killers hooking category, 10 hooks and 4k for iridescent.
Then I see survivor - 2 unhooks+2 heals
Mhm ok, but I dont want to rank up as killer anyway so im fine =)
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2 unhooks total or just for you? Because every safe unhook gives some points to all survivors, I'm pretty sure.
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What exactly do you guys want, 10 unhooks?
I don't think many people realize it but you can't get more than 6 unhooks as a survivor. You also compete with each other, sometimes killers decide to camp, sometimes you don't want to cuck your teammate but another one farms him, sometimes killers are not even able to down somebody.
I just can not see a problem here.
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Can you pull off an unhook in front of the killer fairly easily? Yes. But you need to take a hit or two unless the killer is terrible. I personally love when I play killer and 3 survivors swarm around the hook. I just keep swapping hooked survivors. It almost always gets me 2 kills, sometimes more, depending on the circumstances.
Unhooking shouldn't be hard. Maybe reward the points over time the longer the unhooked survivor stays out of the dying state instead of just splitting it into the initial unhook and 10 seconds later. For example 750 for the unhook and an additional 250 points every 15 seconds that the survivor isn't downed again, up to 1500 total. If they escape or you manage a heal within that 45 seconds then you get the rest of the points instantly.
Edit: I realize this was about emblems and I'm talking BP but I think the same method could be applied to emblem points.
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For Iridescent, which is the highest emblem, it should definitely require more than two unhooks.
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@brokedownpalace The points you get for an unhook done by another survivor are only returning the points you lost for a survivor being hooked to begin with.
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Ahh OK. That makes sense.
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The number of Unhooks possible is limited.
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If they were hard, more and more people would camp. why even bother going for someone else when you can guarantee a kill?
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People who want to camp will camp regardless. Now, personally, I camp when I see a bunch of survivors roaming about or if I've lost too many generators chasing someone who has every safety net in the universe. In the latter case, I'd feel more inclined to leave the hook if I knew my efforts couldn't be reverted in two seconds flat.
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Good thing there are killers easily able to close gaps and there are a variety of perks that assist in tracking survivors after the fact
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Well, I would like to be able to play more than two killers, if it's not too much to ask. As for chasing the unhooked survivor, that's just more time I'm wasting.
Unhooks are too easy relative to the amount of points they award. Either the points need to be decreased significantly, or their difficulty needs to be increased significantly.
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They could reduce the altruism points gained from unhooks and increase the amount of points survivors get in the survival category
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