Torment creek window
######### is this garbage?
I had a game where the last survivor left just ran in a circle around this. Since they were just out of sight bloodlust didn't kick in. It's pretty much an infinite. Even with bloodlust there's very little most killers can do.
What terrible, terrible, terrible, terrible, terrible map design.
Oh wait, bring bamboozle right? yeah I didn't know I'd get a 2016 map with a horrific design flaw in it.
How do you even begin to justify something like this? it shouldn't be in the game. The coldwind maps are so out of date it just drags the game down.
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Bamboozle is a must for me when I play anything other than Spirit and Legion.
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But there shouldn't be infinites on maps without bamboozle anyway. Bamboozle should be rhere to speed things uo, not be the only counter.
The coldwind maps are awful and out of date. Everyone knows this yet we never hear anything from the development team.
They know these maps are an embarassment to the game.
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You seem really frustrated these days and it is obvious you can't handle game flaws or toxicity. Why not take a break? I don't mean it in a bad way but it seems it is affecting you very badly.
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Not so much these days, more just the past few days. I feel it myself, a burnout due to the awful community.
I've already decided to take a break to be honest, I won't be playing until at least DS is gone. Might give it a try then and see what happens.
When its just toxic swf game after gamr though I really lose the will to play. Not sure I even feel like getting the new chapter. Think I might give the whole thing a miss.
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Btw... double window loops in buildings have sneaked back into the game again.
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Did they ever leave?
This ######### shouldn't be in the game. It's so boring to play against because every survivor runs straight to it over and over and over again. It takes absolutely no skill yet keeps them almost immune from being hit.
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You forget to mention Suffocation Pit, Wretched shop can be still a very good loop, Laurie's house at Haddonfield is break-game loop with BL, Lery's memorial institute, the middest room with thousand windows can be still a good loop, if you know how to play on this. Mommy Huntress main building: RNG if the good window will be open, coal tower window loop is still good, Groaning store house - RNG and my FAVOURITE MAP: Ironworks of misery - One of the most powerful window loops in the game.
A lot of the maps has a good windows to loop...ooooff
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That's what I don't get. These loops are immensly powerful and require no skill to use. Most killers aren't able to do anything about it. So survivors run there again and again and again.
The torment creek loop is huge with the right window, and rancid abbatoir is a nightmare.
They're so brainless and dumb that even a monkey could loop them. It gets boring watching the survivors run there every single time you give chase.
Oh but the devs blocked some off half of the time you spawn, so you're only getting extremely poor design 50% of the time!!
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When someone goes to a good loop you don't chase them in the early game unless you want to get rid of some pallets. No pallets? If you chase enjoy being gen rushed to death.
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Correct. Those windows needs to be replaced in better balanced places. Having one perk to counter this is just an...OOF
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Yeah I get that, the problem with these loops ishat its not about a pallet so you can't end it permanently.
If they go straight for a loop like this I ignore them, the problem is when all survivors just run over and iver and over to it again.
Or late game when you have time to wasts but it takes like half an hour to get them.
These loops shouldn't be in the game. They're a throwback to the "dark times".
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This is the only map for which I’d bring bamboozle when not playing around with tier 3 Myers.
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