The Beast (Killer Idea)
In the early 20th Century; Colin Quinn was marked with the curse of the wolf man, though unlike mythology, his changes were not affected by the phases of the moon. He could transform at will; soon the instincts of the beast took over his brilliant, yet frail psyche completely and he began to kill maliciously throughout the streets of Dublin and soon, the entire country was gripped in fear at the creature that could not be caught. None were safe from his ravenous hunger, his insatiable appetite for human flesh. He did not bother trying to turn others; as he grew to enjoy his wild solitude. Authorities had begun to track his whereabouts, his movements. They got too close, and soon his own country was not safe for him. He decided to migrate toward London; in order to slip away from the authorities, but during his journey, something else began to call him. Something much darker and more sinister than himself beckoned him. Beckoned him to hunt... to kill...
Lunge - A forward-arching attack that launches him 8 yards, injuring any that fall in his path (2 sec cooldown)
Stalk - Crouching low and moving at 15% Increased Speed, he is audibly undetectable through his movements and difficult to spot, but nearby survivors can hear a low, omni-directional growl. Stalk mode lasts 15 seconds and has a 30 second cooldown
Call of the Wild - Birds disturbed by nearby survivors become distracted and cannot hear the killer's terror radius for 3, 4, or 5 seconds. Auras of affected survivors are visible to the killer for 2 seconds. (30 Second Cooldown)
Scent of Blood - The killer is motivated by injured prey; following a blood trail left by an injured survivor allows the killer to vault pallets for up to 5, 10, 15 seconds. (60 second cooldown)
Achilles Heel - The idea of your prey escaping fills you with unbridled rage, for 5, 6, 7 seconds after a survivor is pulled from a hook within the killer's terror radius, the rescuer gains the EXPOSED status effect. (60 Second Cooldown)