Why? You've taken two steps backwards...
5 minute killer queues.
3KS, 2 gens, 8 hooks, BLACK PIP?
Killer ranking was fine as it was, only survivors needed adjustment (you could do very little and still pip easily)
Disconnects during load still happening - the only upside, 4 man disconnect = black pip for killer because of gatekeeper changes.
I don't understand the logic behind the matchmaking changes. Do you want people to quit playing? I'm literally considering just doing dailies until this gets fixed, I don't have the time or patience to sit through a 5 minute queue just to have disconnects and do it all over again. I've played 5 games today, and have had only TWO games start with all 4. One game, two disconnected (rage quits), rest just quit when they saw it was 3v1 or 2v1.
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Killer pipping was the problem, not survivor. They said this themselves that killers were abke to pip too fast which meant empty lobbies as survivors pipped slower.
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Yep, meanwhile killer was too easy to double pip, always 1 pipping, extremely hard to black pip and impossible to lose a pip.
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Tru3 said otherwise, and let's face it, he's one of the most prolific killer players out there. A slight tweak was needed for killer at most, but even without, unless you triple hook 3 survivors and double hook the last one, you would only get one pip. Two pips took exceptional play - now exceptional play, you are lucky to black pip, maybe one pip.
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